wxPoint EDA_DRAW_FRAME::GetCursorPosition( bool aOnGrid, wxRealPoint* aGridSize ) const { BASE_SCREEN* screen = GetScreen(); // virtual call return screen->getCursorPosition( aOnGrid, GetGridOrigin(), aGridSize ); }
wxPoint EDA_DRAW_FRAME::GetCursorPosition( bool aOnGrid, wxRealPoint* aGridSize ) const { BASE_SCREEN* screen = GetScreen(); // virtual call return screen->getCursorPosition( aOnGrid, GetGridOrigin(), aGridSize ); }