Esempio n. 1
0
int32 MouseWatcher(void* data)
{
	BMessenger* TheMessenger = (BMessenger*)data;
	BPoint PreviousPos;
	uint32 PreviousButtons;
	bool FirstCheck = true;
	BMessage MessageToSend;
	MessageToSend.AddPoint("where",BPoint(0,0));
	MessageToSend.AddInt32("buttons",0);
	MessageToSend.AddInt32("modifiers",0);
	while(true)
	{
		if (!TheMessenger->LockTarget())
		{
			delete TheMessenger;
			return 0;			// window is dead so exit
		}
		BLooper *TheLooper;
		BView* TheView = (BView*)TheMessenger->Target(&TheLooper);
		BPoint Where;
		uint32 Buttons;
		TheView->GetMouse(&Where,&Buttons,false);
		if(FirstCheck)
		{
			PreviousPos = Where;
			PreviousButtons = Buttons;
			FirstCheck = false;
		}
		bool Send = false;
		if(Buttons != PreviousButtons || Buttons == 0 || Where != PreviousPos)
		{
			if(Buttons == 0)
				MessageToSend.what = MW_MOUSE_UP;
			else if(Buttons != PreviousButtons)
				MessageToSend.what = MW_MOUSE_DOWN;
			else
				MessageToSend.what = MW_MOUSE_MOVED;
			MessageToSend.ReplacePoint("where",Where);
			MessageToSend.ReplaceInt32("buttons",Buttons);
			MessageToSend.ReplaceInt32("modifiers",modifiers());
			Send = true;
		}
		TheLooper->Unlock();
		if(Send)
			TheMessenger->SendMessage(&MessageToSend);
		if(Buttons == 0)
		{
			//Button was released
			delete TheMessenger;
			return 0;
		}
		snooze(50000);
	}
}
Esempio n. 2
0
static BRect CallerFrame(BMessenger& caller)
{
	BRect rect;
	if (caller.LockTarget())
	{
		BLooper* looper;
		caller.Target(&looper);
		BWindow* window = dynamic_cast<BWindow*>(looper);
		if (window)
			rect = window->Frame();
		looper->Unlock();
	}
	return rect;
}
int32 MouseDragOrPopupWatcher(void* data)
{
	BMessenger* TheMessenger = (BMessenger*)data;
	BPoint StartPos;
	uint32 StartButtons = 0;
	bigtime_t StartTime = 0;
	bool FirstCheck = true;
	BMessage MessageToSend;
	MessageToSend.AddPoint("where",BPoint(0,0));
	MessageToSend.AddInt32("buttons",0);
	MessageToSend.AddInt32("modifiers",0);
	bigtime_t PopupTime;
	if(get_click_speed(&PopupTime) != B_OK)
		return 0;
	PopupTime *= 2;
	while(true)
	{
		if (!TheMessenger->LockTarget())
		{
			delete TheMessenger;
			return 0;			// window is dead so exit
		}
		BLooper *TheLooper;
		BView* TheView = (BView*)TheMessenger->Target(&TheLooper);
		BPoint Where;
		uint32 Buttons;
		bigtime_t Time = system_time();
		TheView->GetMouse(&Where,&Buttons,false);
		if(FirstCheck)
		{
			StartPos = Where;
			StartButtons = Buttons;
			StartTime = Time;
			FirstCheck = false;
		}
		bool Send = false;
		if(Buttons == 0 || Buttons != StartButtons)
		{
			//Changed or released
			MessageToSend.what = MW_MOUSE_CLICK;
			Send = true;
		}
		else if(Where.x < StartPos.x-1.0 || Where.x > StartPos.x+1.0 ||
			Where.y < StartPos.y-1.0 || Where.y > StartPos.y+1.0)
		{
			MessageToSend.what = MW_MOUSE_DRAG;
			Send = true;
		}
		else if(Time >= StartTime + PopupTime)
		{
			MessageToSend.what = MW_MOUSE_POPUP;
			Send = true;
		}
		TheLooper->Unlock();
		if(Send)
		{
			MessageToSend.ReplacePoint("where",StartPos);
			MessageToSend.ReplaceInt32("buttons",Buttons);
			MessageToSend.ReplaceInt32("modifiers",modifiers());
			TheMessenger->SendMessage(&MessageToSend);
			delete TheMessenger;
			return 0;
		}
		snooze(50000);
	}
}
/*!
	\brief Tracker add-on entry
*/
extern "C" void
process_refs(entry_ref dir, BMessage* refs, void* /*reserved*/)
{
	status_t status;
	BAlert *alert;
	BMessenger msgr;
	BPoseView *view = NULL;
	BMessage poseViewBackup;
	BMessage poseViewColumnBackup;
	uint32 poseViewModeBackup;
	BString windowTitleBackup;

	refs->PrintToStream();
	
	status = refs->FindMessenger("TrackerViewToken", &msgr);
	if (status < B_OK) {
		Error(view, status);
		return;
	}

	status = B_ERROR;
	if (!msgr.LockTarget()) {
		Error(view, status);
		return;
	}

	status = B_BAD_HANDLER;
	view = dynamic_cast<BPoseView *>(msgr.Target(NULL));
	if (!view) {
		Error(view, status);
		return;
	}
	if (dynamic_cast<BWindow *>(view->Looper()) == NULL) {
		Error(view, status, true);
		return;
	}

	windowTitleBackup = view->Window()->Title();

	view->SaveColumnState(poseViewColumnBackup);
	view->SaveState(poseViewBackup);
	view->SetDragEnabled(false);
	view->SetSelectionRectEnabled(false);
	view->SetPoseEditing(false);
	poseViewModeBackup = view->ViewMode();
	

	view->SetViewMode(kIconMode);

	view->ShowBarberPole();


	view->UnlockLooper();



	alert = new BAlert("Error", "IconVader:\nClick on the icons to get points."
		"\nAvoid symlinks!", "OK");
	alert->SetFlags(alert->Flags() | B_CLOSE_ON_ESCAPE);
	alert->Go();


	int32 score = 0;
	int32 count = 300;
	while (count--) {
		status = B_ERROR;
		if (!msgr.LockTarget()) {
			Error(view, status);
			return;
		}

		BPose *pose;
		for (int32 i = 0; (pose = view->PoseAtIndex(i)); i++) {
			if (pose->IsSelected()) {
				if (pose->TargetModel()->IsFile())
					score++;
				if (pose->TargetModel()->IsDirectory())
					score+=2;
				if (pose->TargetModel()->IsSymLink())
					score-=10;
				pose->Select(false);
			}
#ifdef __HAIKU__
			BPoint location = pose->Location(view);
#else
			BPoint location = pose->Location();
#endif
			location.x += ((rand() % 20) - 10);
			location.y += ((rand() % 20) - 10);
#ifdef __HAIKU__
			pose->SetLocation(location, view);
#else
			pose->SetLocation(location);
#endif
		}

		view->CheckPoseVisibility();

		view->Invalidate();

		BString str("Score: ");
		str << score;
		view->Window()->SetTitle(str.String());
		
		view->UnlockLooper();
		snooze(100000);
	}

	BString scoreStr("You scored ");
	scoreStr << score << " points!";
	alert = new BAlert("Error", scoreStr.String(), "Cool!");
	alert->SetFlags(alert->Flags() | B_CLOSE_ON_ESCAPE);
	alert->Go();


	status = B_ERROR;
	if (!msgr.LockTarget()) {
		Error(view, status);
		return;
	}

	/*
	status = B_BAD_HANDLER;
	view = dynamic_cast<BPoseView *>(msgr.Target(NULL));
	if (!view)
		goto err1;
	*/

	view->HideBarberPole();
	view->SetViewMode(poseViewModeBackup);
	view->RestoreState(poseViewBackup);
	view->RestoreColumnState(poseViewColumnBackup);

	view->Window()->SetTitle(windowTitleBackup.String());
	
/*
	BMessage('_RRC') {
        TrackerViewToken = BMessenger(port=32004, team=591, target=direct:0x131)
} */


	//be_roster->Launch("application/x-vnd.haiku-filetypes", refs);
	
	view->UnlockLooper();
	return;

}