Esempio n. 1
0
bool
GUITeamUISettings::SetValue(const char* settingID, const BVariant& value)
{
	fValues.RemoveName(settingID);

	return value.AddToMessage(fValues, settingID) == B_OK;
}
Esempio n. 2
0
bool
Settings::SetValue(Setting* setting, const BVariant& value)
{
	AutoLocker<BLocker> locker(fLock);

	// remove the message field and re-add it with the new value
	const char* fieldName = setting->ID();
	fValues.RemoveName(fieldName);

	bool success = value.AddToMessage(fValues, fieldName) == B_OK;

	// notify the listeners
	int32 count = fListeners.CountItems();
	for (int32 i = count - 1; i >= 0; i--)
		fListeners.ItemAt(i)->SettingValueChanged(setting);

	return success;
}