void assign_bits(Backend& val, Unsigned bits, unsigned bit_location, unsigned chunk_bits, const mpl::false_& tag) { unsigned limb = bit_location / (sizeof(limb_type) * CHAR_BIT); unsigned shift = bit_location % (sizeof(limb_type) * CHAR_BIT); limb_type mask = chunk_bits >= sizeof(limb_type) * CHAR_BIT ? ~static_cast<limb_type>(0u) : (static_cast<limb_type>(1u) << chunk_bits) - 1; limb_type value = static_cast<limb_type>(bits & mask) << shift; if(value) { if(val.size() == limb) { val.resize(limb + 1, limb + 1); if(val.size() > limb) val.limbs()[limb] = value; } else if(val.size() > limb) val.limbs()[limb] |= value; } if(chunk_bits > sizeof(limb_type) * CHAR_BIT - shift) { shift = sizeof(limb_type) * CHAR_BIT - shift; chunk_bits -= shift; bit_location += shift; bits >>= shift; if(bits) assign_bits(val, bits, bit_location, chunk_bits, tag); }