Esempio n. 1
0
static HRESULT WINAPI BaseMemAllocator_SetProperties(IMemAllocator * iface, ALLOCATOR_PROPERTIES *pRequest, ALLOCATOR_PROPERTIES *pActual)
{
    BaseMemAllocator *This = impl_from_IMemAllocator(iface);
    HRESULT hr;

    TRACE("(%p)->(%p, %p)\n", This, pRequest, pActual);

    EnterCriticalSection(This->pCritSect);
    {
        if (!list_empty(&This->used_list))
            hr = VFW_E_BUFFERS_OUTSTANDING;
        else if (This->bCommitted)
            hr = VFW_E_ALREADY_COMMITTED;
        else if (pRequest->cbAlign == 0)
            hr = VFW_E_BADALIGN;
        else
        {
            if (This->fnVerify)
                 hr = This->fnVerify(iface, pRequest);
            else
                 hr = S_OK;

            if (SUCCEEDED(hr))
                 This->props = *pRequest;

            *pActual = This->props;
        }
    }
    LeaveCriticalSection(This->pCritSect);

    return hr;
}
Esempio n. 2
0
static HRESULT WINAPI BaseMemAllocator_ReleaseBuffer(IMemAllocator * iface, IMediaSample * pSample)
{
    BaseMemAllocator *This = impl_from_IMemAllocator(iface);
    StdMediaSample2 * pStdSample = unsafe_impl_from_IMediaSample(pSample);
    HRESULT hr = S_OK;

    TRACE("(%p)->(%p)\n", This, pSample);

    /* FIXME: make sure that sample is currently on the used list */

    /* FIXME: we should probably check the ref count on the sample before freeing
     * it to make sure that it is not still in use */
    EnterCriticalSection(This->pCritSect);
    {
        if (!This->bCommitted)
            ERR("Releasing a buffer when the allocator is not committed?!?\n");

		/* remove from used_list */
        list_remove(&pStdSample->listentry);

        list_add_head(&This->free_list, &pStdSample->listentry);

        if (list_empty(&This->used_list) && This->bDecommitQueued && This->bCommitted)
        {
            HRESULT hrfree;

            if (This->lWaiting != 0)
                ERR("Waiting: %d\n", This->lWaiting);

            This->bCommitted = FALSE;
            This->bDecommitQueued = FALSE;

            CloseHandle(This->hSemWaiting);
            This->hSemWaiting = NULL;
            
            if (FAILED(hrfree = This->fnFree(iface)))
                ERR("fnFree failed with error 0x%x\n", hrfree);
        }
    }
    LeaveCriticalSection(This->pCritSect);

    /* notify a waiting thread that there is now a free buffer */
    if (This->hSemWaiting && !ReleaseSemaphore(This->hSemWaiting, 1, NULL))
    {
        ERR("ReleaseSemaphore failed with error %u\n", GetLastError());
        hr = HRESULT_FROM_WIN32(GetLastError());
    }

    return hr;
}
Esempio n. 3
0
static ULONG WINAPI BaseMemAllocator_Release(IMemAllocator * iface)
{
    BaseMemAllocator *This = (BaseMemAllocator *)iface;
    ULONG ref = InterlockedDecrement(&This->ref);

    TRACE("(%p)->() Release from %ld\n", iface, ref + 1);

    if (!ref)
    {
        CloseHandle(This->hSemWaiting);
        if (This->bCommitted)
            This->fnFree(iface);
        HeapFree(GetProcessHeap(), 0, This->pProps);
        CoTaskMemFree(This);
        return 0;
    }
    return ref;
}
Esempio n. 4
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static ULONG WINAPI BaseMemAllocator_Release(IMemAllocator * iface)
{
    BaseMemAllocator *This = impl_from_IMemAllocator(iface);
    ULONG ref = InterlockedDecrement(&This->ref);

    TRACE("(%p)->() Release from %d\n", iface, ref + 1);

    if (!ref)
    {
        CloseHandle(This->hSemWaiting);
        if (This->bCommitted)
            This->fnFree(iface);

        This->fnDestroyed(iface);
        return 0;
    }
    return ref;
}
Esempio n. 5
0
static HRESULT WINAPI BaseMemAllocator_Commit(IMemAllocator * iface)
{
    BaseMemAllocator *This = impl_from_IMemAllocator(iface);
    HRESULT hr;

    TRACE("(%p)->()\n", This);

    EnterCriticalSection(This->pCritSect);
    {
        if (!This->props.cbAlign)
            hr = VFW_E_BADALIGN;
        else if (!This->props.cbBuffer)
            hr = VFW_E_SIZENOTSET;
        else if (!This->props.cBuffers)
            hr = VFW_E_BUFFER_NOTSET;
        else if (This->bDecommitQueued && This->bCommitted)
        {
            This->bDecommitQueued = FALSE;
            hr = S_OK;
        }
        else if (This->bCommitted)
            hr = S_OK;
        else
        {
            if (!(This->hSemWaiting = CreateSemaphoreW(NULL, This->props.cBuffers, This->props.cBuffers, NULL)))
            {
                ERR("Couldn't create semaphore (error was %u)\n", GetLastError());
                hr = HRESULT_FROM_WIN32(GetLastError());
            }
            else
            {
                hr = This->fnAlloc(iface);
                if (SUCCEEDED(hr))
                    This->bCommitted = TRUE;
                else
                    ERR("fnAlloc failed with error 0x%x\n", hr);
            }
        }
    }
    LeaveCriticalSection(This->pCritSect);

    return hr;
}
Esempio n. 6
0
static ULONG WINAPI BaseMemAllocator_Release(IMemAllocator * iface)
{
    BaseMemAllocator *This = (BaseMemAllocator *)iface;
    ULONG ref = InterlockedDecrement(&This->ref);

    TRACE("(%p)->() Release from %d\n", iface, ref + 1);

    if (!ref)
    {
        CloseHandle(This->hSemWaiting);
        if (This->bCommitted)
            This->fnFree(iface);
        CoTaskMemFree(This->pProps);
        This->csState.DebugInfo->Spare[0] = 0;
        DeleteCriticalSection(&This->csState);
        CoTaskMemFree(This);
        return 0;
    }
    return ref;
}
Esempio n. 7
0
static HRESULT WINAPI BaseMemAllocator_Decommit(IMemAllocator * iface)
{
    BaseMemAllocator *This = impl_from_IMemAllocator(iface);
    HRESULT hr;

    TRACE("(%p)->()\n", This);

    EnterCriticalSection(This->pCritSect);
    {
        if (!This->bCommitted)
            hr = S_OK;
        else
        {
            if (!list_empty(&This->used_list))
            {
                This->bDecommitQueued = TRUE;
                /* notify ALL waiting threads that they cannot be allocated a buffer any more */
                ReleaseSemaphore(This->hSemWaiting, This->lWaiting, NULL);
                
                hr = S_OK;
            }
            else
            {
                if (This->lWaiting != 0)
                    ERR("Waiting: %d\n", This->lWaiting);

                This->bCommitted = FALSE;
                CloseHandle(This->hSemWaiting);
                This->hSemWaiting = NULL;

                hr = This->fnFree(iface);
                if (FAILED(hr))
                    ERR("fnFree failed with error 0x%x\n", hr);
            }
        }
    }
    LeaveCriticalSection(This->pCritSect);

    return hr;
}
Esempio n. 8
0
static HRESULT WINAPI BaseMemAllocator_Commit(IMemAllocator * iface)
{
    BaseMemAllocator *This = (BaseMemAllocator *)iface;
    HRESULT hr;

    TRACE("(%p)->()\n", This);

    EnterCriticalSection(&This->csState);
    {
        if (!This->pProps)
            hr = VFW_E_SIZENOTSET;
        else if (This->bCommitted)
            hr = S_OK;
        else if (This->bDecommitQueued)
        {
            This->bDecommitQueued = FALSE;
            hr = S_OK;
        }
        else
        {
            if (!(This->hSemWaiting = CreateSemaphoreW(NULL, This->pProps->cBuffers, This->pProps->cBuffers, NULL)))
            {
                ERR("Couldn't create semaphore (error was %ld)\n", GetLastError());
                hr = HRESULT_FROM_WIN32(GetLastError());
            }
            else
            {
                hr = This->fnAlloc(iface);
                if (SUCCEEDED(hr))
                    This->bCommitted = TRUE;
                else
                    ERR("fnAlloc failed with error 0x%lx\n", hr);
            }
        }
    }
    LeaveCriticalSection(&This->csState);

    return hr;
}