BoolList ParsedEntity::getBoolList() { auto pList = getList(); auto list = *pList; BoolList retList = MakeBoolList(); for (ParsedEntityPtr pe : list) { if (pe->getType() == ParsedEntity::Bool) { retList->push_back(pe->getBool()); } } return retList; }
TEST(ConceptSink, OneHundredSinks) { using namespace g3; BoolList flags; IntVector counts; size_t NumberOfItems = 100; for (size_t index = 0; index < NumberOfItems; ++index) { flags.push_back(make_shared < atomic<bool >> (false)); counts.push_back(make_shared < atomic<int >> (0)); } { RestoreFileLogger logger{"./"}; g3::LogWorker* worker = logger._scope->get(); //g3LogWorker::createLogWorker(); size_t index = 0; for (auto& flag : flags) { auto& count = counts[index++]; // ignore the handle worker->addSink(std2::make_unique<ScopedSetTrue>(flag, count), &ScopedSetTrue::ReceiveMsg); } LOG(DEBUG) << "start message"; LogMessagePtr message1{std2::make_unique<LogMessage>("test", 0, "test", DEBUG)}; LogMessagePtr message2{std2::make_unique<LogMessage>("test", 0, "test", DEBUG)}; auto& write1 = message1.get()->write(); write1.append("Hello to 100 receivers :)"); worker->save(message1); auto& write2 = message2.get()->write(); write2.append("Hello to 100 receivers :)"); worker->save(message2); LOG(INFO) << "end message"; logger.reset(); } // at the curly brace above the ScopedLogger will go out of scope and all the // 100 logging receivers will get their message to exit after all messages are // are processed size_t index = 0; for (auto& flag : flags) { auto& count = counts[index++]; ASSERT_TRUE(flag->load()) << ", count : " << (index - 1); ASSERT_TRUE(4 == count->load()) << ", count : " << (index - 1); } cout << "test one hundred sinks is finished finished\n"; }