/* A very short main as we do everything else in classes. */ int main(int argc, char *argv[]) { CApp APP; if ( !APP.init(argc, argv) ) { printf("init failed\n"); return 1; } APP.run(); APP.quit(); return 0; }
/// @brief entry point int main() { // catch to properly free all gl resources try { CApp app; Log::msg("main loop start"); app.run(); Log::msg("main loop end"); } catch(std::exception& e) { Log::err(e.what()); } }