Esempio n. 1
0
//-----------------------------------------------------------------------------
// Purpose: 
//-----------------------------------------------------------------------------
void CBaseHudChat::Clear( void )
{
#ifndef _XBOX
	// Kill input prompt
	StopMessageMode();

	// Expire all messages
	for ( int i = 0; i < CHAT_INTERFACE_LINES; i++ )
	{
		CBaseHudChatLine *line = m_ChatLines[ i ];
		if ( !line )
			continue;

		if ( !line->IsVisible() )
			continue;

		line->Expire();
	}
#endif
}
Esempio n. 2
0
//-----------------------------------------------------------------------------
// Purpose: 
//-----------------------------------------------------------------------------
void CBaseHudChat::ExpireOldest( void )
{
#ifndef _XBOX
	float oldestTime = 100000000.0f;
	CBaseHudChatLine *oldest = NULL;

	for ( int i = 0; i < CHAT_INTERFACE_LINES; i++ )
	{
		CBaseHudChatLine *line = m_ChatLines[ i ];
		if ( !line )
			continue;

		if ( !line->IsVisible() )
			continue;

		if ( !oldest )
		{
			oldest = line;
			oldestTime = line->GetStartTime();
			continue;
		}

		if ( line->GetStartTime() < oldestTime )
		{
			oldest = line;
			oldestTime = line->GetStartTime();
		}
	}

	if ( !oldest )
	{
		oldest = m_ChatLines[ 0  ];
	}

	oldest->Expire(); 
#endif
}
Esempio n. 3
0
//-----------------------------------------------------------------------------
// Purpose: Do respositioning here to avoid latency due to repositioning of vgui
//  voice manager icon panel
//-----------------------------------------------------------------------------
void CBaseHudChat::OnTick( void )
{
#ifndef _XBOX
	int i;
	for ( i = 0; i < CHAT_INTERFACE_LINES; i++ )
	{
		CBaseHudChatLine *line = m_ChatLines[ i ];
		if ( !line )
			continue;

		if ( !line->IsVisible() )
			continue;

		if ( !line->IsReadyToExpire() )
			continue;

		line->Expire();
	}

	int w, h;

	GetSize( w, h );

	CBaseHudChatLine *line = m_ChatLines[ 0 ];

	if ( line )
	{
		vgui::HFont font = line->GetFont();

		if ( font )
		{
			m_iFontHeight = vgui::surface()->GetFontTall( font ) + 2;

			// Put input area at bottom
			int w, h;
			GetSize( w, h );
			m_pChatInput->SetBounds( 1, h - m_iFontHeight - 1, w-2, m_iFontHeight );
		}
	}

	// Sort chat lines 
	qsort( m_ChatLines, CHAT_INTERFACE_LINES, sizeof( CBaseHudChatLine * ), SortLines );

	// Step backward from bottom
	int currentY = h - m_iFontHeight - 1;
	int startY = currentY;
	int ystep = m_iFontHeight;

	currentY -= GetChatInputOffset();

	// Walk backward
	for ( i = CHAT_INTERFACE_LINES - 1; i >= 0 ; i-- )
	{
		CBaseHudChatLine *line = m_ChatLines[ i ];
		if ( !line )
			continue;

		if ( !line->IsVisible() )
		{
			line->SetSize( w, m_iFontHeight );
			continue;
		}

		line->PerformFadeout();
		line->SetSize( w, m_iFontHeight * line->GetNumLines() );
		line->SetPos( 0, ( currentY+m_iFontHeight) - m_iFontHeight * line->GetNumLines() );
		
		currentY -= ystep * line->GetNumLines();
	}

	if ( currentY != startY )
	{
		m_nVisibleHeight = startY - currentY + 2;
	}
	else
	{
		m_nVisibleHeight = 0;
	}

	vgui::surface()->MovePopupToBack( GetVPanel() );
#endif
}