// ----------------------------------------------------------------------------- // Blit // // Blits given image to gc. // // ----------------------------------------------------------------------------- // inline static TBool Blit( MAknsSkinInstance* aSkin, CBitmapContext& aGc, const TRect& aTrgRect, CAknsImageItemData* aImgData, const TAknsItemID& aIID, const TAknsBackground* aLayout, const TPoint& aPADelta, const TInt aDrawParam ) { CAknsAppSkinInstance* appInstance = static_cast<CAknsAppSkinInstance*>(aSkin); if ( IsBackgroundItem( aIID,appInstance ) && appInstance && appInstance->AnimBackgroundState() ) { if( (aDrawParam&KAknsDrawParamPrepareOnly) ) { return ETrue; } TRgb color = KRgbWhite; color.SetAlpha(0x00); aGc.SetPenColor(color); aGc.SetBrushColor(color); aGc.SetPenStyle(CGraphicsContext::ESolidPen); aGc.SetBrushStyle(CGraphicsContext::ESolidBrush); aGc.SetDrawMode(CGraphicsContext::EDrawModeWriteAlpha); TRect layoutRect( aTrgRect ); if( aLayout ) { layoutRect = aLayout->iRect; } layoutRect.Move( -aPADelta ); TRect drawRect = aTrgRect; drawRect.Intersection( layoutRect ); aGc.Clear(drawRect); return ETrue; } TRect layoutRect( aTrgRect ); const TAknsImageAttributeData* attr = NULL; if( aLayout ) { layoutRect = aLayout->iRect; if( aLayout->iAttr.iAttributes != EAknsImageAttributeNone ) { attr = &(aLayout->iAttr); } } layoutRect.Move( -aPADelta ); TRect drawRect(aTrgRect); drawRect.Intersection( layoutRect ); return DrawPartialCachedImage( aSkin, aGc, layoutRect, drawRect, aImgData, aIID, attr, aDrawParam ); }
void CCustomControlList::Draw(CBitmapContext& gc) { TInt x = iDrawPoint.iX + iDisplayPoint.iX; TInt x2 = iDrawPoint.iX + iDisplayPoint.iX + 16; TInt y; TInt dy = iDrawPoint.iY; for (TInt i=0; i<iList->Count(); i++) { if (dy < 0) { dy += iRowHeight; continue; } if (dy >= iDisplaySize.iHeight) { break; } y = dy + iDisplayPoint.iY; pListItemStruct item = (*iList)[i]; CGulIcon* icon = (*iIcons)[item->iIconIndex]; CFbsBitmap* bitmap = icon->Bitmap(); gc.BitBlt(TPoint(x, y), bitmap); gc.UseFont(iFont); if (i!=iSelectIndex) { gc.SetPenColor(iTextColor); // HBufC* text = item->iShowName; // gc.DrawText(*(item->iShowName), TPoint(x2, y)); } else { gc.SetPenColor(iSelectTextColor); // HBufC* text = item->iShowName; // gc.DrawText(*(item->iShowName), TPoint(x2, y)); } y += iFontHeight; gc.DrawText(*(item->iShowName), TPoint(x2, y)); gc.DiscardFont(); dy += iRowHeight; } }
EXPORT_C TBool CAknAnimationData::DrawNextAnimationStep(CBitmapContext& aGc) { if (Count() == 0) { // Call the user animation step TAnimStep step; TAnimMultiStep nullStep(step); nullStep.iDrawStep.SetType(EAnimNullStep); nullStep.iSubStep = (TUint16)iCurrentDrawStep; TBool done = DrawUserAnimationStep(aGc, nullStep); iCurrentDrawStep++; return done; } if (iCurrentDrawStep < Count()) { TInt drawSteps = (*iDrawStepsPerAnimStep)[iCurrentAnimStep]; TInt startingDrawStep = iCurrentDrawStep; TBool repeatAnimStep = EFalse; for (TInt ii=0; ii<drawSteps; ii++) { TAnimStep* drawStep = &(At(iCurrentDrawStep)); switch (drawStep->Type()) { case EAnimBlitPreviousView: { TAnimBlitStep* step = drawStep->BlitStep(); aGc.BitBlt(TPoint(step->iDestX, step->iDestY), iOldBitmap); } break; case EAnimBlitNewView: { TAnimBlitStep* step = drawStep->BlitStep(); aGc.BitBlt(TPoint(step->iDestX, step->iDestY), iViewBitmap); } break; case EAnimBlitPartPreviousView: { TAnimBlitStep* step = drawStep->BlitStep(); aGc.BitBlt(TPoint(step->iDestX, step->iDestY), iOldBitmap, TRect(TPoint(step->iSrcX, step->iSrcY), TSize(step->iWidth, step->iHeight))); } break; case EAnimBlitPartNewView: { TAnimBlitStep* step = drawStep->BlitStep(); aGc.BitBlt(TPoint(step->iDestX, step->iDestY), iViewBitmap, TRect(TPoint(step->iSrcX, step->iSrcY), TSize(step->iWidth, step->iHeight))); } break; case EAnimDrawLine: case EAnimRevealPartNewViewFromLeft: case EAnimRevealPartNewViewFromRight: case EAnimRevealPartNewViewFromTop: case EAnimRevealPartNewViewFromBottom: case EAnimBlitSlideNewView: case EAnimBlitSlideNewViewClearBehind: { // Make this a pending step. Cancel the animation if the append fails TRAPD(err, iPendingSteps->AppendL(TAnimMultiStep(*drawStep))); if (err != KErrNone) return ETrue; } break; case EAnimSetColor: { TAnimSetColorStep* step = drawStep->SetColorStep(); iDrawColor = TRgb(step->iRed, step->iGreen, step->iBlue); } break; case EAnimDrawRect: { TAnimLineDrawStep* step = drawStep->LineDrawStep(); aGc.SetPenColor(iDrawColor); aGc.SetPenStyle(CGraphicsContext::ESolidPen); aGc.DrawRect(TRect(TPoint(step->iStartX, step->iStartY),TPoint(step->iEndX, step->iEndY))); } break; case EAnimDrawFilledRect: { TAnimLineDrawStep* step = drawStep->LineDrawStep(); aGc.SetBrushColor(iDrawColor); aGc.SetBrushStyle(CGraphicsContext::ESolidBrush); aGc.SetPenStyle(CGraphicsContext::ENullPen); aGc.DrawRect(TRect(TPoint(step->iStartX, step->iStartY),TPoint(step->iEndX, step->iEndY))); } break; case EAnimWait: { TAnimWaitStep* step = drawStep->WaitStep(); repeatAnimStep = ETrue; if (step->iSteps > 0) { step->iSteps--; if (step->iSteps == 0) repeatAnimStep = EFalse; } } break; case EAnimWaitUntilComplete: if (iPendingSteps->Count()) repeatAnimStep = ETrue; break; default: // Type is user-defined, so add to the pending steps TRAPD(err, iPendingSteps->AppendL(TAnimMultiStep(*drawStep))); if (err != KErrNone) return ETrue; break; } iCurrentDrawStep++; } // If this step needs to be repeated, reset the draw step counter // otherwise increment the current animation step if (repeatAnimStep) { iCurrentDrawStep = startingDrawStep; } else { iCurrentAnimStep++; } } TInt done = DrawPendingAnimationSteps(aGc); if (iCurrentDrawStep == Count() && done) return ETrue; return EFalse; }