CCActionInterval* CCAnimate::reverse(void)
{
	CCMutableArray<CCSpriteFrame*> *pOldArray = m_pAnimation->getFrames();
	CCMutableArray<CCSpriteFrame*> *pNewArray = new CCMutableArray<CCSpriteFrame*>(pOldArray->count());
   
	if (pOldArray->count() > 0)
	{
		CCSpriteFrame *pElement;
		CCMutableArray<CCSpriteFrame*>::CCMutableArrayRevIterator iter;
		for (iter = pOldArray->rbegin(); iter != pOldArray->rend(); iter++)
		{
			pElement = *iter;
			if (! pElement)
			{
				break;
			}

			pNewArray->addObject((CCSpriteFrame*)(pElement->copy()->autorelease()));
		}
	}

	CCAnimation *pNewAnim = CCAnimation::animationWithFrames(pNewArray, m_pAnimation->getDelay());

	pNewArray->release();

	return CCAnimate::actionWithDuration(m_fDuration, pNewAnim, m_bRestoreOriginalFrame);
}
Esempio n. 2
0
	unsigned int CCSpriteBatchNode::rebuildIndexInOrder(CCSprite *pobParent, unsigned int uIndex)
	{
		CCMutableArray<CCNode*> *pChildren = pobParent->getChildren();

		if (pChildren && pChildren->count() > 0)
		{
			CCSprite *pSprite;
			CCMutableArray<CCNode*>::CCMutableArrayIterator iter;
			for (iter = pChildren->begin(); iter != pChildren->end(); ++iter)
			{
				pSprite = (CCSprite*)(*iter);

				if (! pSprite)
				{
					break;
				}

				if (pSprite->getZOrder() < 0)
				{
					uIndex = rebuildIndexInOrder(pSprite, uIndex);
				}
			}
		}	

		// ignore self (batch node)
		if (! pobParent->isEqual(this))
		{
			pobParent->setAtlasIndex(uIndex);
			uIndex++;
		}

		if (pChildren && pChildren->count() > 0)
		{
			CCSprite *pSprite;
			CCMutableArray<CCNode*>::CCMutableArrayIterator iter;
			for (iter = pChildren->begin(); iter != pChildren->end(); ++iter)
			{
				pSprite = (CCSprite*)(*iter);

				if (! pSprite)
				{
					break;
				}

				if (pSprite->getZOrder() >= 0)
				{
					uIndex = rebuildIndexInOrder(pSprite, uIndex);
				}
			}
		}

		return uIndex;
	}
Esempio n. 3
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	void CCSpriteBatchNode::insertChild(CCSprite *pobSprite, unsigned int uIndex)
	{
		pobSprite->useBatchNode(this);
		pobSprite->setAtlasIndex(uIndex);
		pobSprite->setDirty(true);

		if (m_pobTextureAtlas->getTotalQuads() == m_pobTextureAtlas->getCapacity())
		{
			increaseAtlasCapacity();
		}

		ccV3F_C4B_T2F_Quad quad = pobSprite->getQuad();
		m_pobTextureAtlas->insertQuad(&quad, uIndex);

		m_pobDescendants->insertObjectAtIndex(pobSprite, uIndex);

		// update indices
		unsigned int i = 0;
		if (m_pobDescendants && m_pobDescendants->count() > 0)
		{
			CCMutableArray<CCSprite*>::CCMutableArrayIterator iter;
			for (iter = m_pobDescendants->begin(); iter != m_pobDescendants->end(); ++iter)
			{
				if (! *iter)
				{
					break;
				}

				if (i > uIndex)
				{
					(*iter)->setAtlasIndex((*iter)->getAtlasIndex() + 1);
				}

				++i;
			}
		}	

		// add children recursively
		CCMutableArray<CCNode*> *pChildren = pobSprite->getChildren();
		if (pChildren && pChildren->count() > 0)
		{
			CCMutableArray<CCNode*>::CCMutableArrayIterator iterNode;
			CCSprite *pSprite;
			for (iterNode = pChildren->begin(); iterNode != pChildren->end(); ++iterNode)
			{
				pSprite = (CCSprite*)(*iterNode);

				if (! pSprite)
				{
					break;
				}

				unsigned int uIndex = atlasIndexForChild(pSprite, pSprite->getZOrder());
				insertChild(pSprite, uIndex);
			}
		}
	}
Esempio n. 4
0
	unsigned int CCSpriteBatchNode::lowestAtlasIndexInChild(CCSprite *pSprite)
	{
		CCMutableArray<CCNode*> *pChildren = pSprite->getChildren();

		if (! pChildren || pChildren->count() == 0)
		{
			return pSprite->getAtlasIndex();
		}
		else
		{
			return lowestAtlasIndexInChild((CCSprite*)(pChildren->getObjectAtIndex(0)));
		}
	}
Esempio n. 5
0
	CCTMXTilesetInfo * CCTMXTiledMap::tilesetForLayer(CCTMXLayerInfo *layerInfo, CCTMXMapInfo *mapInfo)
	{
		CCTMXTilesetInfo *tileset = NULL;
		//CFByteOrder o = CFByteOrderGetCurrent();

		CCSize size = layerInfo->m_tLayerSize;
		CCMutableArray<CCTMXTilesetInfo*>* tilesets = mapInfo->getTilesets();
		if (tilesets && tilesets->count()>0)
		{
			CCTMXTilesetInfo *tileset = NULL;
			CCMutableArray<CCTMXTilesetInfo*>::CCMutableArrayRevIterator rit;
			for (rit = tilesets->rbegin(); rit != tilesets->rend(); ++rit)
			{
				tileset = *rit;
				if (tileset)
				{
					for( unsigned int y=0; y < size.height; y++ )
					{
						for( unsigned int x=0; x < size.width; x++ ) 
						{
							unsigned int pos = (unsigned int)(x + size.width * y);
							unsigned int gid = layerInfo->m_pTiles[ pos ];

							// gid are stored in little endian.
							// if host is big endian, then swap
							//if( o == CFByteOrderBigEndian )
							//	gid = CFSwapInt32( gid );
							/* We support little endian.*/

							// XXX: gid == 0 --> empty tile
							if( gid != 0 ) 
							{
								// Optimization: quick return
								// if the layer is invalid (more than 1 tileset per layer) an assert will be thrown later
								if( gid >= tileset->m_uFirstGid )
									return tileset;
							}
						}
					}		
				}
			}
		}

		// If all the tiles are 0, return empty tileset
		CCLOG("cocos2d: Warning: TMX Layer '%@' has no tiles", layerInfo->m_sName.c_str());
		return tileset;
	}
void CCAnimate::update(ccTime time)
{
	CCMutableArray<CCSpriteFrame*> *pFrames = m_pAnimation->getFrames();
	unsigned int numberOfFrames = pFrames->count();

	unsigned int idx = (unsigned int)(time * numberOfFrames);

	if (idx >= numberOfFrames)
	{
		idx = numberOfFrames - 1;
	}

	CCSprite *pSprite = (CCSprite*)(m_pTarget);
	if (! pSprite->isFrameDisplayed(pFrames->getObjectAtIndex(idx)))
	{
		pSprite->setDisplayFrame(pFrames->getObjectAtIndex(idx));
	}
}
Esempio n. 7
0
	void CCSpriteBatchNode::removeSpriteFromAtlas(CCSprite *pobSprite)
	{
		// remove from TextureAtlas
		m_pobTextureAtlas->removeQuadAtIndex(pobSprite->getAtlasIndex());

		// Cleanup sprite. It might be reused (issue #569)
		pobSprite->useSelfRender();

		unsigned int uIndex = m_pobDescendants->getIndexOfObject(pobSprite);
		if (uIndex != -1)
		{
			m_pobDescendants->removeObjectAtIndex(uIndex);

			// update all sprites beyond this one
			unsigned int count = m_pobDescendants->count();

			for(; uIndex < count; ++uIndex)
			{
				CCSprite* s = (CCSprite*)(m_pobDescendants->getObjectAtIndex(uIndex));
				s->setAtlasIndex( s->getAtlasIndex() - 1 );
			}
		}

		// remove children recursively
		CCMutableArray<CCNode*> *pChildren = pobSprite->getChildren();
		if (pChildren && pChildren->count() > 0)
		{
			CCSprite *pSprite;
			CCMutableArray<CCNode*>::CCMutableArrayIterator iter;
			for (iter = pChildren->begin(); iter != pChildren->end(); ++iter)
			{
				pSprite = (CCSprite*)(*iter);

				if (! pSprite)
				{
					break;
				}

				removeSpriteFromAtlas(pSprite);
			}
		}
	}
Esempio n. 8
0
CCMutableArray<StringLabel*>* TagString::parse( bool useTag )
{
    string cut = "";
    int start_idx = 0;
    
    float zen_width = 0;

    
    // 全角幅を取得
    {
        StringLabel* label_zen = StringLabel::init( "1", ccc3(0,0,0), baseFontSize );

#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
        zen_width = (int)(label_zen->getContentSize().width);
#else
        zen_width = label_zen->getContentSize().width;
#endif
    }
    

    
    /////////////////////////////////////////////
    // 変数タグの置換
    start_idx = 0;
    
    for( ;; )
    {
        int tag_start1 = tagStr.find( "<param=", start_idx );
        if( tag_start1 == string::npos ) break;
        
        int tag_start2 = tagStr.find( ">", tag_start1 );
        
        string param_str = tagStr.substr( tag_start1+7, tag_start2-(tag_start1+7) );
        
        // 変数の値取得
        string value = ParamList::shared()->getValue( param_str );
        
        if( !value.empty() )
        {
            // 文字列の置換
            tagStr.replace( tag_start1, tag_start2-tag_start1+1, value );
            start_idx = 0;
            continue;
        }
        
        start_idx = tag_start2 + 1;
    }
    
    //tagStr->getStringWidth()
      
    /////////////////////////////////////////////
    // 自動改行チェック
    if( autoKaigyouFlg )
    {
        vector< string > list = StringComparator::comparate( tagStr );
        
        bool tag_start = false;

        float total_size = 0;
        
        string conv_str = "";
        
        for( int i = 0; i < list.size(); i++ )
        {
            if (useTag)
            {
                if( list[i] == "<" )
                {
                    tag_start = true;
                }
                
                if( list[i] == ">" )
                {
                    tag_start = false;
                    conv_str.append( list[i] );
                    continue;
                }
            
                if( tag_start )
                {
                    // 改行チェック
                    if( list[i] == "b" )
                    {
                        if( list[i+1] == "r" )
                        {
                            total_size = 0;
                        }
                    }
                    
                    conv_str.append( list[i] );
                    continue;
                }
            }
            
            float strw = 0;

            // 半角
            if( list[i].length() == 1 )
            {
                StringLabel* label = StringLabel::init( list[i].c_str(), ccc3(0,0,0), baseFontSize );
                strw = label->getContentSize().width;
            }
            // 全角
            else
            {
                strw = zen_width;
            }
            
            
            total_size += strw;
            
            // 改行を挿入
            if( width > 0 && total_size > width )
            {
                //CCLog( "kaigyou2 total_size=%d", total_size );
                
                // 改行コードを入れる
                conv_str.append( "<br>" );
                total_size = strw;
            }

            else
            {
                if (list[i] == "\n")  total_size = 0;
            }
            conv_str.append( list[i] );
            
            
        }
        
        tagStr = conv_str;
    }
  
    
    /////////////////////////////////////////////
    // 改行、カラー、フォントサイズ、アンカー解析
   
    int line = 0;
    
    start_idx = 0;
    
    int active_anchor = 0;
    int active_font_size = baseFontSize;
    ccColor3B active_color = baseColor;
    
    //CCLog( "tag_str=%s", tagStr.c_str() );

    bool brflg = false;

    for( ;; )
    {
        
        // 開始タグ判定
        int tag_start = tagStr.find( "<", start_idx );
        

        if( tag_start != string::npos && useTag )
        {
            //  表示文字列を取得
            cut = tagStr.substr( start_idx, tag_start - (start_idx) );
            
            //CCLog( "cut=%s actuve=%d", cut.c_str(), active_anchor );
            
            if( !cut.empty() || brflg )
            {
                parseList->addObject( new ColorString( cut, active_color, active_font_size, line, active_anchor ) );
            }
            
                
            int tag_close = tagStr.find( ">", tag_start );
            
            // タグ文字列取得
            string param_str = tagStr.substr( tag_start+1, tag_close-(tag_start+1) );
            
            // アンカー
            if( param_str.find( "left" ) != string::npos )
            {
                active_anchor = ALIGN_LEFT;
            }
        
            if( param_str.find( "center" ) != string::npos )
            {
                active_anchor = ALIGN_CENTER;
            }
            
            if( param_str.find( "right" ) != string::npos )
            {
                active_anchor = ALIGN_RIGHT;
            }
            
            // 改行
            if( param_str.find( "br" ) != string::npos )
            {
                line += 1;
                brflg = true;
            }
                
            // カラー設定
            if( param_str.find( "color=" ) != string::npos )
            {
                // 色情報の切り出し
                string color_str = param_str.substr( 6, param_str.length()-6 );
                
                // 色成分に分解
                char *csv = const_cast<char*>( color_str.c_str() );
                int red   = CommonUtils::StrToInt( strtok(  csv, ":" ) );
                int green = CommonUtils::StrToInt( strtok( NULL, ":" ) );
                int blue  = CommonUtils::StrToInt( strtok( NULL, ":" ) );
                
                active_color = ccc3( red, green, blue );
                
            }
            
            // フォントサイズ
            if( param_str.find( "size=" ) != string::npos )
            {
                string size_str = param_str.substr( 5, param_str.length()-5 );
                
                active_font_size = CommonUtils::StrToInt( size_str );
            }
            
            // カラー 終了タグ
            if( param_str.find( "/color" ) != string::npos )
            {
                active_color = baseColor;
            }

            // アンカー 終了タグ
            if( param_str.find( "/center" ) != string::npos )
            {
                active_anchor = ALIGN_LEFT;
            }
            
            if( param_str.find( "/right" ) != string::npos )
            {
                active_anchor = ALIGN_LEFT;
            }
            
            // フォントサイズ 終了タグ
            if( param_str.find( "/size" ) != string::npos )
            {
                active_font_size = baseFontSize;
            }
            
            start_idx = tag_close + 1;
        }
        
        else
        {
            /*
            for( ;; )
            {
                // 改行コードがある場合
                tag_start = tagStr.find( "\n", start_idx );
                if (tag_start != string::npos)
                {
                    //  表示文字列を取得
                    cut = tagStr.substr( start_idx, tag_start - (start_idx) );
                    
                    if( !cut.empty() )
                    {
                        parseList->addObject( new ColorString( cut, active_color, active_font_size, line, active_anchor ) );
                        line += 1;
                    }
                    start_idx = tag_start + 1;
                }
                else
                {
                    break;
                }
            }
            */
            cut = tagStr.substr( start_idx, tagStr.length() - (start_idx) );
            
            if( !cut.empty() )
            {
                //CCLog( "cut=%s", cut.c_str() );
                
                parseList->addObject( new ColorString( cut, active_color, active_font_size, line, active_anchor ) );
            }
            
            break;
        }
        
    }
    

    
    int linecnt = getLineCount();
    
    float basex = 0;
    float basey = 0;
    
    
    
    // アライン設定
    if( baseAlign == TEXT_ALIGN_CENTER_TOP )
    {
        basex = ( ( width - getStringWidth() )/2 );
    }
    
    if( baseAlign == TEXT_ALIGN_RIGHT_TOP )
    {
        basex = width - getStringWidth();
    }
    
    if( baseAlign == TEXT_ALIGN_LEFT_MIDDLE )
    {
        basey = ( ( height - getStringHeight() )/2 );
    }
    
    if( baseAlign == TEXT_ALIGN_CENTER_MIDDLE )
    {
        basex = ( ( width  - getStringWidth()  )/2 );
        basey = ( ( height - getStringHeight() )/2 );
    }
    
    if( baseAlign == TEXT_ALIGN_RIGHT_MIDDLE )
    {
        basex = width - getStringWidth();
        basey = ( ( height - getStringHeight() )/2 );
    }
    
    if( baseAlign == TEXT_ALIGN_CENTER_BOTTOM )
    {
        basex = ( ( width  - getStringWidth()  )/2 );
        basey = height - getStringHeight();
    }
    
    if( baseAlign == TEXT_ALIGN_RIGHT_BOTTOM )
    {
        basex = width - getStringWidth();
        basey = height - getStringHeight();
    }
    
    if( baseAlign == TEXT_ALIGN_LEFT_BOTTOM )
    {
        basey = height - getStringHeight();
    }
    
    float dispx = basex;
    float dispy = basey;
    
    // 返却用のリスト
    CCMutableArray<StringLabel*>* ret = new CCMutableArray<StringLabel*>;
    ret->autorelease();
    
    // ラベルを生成
    for( int i = 0; i < linecnt; i++ )
    {
        CCMutableArray<ColorString*> *list = getStringList( i );
        
        float lh = getStringLineHeight( i );
        float lw = getStringLineWidth( i );
        
        // 下合わせ
        dispy += lh;
        
        for( int j = 0; j < list->count(); j++ )
        {
            ColorString* cstr = list->getObjectAtIndex( j );
            
            // アライン
            if( j == 0 )
            {
                if( cstr->getAlign() == ALIGN_LEFT   ) dispx = 0;
                if( cstr->getAlign() == ALIGN_CENTER ) dispx = ((width-lw)/2);
                if( cstr->getAlign() == ALIGN_RIGHT  ) dispx = width - lw;
            }    
            
            // テキストを設定
            StringLabel* label = cstr->getStrLabel();
            
            label->setAlign( TEXT_ALIGN_LEFT_BOTTOM );
            //label->setPosition( dispx, dispy );
            label->setOffsetX( dispx );
            label->setOffsetY( dispy );
            
            ret->addObject( label );
            
            // ラベルサイズ取得
            CCSize size = label->getContentSize();
            dispx += size.width;
        }
        
        dispx  = basex;
    }
    
    
    return ret;
    
    
    
    
}
void HelloWorld::testCollisions(ccTime dt)
{
	CCMutableArray<CCSprite*> *projectilesToDelete = new CCMutableArray<CCSprite*>;

	CCMutableArray<CCSprite *>::CCMutableArrayIterator it, jt;
	// iterate through projectiles
	for (it = _projectiles->begin(); it != _projectiles->end(); it++) {
		CCSprite *projectile = *it;
		CCRect projectileRect = CCRectMake(projectile->getPosition().x - (projectile->getContentSize().width/2),
										   projectile->getPosition().y - (projectile->getContentSize().height/2),
										   projectile->getContentSize().width,
										   projectile->getContentSize().height);
		
		CCMutableArray<CCSprite*> *targetsToDelete = new CCMutableArray<CCSprite*>;
		
		// iterate through enemies, see if any intersect with current projectile
		for (jt = _enemies->begin(); jt != _enemies->end(); jt++)
		{
			CCSprite *target = *jt;
			CCRect targetRect = CCRectMake(
										   target->getPosition().x - (target->getContentSize().width/2), 
										   target->getPosition().y - (target->getContentSize().height/2), 
										   target->getContentSize().width, 
										   target->getContentSize().height);
			
			if (CCRect::CCRectIntersectsRect(projectileRect, targetRect)) {
				targetsToDelete->addObject(target);
			}
		}
		
		// delete all hit enemies
		for (jt = targetsToDelete->begin(); jt != targetsToDelete->end(); jt++) 
		{
			_enemies->removeObject(*jt);
			this->removeChild((*jt), true);
		}
		
		if (targetsToDelete->count() > 0)
		{
			projectilesToDelete->addObject(projectile);
		}
		
		targetsToDelete->release();
	}
	
	// remove all the projectiles that hit.
	for (it = projectilesToDelete->begin(); it != projectilesToDelete->end(); it++) {
		CCSprite *projectile = *it;
		_projectiles->removeObject(projectile, true);
		this->removeChild(projectile, true);
	}
	
	for (jt = _enemies->begin(); jt != _enemies->end(); jt++)
	{
		CCSprite *target = *jt;
		CCRect targetRect = CCRectMake(
									   target->getPosition().x - (target->getContentSize().width/2), 
									   target->getPosition().y - (target->getContentSize().height/2), 
									   target->getContentSize().width, 
									   target->getContentSize().height);
		
		if (CCRect::CCRectContainsPoint(targetRect, _player->getPosition())) {
			this->lose();
		}
	}
}
Esempio n. 10
0
	bool CCTMXTiledMap::initWithTMXFile(const char *tmxFile)
	{
		CCAssert(tmxFile != NULL && strlen(tmxFile)>0, "TMXTiledMap: tmx file should not bi nil");
		
		setContentSize(CCSizeZero);

		CCTMXMapInfo *mapInfo = CCTMXMapInfo::formatWithTMXFile(tmxFile);
    
        if (! mapInfo)
        {
            return false;
        }
		CCAssert( mapInfo->getTilesets()->count() != 0, "TMXTiledMap: Map not found. Please check the filename.");

		m_tMapSize = mapInfo->getMapSize();
		m_tTileSize = mapInfo->getTileSize();
		m_nMapOrientation = mapInfo->getOrientation();
		setObjectGroups(mapInfo->getObjectGroups());
		setProperties(mapInfo->getProperties());
		CC_SAFE_RELEASE(m_pTileProperties);
		m_pTileProperties = mapInfo->getTileProperties();
		CC_SAFE_RETAIN(m_pTileProperties);

		int idx = 0;

		CCMutableArray<CCTMXLayerInfo*>* layers = mapInfo->getLayers();
		if (layers && layers->count()>0)
		{
            if (NULL == m_pTMXLayers)
            {
                m_pTMXLayers = new CCDictionary<std::string, CCTMXLayer*>();
                CCAssert(m_pTMXLayers, "Allocate memory failed!");
            }

			CCTMXLayerInfo *layerInfo = NULL;
			CCMutableArray<CCTMXLayerInfo*>::CCMutableArrayIterator it;
			for (it = layers->begin(); it != layers->end(); ++it)
			{
				layerInfo = *it;
				if (layerInfo && layerInfo->m_bVisible)
				{
					CCTMXLayer *child = parseLayer(layerInfo, mapInfo);
					addChild((CCNode*)child, idx, idx);

                    // record the CCTMXLayer object by it's name
                    std::string layerName = child->getLayerName();
                    m_pTMXLayers->setObject(child, layerName);

					// update content size with the max size
					const CCSize& childSize = child->getContentSize();
					CCSize currentSize = this->getContentSize();
					currentSize.width = MAX( currentSize.width, childSize.width );
					currentSize.height = MAX( currentSize.height, childSize.height );
					this->setContentSize(currentSize);

					idx++;
				}
			}
		}
		return true;
	}
void GB2ShapeCache::addShapesWithFile(const std::string &plist) {
	const char *fullName = CCFileUtils::fullPathFromRelativePath(plist.c_str());
	ObjectDict *dict = CCFileUtils::dictionaryWithContentsOfFile(fullName);
	CCAssert(dict != NULL, "Shape-file not found"); // not triggered - cocos2dx delivers empty dict if non was found
    CCAssert(dict->count() != 0, "plist file empty or not existing");

	ObjectDict *metadataDict = (ObjectDict *)dict->objectForKey("metadata");
    int format = static_cast<CCString *>(metadataDict->objectForKey("format"))->toInt();
    ptmRatio = static_cast<CCString *>(metadataDict->objectForKey("ptm_ratio"))->toFloat();
	CCAssert(format == 1, "Format not supported");

	ObjectDict *bodyDict = (ObjectDict *)dict->objectForKey("bodies");

    b2Vec2 vertices[b2_maxPolygonVertices];

	ObjectDict::CCObjectMapIter iter;

	bodyDict->begin();
	std::string bodyName;
	ObjectDict *bodyData;
	while ((bodyData = (ObjectDict *)bodyDict->next(&bodyName))) {
		BodyDef *bodyDef = new BodyDef();
		bodyDef->anchorPoint = CCPointFromString(static_cast<CCString *>(bodyData->objectForKey("anchorpoint"))->toStdString().c_str());

		CCMutableArray<ObjectDict *> *fixtureList = (CCMutableArray<ObjectDict *> *)(bodyData->objectForKey("fixtures"));
        FixtureDef **nextFixtureDef = &(bodyDef->fixtures);

		CCMutableArray<ObjectDict *>::CCMutableArrayIterator iter;
		for (iter = fixtureList->begin(); iter != fixtureList->end(); ++iter) {
            b2FixtureDef basicData;
            ObjectDict *fixtureData = *iter;

            basicData.filter.categoryBits = static_cast<CCString *>(fixtureData->objectForKey("filter_categoryBits"))->toInt();
            basicData.filter.maskBits = static_cast<CCString *>(fixtureData->objectForKey("filter_maskBits"))->toInt();
            basicData.filter.groupIndex = static_cast<CCString *>(fixtureData->objectForKey("filter_groupIndex"))->toInt();
            basicData.friction = static_cast<CCString *>(fixtureData->objectForKey("friction"))->toFloat();
            basicData.density = static_cast<CCString *>(fixtureData->objectForKey("density"))->toFloat();
            basicData.restitution = static_cast<CCString *>(fixtureData->objectForKey("restitution"))->toFloat();
            basicData.isSensor = (bool)static_cast<CCString *>(fixtureData->objectForKey("isSensor"))->toInt();

			CCString *cb = static_cast<CCString *>(fixtureData->objectForKey("userdataCbValue"));

            int callbackData = 0;

			if (cb)
				callbackData = cb->toInt();

			std::string fixtureType = static_cast<CCString *>(fixtureData->objectForKey("fixture_type"))->toStdString();

			if (fixtureType == "POLYGON") {
				CCMutableArray<ObjectDict *> *polygonsArray = (CCMutableArray<ObjectDict *> *)(fixtureData->objectForKey("polygons"));
				CCMutableArray<ObjectDict *>::CCMutableArrayIterator iter;

				for (iter = polygonsArray->begin(); iter != polygonsArray->end(); ++iter) {
                    FixtureDef *fix = new FixtureDef();
                    fix->fixture = basicData; // copy basic data
                    fix->callbackData = callbackData;

                    b2PolygonShape *polyshape = new b2PolygonShape();
                    int vindex = 0;

					CCMutableArray<CCString *> *polygonArray = (CCMutableArray<CCString *> *)(*iter);

                    assert(polygonArray->count() <= b2_maxPolygonVertices);

					CCMutableArray<CCString *>::CCMutableArrayIterator piter;

					for (piter = polygonArray->begin(); piter != polygonArray->end(); ++piter) {
                        CCPoint offset = CCPointFromString((*piter)->toStdString().c_str());
                        vertices[vindex].x = (offset.x / ptmRatio) ;
                        vertices[vindex].y = (offset.y / ptmRatio) ;
                        vindex++;
                    }

                    polyshape->Set(vertices, vindex);
                    fix->fixture.shape = polyshape;

                    // create a list
                    *nextFixtureDef = fix;
                    nextFixtureDef = &(fix->next);
				}

			} else if (fixtureType == "CIRCLE") {
				FixtureDef *fix = new FixtureDef();
                fix->fixture = basicData; // copy basic data
                fix->callbackData = callbackData;

                ObjectDict *circleData = (ObjectDict *)fixtureData->objectForKey("circle");

                b2CircleShape *circleShape = new b2CircleShape();

                circleShape->m_radius = static_cast<CCString *>(circleData->objectForKey("radius"))->toFloat() / ptmRatio;
				CCPoint p = CCPointFromString(static_cast<CCString *>(circleData->objectForKey("position"))->toStdString().c_str());
                circleShape->m_p = b2Vec2(p.x / ptmRatio, p.y / ptmRatio);
                fix->fixture.shape = circleShape;

                // create a list
                *nextFixtureDef = fix;
                nextFixtureDef = &(fix->next);

			} else {
				CCAssert(0, "Unknown fixtureType");
			}

			// add the body element to the hash
			shapeObjects[bodyName] = bodyDef;
		}
	}
}