Esempio n. 1
0
// ---------------------------------------------------------
bool CPartyDef::DeclineEvent( CChar * pCharDecline, CGrayUID uidInviter )	// static
{
	ADDTOCALLSTACK("CPartyDef::DeclineEvent");
	// This should happen after a timeout as well.
	// " You notify %s that you do not wish to join the party"

	CChar * pCharInviter = uidInviter.CharFind();
	if ( !pCharInviter || !pCharDecline )
		return( false );
	if ( uidInviter == pCharDecline->GetUID() )
		return( false );

	CVarDefCont * sTempVal = pCharInviter->GetTagDefs()->GetKey("PARTY_LASTINVITE");
	if ( !sTempVal )
		return( false );
	if ((DWORD)sTempVal->GetValNum() != (DWORD)pCharDecline->GetUID())
		return( false );

	// Remove the key
	pCharInviter->DeleteKey("PARTY_LASTINVITE");

	TCHAR * sTemp = Str_GetTemp();
	sprintf(sTemp, g_Cfg.GetDefaultMsg(DEFMSG_PARTY_DECLINE_2), static_cast<LPCTSTR>(pCharInviter->GetName()));
	pCharDecline->SysMessage( sTemp );
	sTemp = Str_GetTemp();
	sprintf(sTemp, g_Cfg.GetDefaultMsg(DEFMSG_PARTY_DECLINE_1), static_cast<LPCTSTR>(pCharDecline->GetName()));
	pCharInviter->SysMessage( sTemp );

	return( true );
}
Esempio n. 2
0
bool CPartyDef::AcceptEvent( CChar *pCharAccept, CGrayUID uidInviter, bool bForced )	// static
{
	ADDTOCALLSTACK("CPartyDef::AcceptEvent");
	// We are accepting the invite to join a party
	// No security checks if bForced -> true !!!
	// Party master is only one that can add ! GetChar(0)

	CChar *pCharInviter = uidInviter.CharFind();
	if ( !pCharInviter || !pCharInviter->m_pClient || !pCharAccept || !pCharAccept->m_pClient || (pCharInviter == pCharAccept) )
		return false;

	CPartyDef *pParty = pCharInviter->m_pParty;
	if ( !bForced )
	{
		CVarDefCont *sTempVal = pCharInviter->GetTagDefs()->GetKey("PARTY_LASTINVITE");
		if ( !sTempVal || (static_cast<CGrayUID>(sTempVal->GetValNum()) != pCharAccept->GetUID()) )
			return false;

		pCharInviter->DeleteKey("PARTY_LASTINVITE");

		if ( !pCharInviter->CanSee(pCharAccept) )
			return false;
	}

	if ( pCharAccept->m_pParty )	// already in a party
	{
		if ( pParty == pCharAccept->m_pParty )	// already in this party
			return true;

		if ( bForced )
		{
			pCharAccept->m_pParty->RemoveMember(pCharAccept->GetUID(), pCharAccept->GetUID());
			pCharAccept->m_pParty = NULL;
		}
		else
			return false;
	}

	TCHAR *pszMsg = Str_GetTemp();
	sprintf(pszMsg, g_Cfg.GetDefaultMsg(DEFMSG_PARTY_JOINED), pCharAccept->GetName());

	if ( !pParty )
	{
		// Create the party now.
		pParty = new CPartyDef(pCharInviter, pCharAccept);
		ASSERT(pParty);
		g_World.m_Parties.InsertHead(pParty);
		pCharInviter->SysMessage(pszMsg);
	}
	else
	{
		// Add to existing party
		if ( pParty->IsPartyFull() || (!bForced && !pParty->IsPartyMaster(pCharInviter)) )
			return false;

		pParty->SysMessageAll(pszMsg);	// tell everyone already in the party about this
		pParty->AcceptMember(pCharAccept);
	}

	pCharAccept->SysMessageDefault(DEFMSG_PARTY_ADDED);
	return true;
}