Esempio n. 1
0
unsigned int __stdcall CDeviceView::ListDevicesThread(void *Param)
{
    CDeviceView *This = (CDeviceView *)Param;

    /* Clear any existing data */
    This->EmptyDeviceView();

    /* Reset the tree root */
    This->m_hTreeRoot = NULL;

    switch (This->m_ListDevices)
    {
    case DevicesByType:
        (VOID)This->ListDevicesByType();
        break;

    case DevicesByConnection:
        (VOID)This->ListDevicesByConnection();
        break;

    case ResourcesByType:
        break;

    case ResourcesByConnection:
        break;
    }
    return 0;
}
Esempio n. 2
0
unsigned int __stdcall CDeviceView::RefreshThread(void *Param)
{
    RefreshThreadData *ThreadData = (RefreshThreadData *)Param;
    CDeviceView *This = ThreadData->This;

    // Get a copy of the currently selected node
    CNode *LastSelectedNode = This->GetSelectedNode();
    if (LastSelectedNode == nullptr || (LastSelectedNode->GetNodeType() == RootNode))
    {
        LastSelectedNode = new CRootNode(*This->m_RootNode);
    }
    else if (LastSelectedNode->GetNodeType() == ClassNode)
    {
        LastSelectedNode = new CClassNode(*dynamic_cast<CClassNode *>(LastSelectedNode));
    }
    else if (LastSelectedNode->GetNodeType() == DeviceNode)
    {
        LastSelectedNode = new CDeviceNode(*dynamic_cast<CDeviceNode *>(LastSelectedNode));
    }

    // Empty the treeview
    This->EmptyDeviceView();

    // Re-add the root node to the tree
    if (This->AddRootDevice() == false)
        return 0;

    // Refresh the devices only if requested
    if (ThreadData->ScanForChanges)
    {
        This->RefreshDeviceList();
    }

    // display the type of view the user wants
    switch (This->m_ViewType)
    {
        case DevicesByType:
            (void)This->ListDevicesByType();
            break;

        case DevicesByConnection:
            (VOID)This->ListDevicesByConnection();
            break;

        case ResourcesByType:
            break;

        case ResourcesByConnection:
            break;
    }


    This->SelectNode(LastSelectedNode);

    delete ThreadData;

    return 0;
}