Esempio n. 1
0
CEntity* CEntityFactory::CreateTmpEntity(CStrID GUID, CStrID Category, PValueTable Table, int Row) const
{
	CEntity* pEntity = CreateEntityByClassName("Entity");
	pEntity->SetCategory(Category); //???add to dummy table all attrs if category exists?
	pEntity->SetAttrTable(Table);
	pEntity->SetAttrTableRowIndex(Row);
	pEntity->SetUniqueID(GUID);
	pEntity->SetLive(true);
	return pEntity;
}
Esempio n. 2
0
CEntity* CEntityFactory::CreateEntityByTemplate(CStrID GUID, CStrID Category, CStrID TplName, EntityPool EntPool)
{
	n_assert(Category.IsValid());
	n_assert(TplName.IsValid());

	const CEntityCat& Cat = Categories[Category];
	
	int TplIdx = FindTemplate(TplName, Cat);
	if (TplIdx == INVALID_INDEX) return NULL;

	CEntity* pEntity = CreateEntityByClassName(Cat.CppClass);
	pEntity->SetLive(EntPool == LivePool);
	pEntity->SetAttrTable(Cat.InstDataset->GetValueTable());
	pEntity->SetAttrTableRowIndex(Cat.InstDataset->GetValueTable()->CopyExtRow(Cat.TplDataset->GetValueTable(), TplIdx, true));
	pEntity->SetCategory(Category);
	pEntity->SetUniqueID(GUID);

	for (int i = 0; i < Cat.Properties.Size(); i++)
		AttachProperty(*pEntity, Cat.Properties[i]);

	return pEntity;
}