FX_BOOL CFWL_EditTP::DrawBackground(CFWL_ThemeBackground* pParams) { switch (pParams->m_iPart) { case FWL_PART_EDT_Border: { DrawBorder(pParams->m_pGraphics, &pParams->m_rtPart, &pParams->m_matrix); break; } case FWL_PART_EDT_Edge: { DrawEdge(pParams->m_pGraphics, pParams->m_pWidget->GetStyles(), &pParams->m_rtPart, &pParams->m_matrix); break; } case FWL_PART_EDT_Background: { if (pParams->m_pPath) { CFX_Graphics* pGraphics = pParams->m_pGraphics; pGraphics->SaveGraphState(); CFX_Color crSelected(FWL_GetThemeColor(m_dwThemeID) == 0 ? FWLTHEME_COLOR_BKSelected : FWLTHEME_COLOR_Green_BKSelected); pGraphics->SetFillColor(&crSelected); pGraphics->FillPath(pParams->m_pPath, FXFILL_WINDING, &pParams->m_matrix); pGraphics->RestoreGraphState(); } else { FX_BOOL bStatic = pParams->m_dwData == FWL_PARTDATA_EDT_StaticBackground; CFX_Path path; path.Create(); path.AddRectangle(pParams->m_rtPart.left, pParams->m_rtPart.top, pParams->m_rtPart.width, pParams->m_rtPart.height); CFX_Color cr(FWLTHEME_COLOR_Background); if (!bStatic) { if ((pParams->m_dwStates & FWL_PARTSTATE_EDT_Disable) == FWL_PARTSTATE_EDT_Disable) { cr.Set(FWLTHEME_COLOR_EDGERB1); } else if ((pParams->m_dwStates & FWL_PARTSTATE_EDT_ReadOnly) == FWL_PARTSTATE_EDT_ReadOnly) { cr.Set(ArgbEncode(255, 236, 233, 216)); } else { cr.Set(0xFFFFFFFF); } } pParams->m_pGraphics->SaveGraphState(); pParams->m_pGraphics->SetFillColor(&cr); pParams->m_pGraphics->FillPath(&path, FXFILL_WINDING, &pParams->m_matrix); pParams->m_pGraphics->RestoreGraphState(); } break; } case FWL_PART_EDT_CombTextLine: { FX_ARGB cr = 0xFF000000; FX_FLOAT fWidth = 1.0f; CFX_Color crLine(cr); pParams->m_pGraphics->SetStrokeColor(&crLine); pParams->m_pGraphics->SetLineWidth(fWidth); pParams->m_pGraphics->StrokePath(pParams->m_pPath, &pParams->m_matrix); break; } default: { break; } } return TRUE; }
FX_BOOL CFWL_PushButtonTP::DrawBackground(CFWL_ThemeBackground* pParams) { switch (pParams->m_iPart) { case CFWL_Part::Border: { DrawBorder(pParams->m_pGraphics, &pParams->m_rtPart, &pParams->m_matrix); break; } case CFWL_Part::Edge: { DrawEdge(pParams->m_pGraphics, pParams->m_pWidget->GetStyles(), &pParams->m_rtPart, &pParams->m_matrix); break; } case CFWL_Part::Background: { CFX_RectF& rect = pParams->m_rtPart; FX_FLOAT fRight = rect.right(); FX_FLOAT fBottom = rect.bottom(); CFX_Path strokePath; strokePath.Create(); strokePath.MoveTo(rect.left + PUSHBUTTON_SIZE_Corner, rect.top); strokePath.LineTo(fRight - PUSHBUTTON_SIZE_Corner, rect.top); strokePath.LineTo(fRight, rect.top + PUSHBUTTON_SIZE_Corner); strokePath.LineTo(fRight, fBottom - PUSHBUTTON_SIZE_Corner); strokePath.LineTo(fRight - PUSHBUTTON_SIZE_Corner, fBottom); strokePath.LineTo(rect.left + PUSHBUTTON_SIZE_Corner, fBottom); strokePath.LineTo(rect.left, fBottom - PUSHBUTTON_SIZE_Corner); strokePath.LineTo(rect.left, rect.top + PUSHBUTTON_SIZE_Corner); strokePath.LineTo(rect.left + PUSHBUTTON_SIZE_Corner, rect.top); CFX_Path fillPath; fillPath.Create(); fillPath.AddSubpath(&strokePath); CFX_Graphics* pGraphics = pParams->m_pGraphics; pGraphics->SaveGraphState(); CFX_RectF rtInner(rect); rtInner.Deflate(PUSHBUTTON_SIZE_Corner + 1, PUSHBUTTON_SIZE_Corner + 1, PUSHBUTTON_SIZE_Corner, PUSHBUTTON_SIZE_Corner); fillPath.AddRectangle(rtInner.left, rtInner.top, rtInner.width, rtInner.height); int32_t iColor = GetColorID(pParams->m_dwStates); DrawAxialShading(pGraphics, rect.left + PUSHBUTTON_SIZE_Corner, rect.top, rect.left + PUSHBUTTON_SIZE_Corner, rect.bottom(), m_pThemeData->clrStart[iColor], m_pThemeData->clrEnd[iColor], &fillPath, FXFILL_ALTERNATE, &pParams->m_matrix); CFX_Color crStroke(m_pThemeData->clrBorder[iColor]); pGraphics->SetStrokeColor(&crStroke); pGraphics->StrokePath(&strokePath, &pParams->m_matrix); fillPath.Clear(); fillPath.AddRectangle(rtInner.left, rtInner.top, rtInner.width, rtInner.height); CFX_Color crFill(m_pThemeData->clrFill[iColor]); pGraphics->SetFillColor(&crFill); pGraphics->FillPath(&fillPath, FXFILL_WINDING, &pParams->m_matrix); if (pParams->m_dwStates & CFWL_PartState_Focused) { rtInner.Inflate(1, 1, 0, 0); DrawFocus(pGraphics, &rtInner, &pParams->m_matrix); } pGraphics->RestoreGraphState(); break; } default: {} } return TRUE; }