Esempio n. 1
0
CFavouritesAddByIP::CFavouritesAddByIP ( void )
{
    CGUI *pManager = g_pCore->GetGUI ();
    CMainMenu *pMainMenu = CLocalGUI::GetSingleton ().GetMainMenu ();

    // Create the window
    m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "Add to favourites" ) );
    m_pWindow->SetCloseButtonEnabled ( false );

    CVector2D resolution = CCore::GetSingleton().GetGUI()->GetResolution();
    m_pWindow->SetPosition ( CVector2D ( resolution.fX / 2 - 280.0f / 2, resolution.fY / 2 - 90.0f / 2  ), false );
    m_pWindow->SetSize ( CVector2D ( 280.0f, 90.0f ), false );
    m_pWindow->SetSizingEnabled ( false );
	m_pWindow->SetAlwaysOnTop ( true );

    // Create the controls
    float fPosX = 0.0f;
    float fButtonWidth = (280.0f - 30.0f) / 2;

    //  Host label
    m_pLabelHost = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Host:" ) );
    m_pLabelHost->SetPosition ( CVector2D ( fPosX + 12.0f, 28.0f ), false );
    m_pLabelHost->AutoSize ( "Host:" );
    fPosX += 12.0f + m_pLabelHost->GetSize ().fX;

    //  Host edit
    m_pEditHost = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
    m_pEditHost->SetPosition ( CVector2D ( fPosX + 5.0f, 24.0f ), false );
    m_pEditHost->SetSize ( CVector2D ( 154.0f, 24.0f ), false );
    m_pEditHost->SetMaxLength ( 128 );          // Just to prevent entering a huge hostname size.. no-one has a hostname over 128 chars i believe
    fPosX += 5.0f + 154.0f;

    //  Port label
    m_pLabelPort = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, ":" ) );
    m_pLabelPort->SetPosition ( CVector2D ( fPosX + 3.0f, 28.0f ), false );
    m_pLabelPort->AutoSize ( ":" );
    fPosX += 3.0f + m_pLabelPort->GetSize ().fX;

    //  Port edit
    m_pEditPort = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
    m_pEditPort->SetPosition ( CVector2D ( fPosX + 3.0f, 24.0f ), false );
    m_pEditPort->SetSize ( CVector2D ( 59.0f, 24.0f ), false );
    m_pEditPort->SetMaxLength ( 5 );
    fPosX += 3.0f + 59.0f;

    //  Add button
    m_pButtonAdd = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Add" ) );
    m_pButtonAdd->SetPosition ( CVector2D ( 12.0f, 60.0f ), false );
    m_pButtonAdd->SetSize ( CVector2D ( fButtonWidth, 20.0f ), false );

    //  Cancel button
    m_pButtonBack = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Back" ) );
    m_pButtonBack->SetPosition ( CVector2D ( 12.0f + fButtonWidth + 6.0f, 60.0f ), false );
    m_pButtonBack->SetSize ( CVector2D ( fButtonWidth, 20.0f ), false );

    // Register button events
    m_pButtonBack->SetClickHandler ( GUI_CALLBACK ( &CFavouritesAddByIP::OnButtonBackClick, this ) );
}
Esempio n. 2
0
void CServerBrowser::CreateTab ( ServerBrowserType type, const char* szName )
{
    CGUI *pManager = g_pCore->GetGUI ();

    m_pTab [ type ] = m_pTabs->CreateTab ( szName );

    // Create the serverlist
    m_pServerList [ type ] = reinterpret_cast < CGUIGridList* > ( pManager->CreateGridList ( m_pTab [ type ] ) );
    m_pServerList [ type ]->SetPosition ( CVector2D ( 0.02f, 0.10f ), true );
    m_pServerList [ type ]->SetSize ( CVector2D ( 0.80f, 0.815f ), true );
    m_pServerListRevision [ type ] = 0;
    
    // Server player list label
    m_pServerPlayerListLabel [ type ] = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pTab [ type ], "Player List:" ) );
    m_pServerPlayerListLabel [ type ]->SetPosition ( CVector2D ( 0.83f, 0.34f ), true );
    m_pServerPlayerListLabel [ type ]->AutoSize ( "Player List:" );

    // Server player list
    m_pServerPlayerList [ type ] = reinterpret_cast < CGUIGridList* > ( pManager->CreateGridList ( m_pTab [ type ] ) );
    m_pServerPlayerList [ type ]->SetPosition ( CVector2D ( 0.83f, 0.38f ), true );
    m_pServerPlayerList [ type ]->SetSize ( CVector2D ( 0.15f, 0.585f ), true );
    m_pServerPlayerList [ type ]->SetIgnoreTextSpacer ( true );

    // Filters

    // Server search edit
    m_pEditServerSearch [ type ] = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pTab [ type ], "" ) );
    m_pEditServerSearch [ type ]->SetPosition ( CVector2D ( 0.02f, 0.04f ), true );
    m_pEditServerSearch [ type ]->SetSize ( CVector2D ( 0.19f, 0.05f ), true );
    m_pEditServerSearch [ type ]->SetTextChangedHandler( GUI_CALLBACK( &CServerBrowser::OnFilterChanged, this ) );

    // Server search icon
	m_pServerSearchIcon [ type ] = reinterpret_cast < CGUIStaticImage* > ( pManager->CreateStaticImage ( m_pEditServerSearch [ type ] ) );
	m_pServerSearchIcon [ type ]->SetPosition ( CVector2D ( 0.85f, 0.15f ), true );
	m_pServerSearchIcon [ type ]->SetSize ( CVector2D ( 16, 14 ), false );
	m_pServerSearchIcon [ type ]->LoadFromFile ( "cgui\\images\\magnfglasssmall.png" );

    // Player search edit
    m_pEditPlayerSearch [ type ] = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pTab [ type ], "" ) );
    m_pEditPlayerSearch [ type ]->SetPosition ( CVector2D ( 0.83f, 0.28f ), true );
    m_pEditPlayerSearch [ type ]->SetSize ( CVector2D ( 0.15f, 0.05f ), true );
    m_pEditPlayerSearch [ type ]->SetTextChangedHandler( GUI_CALLBACK( &CServerBrowser::OnFilterChanged, this ) );

    // Player search icon
	m_pPlayerSearchIcon [ type ] = reinterpret_cast < CGUIStaticImage* > ( pManager->CreateStaticImage ( m_pEditPlayerSearch [ type ] ) );
	m_pPlayerSearchIcon [ type ]->SetPosition ( CVector2D ( 0.8f, 0.15f ), true );
	m_pPlayerSearchIcon [ type ]->SetSize ( CVector2D ( 16, 14 ), false );
	m_pPlayerSearchIcon [ type ]->LoadFromFile ( "cgui\\images\\magnfglasssmall.png" );

    // Include checkboxes
    m_pIncludeEmpty [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Empty", true ) );
    m_pIncludeEmpty [ type ]->SetPosition ( CVector2D ( 0.225f, 0.045f ), true );
    m_pIncludeEmpty [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );

    m_pIncludeFull [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Full", true ) );
    m_pIncludeFull [ type ]->SetPosition ( CVector2D ( 0.38f, 0.045f ), true );
    m_pIncludeFull [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );

    m_pIncludeLocked [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Locked", true ) );
    m_pIncludeLocked [ type ]->SetPosition ( CVector2D ( 0.515f, 0.045f ), true );
    m_pIncludeLocked [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );

    if ( type != ServerBrowserType::INTERNET && type != ServerBrowserType::LAN )
    {
        m_pIncludeOffline [ type ] = reinterpret_cast < CGUICheckBox* > ( pManager->CreateCheckBox ( m_pTab [ type ], "Include Offline", true ) );
        m_pIncludeOffline [ type ]->SetPosition ( CVector2D ( 0.675f, 0.045f ), true );
        m_pIncludeOffline [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFilterChanged, this ) );
    }
    else
    {
        m_pIncludeOffline [ type ] = NULL;
    }

    // Buttons
    
    // Connect button
    m_pButtonConnect [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Connect" ) );
    m_pButtonConnect [ type ]->SetPosition ( CVector2D ( 0.83f, 0.05f ), true );
    m_pButtonConnect [ type ]->SetSize ( CVector2D ( 0.15f, 0.04f ), true );
    m_pButtonConnect [ type ]->SetAlwaysOnTop ( true );

    // Refresh button
    m_pButtonRefresh [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Refresh" ) );
    m_pButtonRefresh [ type ]->SetPosition ( CVector2D ( 0.83f, 0.11f ), true );
    m_pButtonRefresh [ type ]->SetSize ( CVector2D ( 0.15f, 0.04f ), true );

    // Add to Favourites button
    if ( type == ServerBrowserType::FAVOURITES )
    {
        m_pButtonFavourites [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Remove from Favourites" ) );
    }
    else
    {
        m_pButtonFavourites [ type ] = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pTab [ type ], "Add to Favourites" ) );    
    }

    m_pButtonFavourites [ type ]->SetPosition ( CVector2D ( 0.02f, 0.93f ), true );
    m_pButtonFavourites [ type ]->SetSize ( CVector2D ( 0.25f, 0.04f ), true );

    // Password label
    m_pLabelPassword [ type ] = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pTab [ type ], "Password:"******"Password:"******"" ) );
    m_pEditPassword [ type ]->SetPosition ( CVector2D ( 0.83f, 0.21f ), true ); 
    m_pEditPassword [ type ]->SetSize ( CVector2D ( 0.15f, 0.05f ), true );
    m_pEditPassword [ type ]->SetMasked ( true );
    m_pEditPassword [ type ]->SetTextAcceptedHandler( GUI_CALLBACK( &CServerBrowser::OnConnectClick, this ) );

    // Set up event handlers
    m_pButtonConnect [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnConnectClick, this ) );
    m_pButtonRefresh [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnRefreshClick, this ) );
    m_pButtonFavourites [ type ]->SetClickHandler ( GUI_CALLBACK ( &CServerBrowser::OnFavouritesClick, this ) );

    // Server List Columns
    m_hSerial [ type ] = m_pServerList [ type ]->AddColumn ( "", 0.03f );
	m_hLocked [ type ] = m_pServerList [ type ]->AddColumn ( "", 0.03f );
    m_hName [ type ] = m_pServerList [ type ]->AddColumn ( "Name", 0.50f );
    m_hPlayers [ type ] = m_pServerList [ type ]->AddColumn ( "Players", 0.14f );
    m_hPing [ type ] = m_pServerList [ type ]->AddColumn ( "Ping", 0.10f );
    m_hGame [ type ] = m_pServerList [ type ]->AddColumn ( "Game", 0.25f );
    m_hMap [ type ] = m_pServerList [ type ]->AddColumn ( "Map", 0.25f );
    m_hHost [ type ] = m_pServerList [ type ]->AddColumn ( "Host", 0.25f );

    // Disable resizing of the first and second columns (Serial Auth & Locked)
    m_pServerList [ type ]->SetColumnSegmentSizingEnabled(0, false);
    m_pServerList [ type ]->SetColumnSegmentSizingEnabled(1, false);

    // Player List Columns
    m_hPlayerName [ type ] = m_pServerPlayerList [ type ]->AddColumn ( "Name", 0.75f );
}
Esempio n. 3
0
CQuickConnect::CQuickConnect ( void )
{
    CGUI *pManager = g_pCore->GetGUI ();

    // Create the window
    m_pWindow = reinterpret_cast < CGUIWindow* > ( pManager->CreateWnd ( NULL, "Quick Connect" ) );
    m_pWindow->SetCloseButtonEnabled ( false );
    //m_pWindow->SetMovable ( false );

    CVector2D resolution = CCore::GetSingleton().GetGUI()->GetResolution();
    m_pWindow->SetPosition ( CVector2D ( resolution.fX / 2 - 280.0f / 2, resolution.fY / 2 - 120.0f / 2  ), false );

   // m_pWindow->SetPosition ( CVector2D ( 0.35f, 0.375f ), true );
    m_pWindow->SetSize ( CVector2D ( 280.0f, 120.0f ) );
    m_pWindow->SetSizingEnabled ( false );
	m_pWindow->SetAlwaysOnTop ( true );

    // Create the controls
    //  Host label
    m_pLabelHost = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Host:" ) );
    m_pLabelHost->SetPosition ( CVector2D ( 0.028f, 0.25f ), true );
    m_pLabelHost->AutoSize ( "Host:" );

    //  Host edit
    m_pEditHost = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
    m_pEditHost->SetPosition ( CVector2D ( 0.17f, 0.2f ), true );
    m_pEditHost->SetSize ( CVector2D ( 154.0f, 24.0f ) );
    m_pEditHost->SetMaxLength ( 128 );          // Just to prevent entering a huge hostname size.. no-one has a hostname over 128 chars i believe
    m_pEditHost->SetTextAcceptedHandler( GUI_CALLBACK( &CQuickConnect::OnConnectButtonClick, this ) );

    //  Port label
    m_pLabelPort = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, ":" ) );
    m_pLabelPort->SetPosition ( CVector2D ( 0.725f, 0.25f ) );
    m_pLabelPort->AutoSize ( ":" );

    //  Port edit
    m_pEditPort = reinterpret_cast < CGUIEdit* > ( pManager->CreateEdit ( m_pWindow ) );
    m_pEditPort->SetPosition ( CVector2D ( 0.75f, 0.2f ), true );
    m_pEditPort->SetSize ( CVector2D ( 59.0f, 24.0f ) );
    m_pEditPort->SetMaxLength ( 5 );
    m_pEditPort->SetTextAcceptedHandler( GUI_CALLBACK( &CQuickConnect::OnConnectButtonClick, this ) );

    //  Pass label
    m_pLabelPass = reinterpret_cast < CGUILabel* > ( pManager->CreateLabel ( m_pWindow, "Pass:"******"Pass:"******"Connect" ) );
    m_pButtonConnect->SetPosition ( CVector2D ( 0.04f, 0.71f ), true );
    m_pButtonConnect->SetSize ( CVector2D ( 112.0f, 24.0f ) );

    //  Cancel button
    m_pButtonBack = reinterpret_cast < CGUIButton* > ( pManager->CreateButton ( m_pWindow, "Back" ) );
    m_pButtonBack->SetPosition ( CVector2D ( 0.56f, 0.71f ), true );
    m_pButtonBack->SetSize ( CVector2D ( 112.0f, 24.0f ) );

    // Set up event handlers
    m_pButtonConnect->SetClickHandler ( GUI_CALLBACK ( &CQuickConnect::OnConnectButtonClick, this ) );
    m_pButtonBack->SetClickHandler ( GUI_CALLBACK ( &CQuickConnect::OnBackButtonClick, this ) );
}