void CGUIDialogPluginSettings::FreeControls()
{
  // clear the category group
  CGUIControlGroupList *control = (CGUIControlGroupList *)GetControl(CONTROL_AREA);
  if (control)
  {
    control->FreeResources();
    control->ClearAll();
  }
}
Esempio n. 2
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void CGUIDialogSettings::FreeControls()
{
  // just clear our group list
  CGUIControlGroupList *group = (CGUIControlGroupList *)GetControl(CONTROL_GROUP_LIST);
  if (group)
  {
    group->FreeResources();
    group->ClearAll();
  }
}
Esempio n. 3
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void CGUIDialogAddonSettings::FreeControls()
{
  // clear the category group
  CGUIControlGroupList *control = dynamic_cast<CGUIControlGroupList *>(GetControl(CONTROL_SETTINGS_AREA));
  if (control)
  {
    control->FreeResources();
    control->ClearAll();
  }
}
Esempio n. 4
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void CGUIDialogSettingsBase::FreeControls()
{
  // clear the category group
  CGUIControlGroupList *control = dynamic_cast<CGUIControlGroupList *>(GetControl(CATEGORY_GROUP_ID));
  if (control)
  {
    control->FreeResources();
    control->ClearAll();
  }
  m_categories.clear();
  FreeSettingsControls();
}
Esempio n. 5
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void CGUIWindowSettingsCategory::FreeControls()
{
  // clear the category group
  CGUIControlGroupList *control = (CGUIControlGroupList *)GetControl(CATEGORY_GROUP_ID);
  if (control)
  {
    control->FreeResources();
    control->ClearAll();
  }
  m_categories.clear();
  FreeSettingsControls();
}
Esempio n. 6
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void CGUIDialogAddonSettings::FreeSections()
{
  CGUIControlGroupList *group = dynamic_cast<CGUIControlGroupList *>(GetControl(CONTROL_SECTION_AREA));
  if (group)
  {
    group->FreeResources();
    group->ClearAll();
  }
  m_settings.clear();
  m_buttonValues.clear();
  FreeControls();
}
void CGUIDialogVisualisationSettings::FreeControls()
{
  // just clear our group list
  CGUIControlGroupList *group = (CGUIControlGroupList *)GetControl(CONTROL_GROUP_LIST);
#ifdef PRE_SKIN_VERSION_2_1_COMPATIBILITY
  if (group && group->GetControlType() == CGUIControl::GUICONTROL_GROUPLIST)
#else
  if (group)
#endif
  {
    group->FreeResources();
    group->ClearAll();
  }
}
Esempio n. 8
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void CGUIDialogSettingsBase::FreeSettingsControls()
{
  // clear the settings group
  CGUIControlGroupList *control = dynamic_cast<CGUIControlGroupList *>(GetControl(SETTINGS_GROUP_ID));
  if (control)
  {
    control->FreeResources();
    control->ClearAll();
  }

  for (std::vector<BaseSettingControlPtr>::iterator control = m_settingControls.begin(); control != m_settingControls.end(); control++)
    (*control)->Clear();

  m_settingControls.clear();
}
Esempio n. 9
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void CGUIWindowSettingsCategory::FreeSettingsControls()
{
  // clear the settings group
  CGUIControlGroupList *control = (CGUIControlGroupList *)GetControl(SETTINGS_GROUP_ID);
  if (control)
  {
    control->FreeResources();
    control->ClearAll();
  }

  for (std::vector<BaseSettingControlPtr>::iterator control = m_settingControls.begin(); control != m_settingControls.end(); ++control)
    (*control)->Clear();

  m_settingControls.clear();
  m_settings.UnregisterCallback(this);
}