int CScriptBind_Game::SendEventToGameObject( IFunctionHandler* pH, ScriptHandle entityId, char* event )
{
	IEntity* pEntity = gEnv->pEntitySystem->GetEntity( (EntityId)entityId.n );
	if (pEntity != NULL)
	{
		CGameObject* pGameObject = static_cast<CGameObject*>(pEntity->GetProxy(ENTITY_PROXY_USER));
		if (pGameObject != NULL)
		{
			SGameObjectEvent goEvent( (uint32)eGFE_ScriptEvent, eGOEF_ToExtensions, IGameObjectSystem::InvalidExtensionID, event );
			pGameObject->SendEvent( goEvent );
		}
	}
	return pH->EndFunction();
}
Esempio n. 2
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void CMineField::NotifyMineEvent( const EntityId targetEntity, const EMineGameObjectEvent event )
{
	IEntity* pEntity = gEnv->pEntitySystem->GetEntity( targetEntity );
	if (pEntity)
	{
		CGameObject* pGameObject = static_cast<CGameObject*>(pEntity->GetComponent<IComponentUser>().get());
		if (pGameObject != NULL)
		{
			const EntityId thisEntityId = GetEntityId();
			SGameObjectEvent goEvent( (uint32)event, eGOEF_ToExtensions, IGameObjectSystem::InvalidExtensionID, (void*)(&(thisEntityId)) ); // This entity's id is sent as parameter
			pGameObject->SendEvent( goEvent );
		}
	}
}
Esempio n. 3
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void CDoorPanel::NotifyScreenSharingEvent(const EDoorPanelGameObjectEvent event)
{
	if (m_screenSharingEntities.size() > 0)
	{
		const EntityId thisEntityId = GetEntityId();
		for (size_t i = 0; i < m_screenSharingEntities.size(); i++)
		{
			const EntityId entityId = m_screenSharingEntities[i];
			IEntity* pEntity = gEnv->pEntitySystem->GetEntity( entityId );
			if (pEntity)
			{
				CGameObject* pGameObject = static_cast<CGameObject*>(pEntity->GetProxy(ENTITY_PROXY_USER));
				if (pGameObject != NULL)
				{
					SGameObjectEvent goEvent( (uint32)event, eGOEF_ToExtensions, IGameObjectSystem::InvalidExtensionID, (void*)(&(thisEntityId)) );
					pGameObject->SendEvent( goEvent );
				}
			}
		}
	}
}
void CSmartMine::NotifyMineListenersEvent( const EMineEventListenerGameObjectEvent event )
{
	const EntityId thisEntityId = GetEntityId();
	TMineEventListeners::iterator iter = m_mineEventListeners.begin();
	const TMineEventListeners::const_iterator iterEnd = m_mineEventListeners.end();
	while (iter != iterEnd)
	{
		const EntityId entityId = *iter;
		IEntity* pEntity = gEnv->pEntitySystem->GetEntity( entityId );
		if (pEntity)
		{
			CGameObject* pGameObject = static_cast<CGameObject*>(pEntity->GetProxy(ENTITY_PROXY_USER));
			if (pGameObject != NULL)
			{
				SGameObjectEvent goEvent( (uint32)event, eGOEF_ToExtensions, IGameObjectSystem::InvalidExtensionID, (void*)(&(thisEntityId)) ); // This entity's id is sent as parameter
				pGameObject->SendEvent( goEvent );
			}
		}

		++iter;
	}
}