Esempio n. 1
0
void CSignLayer::showTipsOnNextTotalSign()
{
	m_pYellowTip->setVisible(false);
	//遍历阶段签到
	for (int i = 0; i < m_signData.totalList.size()&&i<4; i++)
	{
		CSign &sign = m_signData.totalList.at(i);
		//未领取
		if(sign.status==2)
		{
			if(sign.day>m_signData.sign)
			{
				//当前底加高亮
				CCSprite* pBg = (CCSprite*)m_ui->findWidgetById(CCString::createWithFormat("bg%d",i+1)->getCString());
				//pBg->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
				pBg->setTexture(CCTextureCache::sharedTextureCache()->addImage("sign/arrival_02.png"));
				//pBg->setScale(0.85f);
				//拿到当前宝箱
				CImageView *mask = (CImageView*)m_ui->findWidgetById(CCString::createWithFormat("mask%d",i+1)->getCString());
				//隐藏自己的日期
				CLabel *day = (CLabel*)(m_ui->findWidgetById(CCString::createWithFormat("day%d",i+1)->getCString()));
				day->setVisible(false);
				//加黄标提示
				m_pYellowTip->setVisible(true);
				m_pYellowTip->setPosition(ccp(mask->getPositionX()+mask->getContentSize().width/2, mask->getPositionY()+mask->getContentSize().height-60));
				m_pYellowTipText->setString(day->getString());
				break;
			}
		}
		else
		{
			//当前底加高亮
			CCSprite* pBg = (CCSprite*)m_ui->findWidgetById(CCString::createWithFormat("bg%d",i+1)->getCString());
			//pBg->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderDefault));
			pBg->setTexture(CCTextureCache::sharedTextureCache()->addImage("sign/arrival_01.png"));
			//pBg->setScale(1.0f);

			//天数
			CLabel *day = (CLabel*)(m_ui->findWidgetById(CCString::createWithFormat("day%d",i+1)->getCString()));
			day->setVisible(true);
		}
	}
}
Esempio n. 2
0
void CSignLayer::addGridCell(unsigned int uIdx, CGridViewCell* pCell)
{
// 	CHero *hero = m_currHeroList->at(uIdx);
	CSign &sign = m_signData.signList.at(uIdx);
	CLayout *lay = UICloneMgr::cloneLayout(m_cell);
	pCell->setScale(0.97f);

	for (int i = 1; i <=4; i++)
	{
		CCNode *child = lay->getChildByTag(i);
		lay->removeChild(child);
		pCell->addChild(child);
	}


	CImageView *imagView = (CImageView*)pCell->getChildByTag(1);	
	imagView->setTouchEnabled(true);
	imagView->setEnabled(true);
	imagView->setUserData(&m_signData.signList.at(uIdx));
	imagView->setOnPressListener(this, ccw_press_selector(CSignLayer::onPress));
	


	CCSprite *item = nullptr;
	if (sign.prize.thumb>=0)
	{
		CImageView * pMask = (CImageView*)pCell->getChildByTag(2);
		SmartSetRectPrizeColor(pMask, &sign.prize);
		item = CCSprite::create(GetImageName(sign.prize.type, sign.prize.color, sign.prize.thumb).c_str());
		if(!item)
		{
			item = CCSprite::create("headImg/101.png");
			CCLOG("CSignLayer::addGridCell  error load image %d", sign.prize.thumb);
		}
		item->setPosition(ccp(pMask->getContentSize().width/2, pMask->getContentSize().height/2));
		pMask->addChild(item, -1, 2);
		item->setScale(0.9f);
	

		//加数字
		CCLabelAtlas* haveNum = CCLabelAtlas::create("", "label/no_02.png", 9, 15, 46);
		haveNum->setAnchorPoint(ccp(1.0f, 0.0f));
		haveNum->setPosition(ccp(85, 5));
		pMask->addChild(haveNum, 99, 99);

		haveNum->setString(ToString(sign.prize.num));
		if(sign.prize.num<=1)
		{
			haveNum->setVisible(false);
		}

		//添加星星
		if(sign.prize.quality > 0)
		{
			CLayout* pStarLayout = SmartGetStarLayout(&sign.prize);
			pMask->addChild(pStarLayout, 211, 211);
		}
	}

	//vip icon
	CCSprite *vip = (CCSprite*)pCell->getChildByTag(3);
	if (sign.vip>0)
	{ 
		CCTexture2D *texture = CCTextureCache::sharedTextureCache()
											->addImage(CCString::createWithFormat("public/vip_%d.png",sign.vip)->getCString());
		vip->setVisible(true);
		vip->setTexture(texture);
	}
	else
	{
		vip->setVisible(false);
	}

	switch (sign.status)
	{
		//没签
	case 2:
		{
			//对勾
			pCell->getChildByTag(4)->setVisible(false);
			//考虑是否加个框标示为可签
			if(uIdx == m_signData.sign && 
				(m_signData.bCanSign || (m_signData.bCanResign && m_signData.resign>0) ) )
			{
				CImageView * pMask = (CImageView*)pCell->getChildByTag(2);
				CCSprite* pRect = CCSprite::create("common/box_light.png");
				pRect->setPosition(ccp(pMask->getPositionX()+pMask->getContentSize().width/2, pMask->getPositionY()+pMask->getContentSize().height/2));
				pCell->addChild(pRect, 100);
				pRect->runAction(CCRepeatForever::create(CCSequence::createWithTwoActions(CCScaleTo::create(0.3f, 1.03f), CCScaleTo::create(0.3f, 1.0f))));
			}
		}
		break;
		//已签
	case 1:
		{
			//对勾
			pCell->getChildByTag(4)->setVisible(true);
			//变黑
			pCell->getChildByTag(1)->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
			pCell->getChildByTag(2)->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
			pCell->getChildByTag(2)->getChildByTag(2)->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
			pCell->getChildByTag(3)->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
			//星星
			CLayout * pStarLay = (CLayout*)pCell->getChildByTag(2)->getChildByTag(211);
			if(pStarLay!=nullptr)
			{
				CCArray* pChildren = pStarLay->getChildren();
				for(int i=0; i<pChildren->count(); i++)
				{
					CCSprite* pStar = dynamic_cast<CCSprite*>(pChildren->objectAtIndex(i));
					if(pStar)
					{
						pStar->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
					}
				}
			}
			////数字
			//CCLabelAtlas * pLabel = (CCLabelAtlas*)pCell->getChildByTag(2)->getChildByTag(211);
			//if(pLabel && pLabel->isVisible())
			//{
			//	pLabel->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
			//}
		}
		break;
	default:
		break;
	}

}