Esempio n. 1
0
//***************************************************************
CInstance *CToolSelectMove::createGhost(CInstance &instance)
{
	//H_AUTO(R2_CToolSelectMove_createGhost)
	CLuaState &ls = getEditor().getLua();
	// copy then do a local paste
	CLuaStackRestorer lsr(&ls, 0);
	//
	CLuaObject &luaProj = instance.getLuaProjection();
	CLuaObject &classDef = instance.getClass();
	if (luaProj.callMethodByNameNoThrow("copy", 0, 1))
	{
		// now we got a table that is an exact (canonical) copy of the original object, with the
		// same instance ids..
		// prepare for new insertion by renaming these instance id's (which 'newCopy' does)
		if (classDef["newCopy"].callNoThrow(1, 1))
		{
			// now, insert the new copy as a ghost in the new scene
			if (classDef["pasteGhost"].callNoThrow(1, 1))
			{

				CLuaObject ghost(ls); // pop the ghost from stack
				CInstance *newInst = getEditor().getInstanceFromId(ghost["InstanceId"].toString());
				if (newInst)
				{
					if (!newInst->getGhost())
					{
						nlwarning("When duplicating an object using the 'select/move' tool, temporary duplicate should be inserted \
								   as a ghost in the scene, removing object...");
						getEditor().getDMC().requestEraseNode(newInst->getId(), "", -1);
					}
					// set the flag so that the cost of this object isn't taken in account in the displayed quotas
					newInst->getLuaProjection()["User"].setValue("GhostDuplicate", true);
					getEditor().setSelectedInstance(newInst);
					newInst->getDisplayerVisual()->setDisplayFlag(CDisplayerVisual::FlagHideActivities, true);
					nlwarning("CToolSelectMove: beginning duplicate with instance with id %s", newInst->getId().c_str());
					// show in "frozen" state
					{
						/*CObjectNumber *numberValue = new CObjectNumber(2); // 2 = frozen state
						getEditor().getDMC().requestSetNode(newInst->getId(), "DisplayMode", numberValue);
						delete numberValue;
						*/
						newInst->getDisplayerVisual()->setDisplayMode(CDisplayerVisual::DisplayModeFrozen);
						getEditor().getEntitySorter()->clipEntitiesByDist();
						return newInst;
					}
				}
			}
		}
Esempio n. 2
0
// ***************************************************************
void CToolSelectRotate::setEntityAngle(CEntityCL &/* entity */, CInstance &instance, float angle)
{
	//H_AUTO(R2_CToolSelectRotate_setEntityAngle)
	CObjectNumber *angleObject = new CObjectNumber(angle);
	getEditor().requestSetLocalNode(instance.getId(), "Angle", angleObject);
	delete angleObject;
}
Esempio n. 3
0
// ***************************************************************
void CToolSelectRotate::commitAction(CInstance &instance)
{
	//H_AUTO(R2_CToolSelectRotate_commitAction)
	getDMC().newAction(CI18N::get("uiR2EDRotateAction") + instance.getDisplayName());
	// nothing to do, entity already has good angle
	getEditor().requestCommitLocalNode(instance.getId(), "Angle");
	setRotateInProgress(false, instance);
}
Esempio n. 4
0
// ***************************************************************
void CToolSelectRotate::cancelAction(CInstance &instance)
{
	//H_AUTO(R2_CToolSelectRotate_cancelAction)
	CEntityCL *entity = instance.getEntity();
	nlassert(entity);
	getEditor().requestRollbackLocalNode(instance.getId(), "Angle");
	setRotateInProgress(false, instance);
}
Esempio n. 5
0
	virtual void visit(CInstance &inst)
	{
		CNotifySonDeletion notifySonDeletion(inst);
		getEditor().triggerInstanceObserver(inst.getId(), notifySonDeletion);
	}
Esempio n. 6
0
//***************************************************************
void CAutoGroup::group(CObject *newEntityDesc, const NLMISC::CVectorD &createPosition)
{
	//H_AUTO(R2_CAutoGroup_group)
	CInstance *destGroup = getGroupingCandidate();
	if (!destGroup || !_AutoGroupEnabled) return;
	_AutoGroupEnabled = false; // force user to call 'update' again
	clear();
	// remove any activity, dialog, or event in the copy
	CObject *behav = newEntityDesc->findAttr("Behavior");
	if (behav)
	{
		behav->setObject("Actions", new CObjectTable());
		behav->setObject("Activities", new CObjectTable());
		behav->setObject("ChatSequences", new CObjectTable());
		newEntityDesc->setObject("ActivitiesId", new CObjectTable());
	}
	nlassert(newEntityDesc);
	nlassert(destGroup);
	std::string targetGroupId;
	if (destGroup->isKindOf("NpcGrpFeature"))
	{
		// make relative to newgroup and insert
		CVectorD relPos = createPosition;
		CDisplayerVisual *vd = destGroup->getDisplayerVisual();
		if (vd)
		{
			relPos = relPos - vd->getWorldPos();
		}
		newEntityDesc->setObject("Position", buildVector(relPos));
		targetGroupId = destGroup->getId();
	}
	else
	{
		// other is a standalone entity -> create a new group
		std::auto_ptr<CObject> newGroup(getEditor().getDMC().newComponent("NpcGrpFeature"));
		if (!newGroup.get())
		{
			nlwarning("Syntax error in r2_features_npc_group.lua.");
			getEditor().getDMC().getActionHistoric().endAction();
			getEditor().getDMC().flushActions();
			return;
		}
		ucstring readableName;
		CLuaState &ls = getEditor().getLua();
		R2::getEditor().getEnv()["PaletteIdToGroupTranslation"][newEntityDesc->getAttr("Base")->toString()].push();
		if (ls.isString(-1))
			readableName.fromUtf8(ls.toString(-1));
		ucstring ucGroupName = ucstring(readableName + " " + CI18N::get("uiR2EDNameGroup").toUtf8());

		newGroup->set("Name", getEditor().genInstanceName(ucGroupName).toUtf8());
		getEditor().getDMC().requestInsertNode(destGroup->getParentAct()->getId(),
							   "Features",
							   -1,
							   "",
							   newGroup.get());
		targetGroupId = getString(newGroup.get(), "InstanceId");
		// move target instance in that group (becomes the leader)
		getEditor().getDMC().requestMoveNode(destGroup->getId(), "", -1, targetGroupId, "Components", -1);
	}
	// move newly created entity into target group
	getEditor().getDMC().requestInsertNode(targetGroupId,
							   "Components",
							   -1,
							   "",
							   newEntityDesc);
	getEditor().getDMC().getActionHistoric().endAction();
	getEditor().getDMC().flushActions();
}