Esempio n. 1
0
void CStrengthenItem::addTableCell(unsigned int uIdx, CTableViewCell * pCell)
{
	CLayout *lay = UICloneMgr::cloneLayout(m_cell);

	CItem &item =  *(m_itemList.at(uIdx));// m_itemData.itemList.at(uIdx);

	pCell->setTag(uIdx);

	const ItemData * itemData = DataCenter::sharedData()->getItemDesc()->getCfg(item.itemId);

	for (int i = 1; i <=11; i++)
	{
		CCNode *child = lay->getChildByTag(i);
		if (!child) continue;
		lay->removeChild(child);
		pCell->addChild(child);

		if (i==1)
		{
			CImageView *bgImg = (CImageView*)child;
			if (m_toHero>0)
			{
				if (!item.canUse&&item.armor.hero!=m_toHero)
				{
					CColorView *colorView = CColorView::create(ccc4(0,0,0,100));
					colorView->setContentSize(bgImg->getContentSize());
 					colorView->setPosition(bgImg->getPosition());
					pCell->addChild(colorView,1);
				}
				
				if(item.armor.hero<=0)
				{
					//记录库存
					m_iCountEquipStock++;
				}
			}
			
			bgImg->setTouchEnabled(true);
			bgImg->setUserData(m_itemList.at(uIdx));
			bgImg->setOnClickListener(this,ccw_click_selector(CStrengthenItem::onTouchItem));
		}
		else if (i==2)
		{
			((CButton*)child)->setEnabled(false);
			CCSprite *mask = CCSprite::createWithTexture(setItemQualityTexture(item.quality));
			mask->setPosition(ccp(child->getContentSize().width/2,child->getContentSize().height/2));
			child->addChild(mask, 10);

			CCSprite *prop = CCSprite::create(GetImageName(1, item.quality, item.iconId).c_str());
			if (!prop)
			{
				prop = CImageView::create("prop/32003.png");
			}
			prop->setPosition(ccp(child->getContentSize().width/2,child->getContentSize().height/2));
			child->addChild(prop);

			//添加星星
			CLayout* pStarLayout = getStarLayout(item.iStar);
			child->addChild(pStarLayout, 10);
		}
		else if (i==3)
		{
			CLabel *label = (CLabel*)child;
			if(itemData)
			{
				label->setString(itemData->itemName.c_str());
			}
		}
		else if (i==4)
		{
			CLabel *label = (CLabel*)child;
			
			if (item.itemLevel==0)
			{
				label->removeFromParent();
			}
			else
			{
				label->setString(CCString::createWithFormat("+%d",item.itemLevel)->getCString());
				label->setPositionX(pCell->getChildByTag(3)->getPositionX()+pCell->getChildByTag(3)->getContentSize().width+10);
			}
		}
		else if (i==5)
		{
			CLabel *label = (CLabel*)child;
			if (item.itemLevel==0)
			{
				label->setVisible(false);
			}
			else
			{
				label->setVisible(true);
				//if (item.itemLevel==item.armor.strenLv)
				//{
				//	label->setString(CCString::createWithFormat("Lv.%s",GETLANGSTR(229))->getCString());
				//}
				//else
				//{
				//	label->setString(CCString::createWithFormat("Lv.%d",item.itemLevel)->getCString());
				//}
				label->setString(CCString::createWithFormat("+%d",item.itemLevel)->getCString());
			}
		}
		else if (i==6)
		{
			CCSprite *head = (CCSprite*)child;
			if (item.armor.hero>0)
			{
				CCSprite *img = CCSprite::create(getImageName(&item.armor).c_str());
				if(!img)
				{
					img = CCSprite::create("headIcon/101.png");
					CCLOG("ERROR CStrengthenItem::addTableCell");
				}

				CCSprite *mask = (CCSprite*) lay->getChildByTag(7);
				lay->removeChild(mask);
				pCell->addChild(mask);

				img->setScale(0.53f);
				img->setPosition(ccp(head->getContentSize().width/2,head->getContentSize().height/2+14));
				head->addChild(img);
			}
			else
			{
				pCell->removeChild(child);
			}
		}
		else if (i==7)
		{
			pCell->removeChild(child);
		}
		else if (i==8)
		{
			child->setVisible(item.stren);
		}
		else if(i==9)
		{
			if (item.itemLevel==0)
			{
				child->setVisible(false);
			}
			else
			{
				child->setVisible(true);
			}
		}
		else if( i ==10)
		{
			CCNode* pCombatTip = (CCNode*)child;
			pCombatTip->setVisible(item.armor.armorType != 5);
		}
		else if (i==11)
		{
			CLabelAtlas* pLabel = (CLabelAtlas*)child;
			pLabel->setAnchorPoint(ccp(0, 0.5f));
			pLabel->setString(ToString(item.armor.combat));
			pLabel->setVisible(item.armor.armorType != 5);
		}
	}
}