Esempio n. 1
0
float CMenus::RenderSettingsControlsMisc(CUIRect View, void *pUser)
{
	CMenus *pSelf = (CMenus*)pUser;

	// this is kinda slow, but whatever
	for(int i = 0; i < g_KeyCount; i++)
		gs_aKeys[i].m_KeyId = 0;

	for(int KeyId = 0; KeyId < KEY_LAST; KeyId++)
	{
		const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId);
		if(!pBind[0])
			continue;

		for(int i = 0; i < g_KeyCount; i++)
			if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
			{
				gs_aKeys[i].m_KeyId = KeyId;
				break;
			}
	}

	int NumOptions = 14;
	int StartOption = 17;
	float ButtonHeight = 20.0f;
	float Spaceing = 2.0f;
	float BackgroundHeight = (float)NumOptions*ButtonHeight+(float)NumOptions*Spaceing;

	View.HSplitTop(BackgroundHeight, &View, 0);
	pSelf->RenderTools()->DrawUIRect(&View, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 5.0f);

	pSelf->UiDoGetButtons(StartOption, StartOption+NumOptions, View, ButtonHeight, Spaceing);

	return BackgroundHeight;
}
Esempio n. 2
0
float CMenus::RenderSettingsControlsMovement(CUIRect View, void *pUser)
{
	CMenus *pSelf = (CMenus*)pUser;

	// this is kinda slow, but whatever
	for(int i = 0; i < g_KeyCount; i++)
	{
		gs_aKeys[i].m_KeyId = 0;
		gs_aKeys[i].m_Modifier = 0;
	}

	for(int KeyId = 0; KeyId < KEY_LAST; KeyId++)
	{
		for(int m = 0; m < CBinds::MODIFIER_COUNT; m++)
		{
			const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId, m);
			if(!pBind[0])
				continue;

			for(int i = 0; i < g_KeyCount; i++)
				if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
				{
					gs_aKeys[i].m_KeyId = KeyId;
					gs_aKeys[i].m_Modifier = m;
					break;
				}
		}
	}

	int NumOptions = 6;
	float ButtonHeight = 20.0f;
	float Spaceing = 2.0f;
	float BackgroundHeight = (float)NumOptions*ButtonHeight+(float)NumOptions*Spaceing;

	View.HSplitTop(BackgroundHeight, &View, 0);
	pSelf->RenderTools()->DrawUIRect(&View, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 5.0f);

	CUIRect Button;
	View.HSplitTop(Spaceing, 0, &View);
	View.HSplitTop(ButtonHeight, &Button, &View);
	pSelf->DoScrollbarOption(&g_Config.m_InpMousesens, &g_Config.m_InpMousesens, &Button, Localize("Mouse sens."), 150.0f, 5, 500);

	pSelf->UiDoGetButtons(0, 5, View, ButtonHeight, Spaceing);

	return BackgroundHeight;
}