Esempio n. 1
0
void CGUIWindowMusicBase::UpdateThumb(const CAlbum &album, const CStdString &path)
{
  // check user permissions
  bool saveDb = album.idAlbum != -1;
  bool saveDirThumb = true;
  if (!CProfilesManager::Get().GetCurrentProfile().canWriteDatabases() && !g_passwordManager.bMasterUser)
  {
    saveDb = false;
    saveDirThumb = false;
  }

  CStdString albumThumb = m_musicdatabase.GetArtForItem(album.idAlbum, "album", "thumb");

  // Update the thumb in the music database (songs + albums)
  CStdString albumPath(path);
  if (saveDb && CFile::Exists(albumThumb))
    m_musicdatabase.SaveAlbumThumb(album.idAlbum, albumThumb);

  // Update currently playing song if it's from the same album.  This is necessary as when the album
  // first gets it's cover, the info manager's item doesn't have the updated information (so will be
  // sending a blank thumb to the skin.)
  if (g_application.m_pPlayer->IsPlayingAudio())
  {
    const CMusicInfoTag* tag=g_infoManager.GetCurrentSongTag();
    if (tag)
    {
      // really, this may not be enough as it is to reliably update this item.  eg think of various artists albums
      // that aren't tagged as such (and aren't yet scanned).  But we probably can't do anything better than this
      // in that case
      if (album.strAlbum == tag->GetAlbum() && (album.artist == tag->GetAlbumArtist() ||
                                                album.artist == tag->GetArtist()))
      {
        g_infoManager.SetCurrentAlbumThumb(albumThumb);
      }
    }
  }

  // Save this thumb as the directory thumb if it's the only album in the folder (files view nicety)
  // We do this by grabbing all the songs in the folder, and checking to see whether they come
  // from the same album.
  if (saveDirThumb && CFile::Exists(albumThumb) && !albumPath.empty() && !URIUtils::IsCDDA(albumPath))
  {
    CFileItemList items;
    GetDirectory(albumPath, items);
    OnRetrieveMusicInfo(items);
    VECALBUMS albums;
    CMusicInfoScanner::FileItemsToAlbums(items, albums);
    if (albums.size() == 1)
    { // set as folder thumb as well
      CMusicThumbLoader loader;
      loader.SetCachedImage(items, "thumb", albumPath);
    }
  }

  // update the file listing - we have to update the whole lot, as it's likely that
  // more than just our thumbnaias changed
  // TODO: Ideally this would only be done when needed - at the moment we appear to be
  //       doing this for every lookup, possibly twice (see ShowAlbumInfo)
  Refresh(true);

  //  Do we have to autoswitch to the thumb control?
  m_guiState.reset(CGUIViewState::GetViewState(GetID(), *m_vecItems));
  UpdateButtons();
}
Esempio n. 2
0
void CMusicInfoScanner::FindArtForAlbums(VECALBUMS &albums, const std::string &path)
{
  /*
   If there's a single album in the folder, then art can be taken from
   the folder art.
   */
  std::string albumArt;
  if (albums.size() == 1)
  {
    CFileItem album(path, true);
    albumArt = album.GetUserMusicThumb(true);
    if (!albumArt.empty())
      albums[0].art["thumb"] = albumArt;
  }
  for (VECALBUMS::iterator i = albums.begin(); i != albums.end(); ++i)
  {
    CAlbum &album = *i;

    if (albums.size() != 1)
      albumArt = "";

    /*
     Find art that is common across these items
     If we find a single art image we treat it as the album art
     and discard song art else we use first as album art and
     keep everything as song art.
     */
    bool singleArt = true;
    CSong *art = NULL;
    for (VECSONGS::iterator k = album.songs.begin(); k != album.songs.end(); ++k)
    {
      CSong &song = *k;
      if (song.HasArt())
      {
        if (art && !art->ArtMatches(song))
        {
          singleArt = false;
          break;
        }
        if (!art)
          art = &song;
      }
    }

    /*
      assign the first art found to the album - better than no art at all
    */

    if (art && albumArt.empty())
    {
      if (!art->strThumb.empty())
        albumArt = art->strThumb;
      else
        albumArt = CTextureUtils::GetWrappedImageURL(art->strFileName, "music");
    }

    if (!albumArt.empty())
      album.art["thumb"] = albumArt;

    if (singleArt)
    { //if singleArt then we can clear the artwork for all songs
      for (VECSONGS::iterator k = album.songs.begin(); k != album.songs.end(); ++k)
        k->strThumb.clear();
    }
    else
    { // more than one piece of art was found for these songs, so cache per song
      for (VECSONGS::iterator k = album.songs.begin(); k != album.songs.end(); ++k)
      {
        if (k->strThumb.empty() && !k->embeddedArt.empty())
          k->strThumb = CTextureUtils::GetWrappedImageURL(k->strFileName, "music");
      }
    }
  }
  if (albums.size() == 1 && !albumArt.empty())
  {
    // assign to folder thumb as well
    CFileItem albumItem(path, true);
    CMusicThumbLoader loader;
    loader.SetCachedImage(albumItem, "thumb", albumArt);
  }
}
Esempio n. 3
0
bool CRecentlyAddedJob::UpdateMusic()
{
  CGUIWindow* home = g_windowManager.GetWindow(WINDOW_HOME);
  
  if ( home == NULL )
    return false;
  
  CLog::Log(LOGDEBUG, "CRecentlyAddedJob::UpdateMusic() - Running RecentlyAdded home screen update");
  
  int            i = 0;
  CFileItemList  musicItems;
  CMusicDatabase musicdatabase;
  CMusicThumbLoader loader;
  loader.OnLoaderStart();
  
  musicdatabase.Open();
  
  if (musicdatabase.GetRecentlyAddedAlbumSongs("musicdb://songs/", musicItems, NUM_ITEMS))
  {
    long idAlbum = -1;
    std::string strAlbumThumb;
    std::string strAlbumFanart;
    for (; i < musicItems.Size(); ++i)
    {
      CFileItemPtr item = musicItems.Get(i);
      std::string   value = StringUtils::Format("%i", i + 1);
      
      std::string   strRating;
      std::string   strAlbum  = item->GetMusicInfoTag()->GetAlbum();
      std::string   strArtist = item->GetMusicInfoTag()->GetArtistString();

      if (idAlbum != item->GetMusicInfoTag()->GetAlbumId())
      {
        strAlbumThumb.clear();
        strAlbumFanart.clear();
        idAlbum = item->GetMusicInfoTag()->GetAlbumId();

        if (loader.LoadItem(item.get()))
        {
          strAlbumThumb = item->GetArt("thumb");
          strAlbumFanart = item->GetArt("fanart");
        }
      }

      strRating = StringUtils::Format("%c", item->GetMusicInfoTag()->GetUserrating());
      
      home->SetProperty("LatestSong." + value + ".Title"   , item->GetMusicInfoTag()->GetTitle());
      home->SetProperty("LatestSong." + value + ".Year"    , item->GetMusicInfoTag()->GetYear());
      home->SetProperty("LatestSong." + value + ".Artist"  , strArtist);      
      home->SetProperty("LatestSong." + value + ".Album"   , strAlbum);
      home->SetProperty("LatestSong." + value + ".Rating"  , strRating);
      home->SetProperty("LatestSong." + value + ".Path"    , item->GetMusicInfoTag()->GetURL());
      home->SetProperty("LatestSong." + value + ".Thumb"   , strAlbumThumb);
      home->SetProperty("LatestSong." + value + ".Fanart"  , strAlbumFanart);
    }
  }
  for (; i < NUM_ITEMS; ++i)
  {
    std::string value = StringUtils::Format("%i", i + 1);
    home->SetProperty("LatestSong." + value + ".Title"   , "");
    home->SetProperty("LatestSong." + value + ".Year"    , "");
    home->SetProperty("LatestSong." + value + ".Artist"  , "");      
    home->SetProperty("LatestSong." + value + ".Album"   , "");
    home->SetProperty("LatestSong." + value + ".Rating"  , "");
    home->SetProperty("LatestSong." + value + ".Path"    , "");
    home->SetProperty("LatestSong." + value + ".Thumb"   , "");
    home->SetProperty("LatestSong." + value + ".Fanart"  , "");
  }
  
  i = 0;
  VECALBUMS albums;
  
  if (musicdatabase.GetRecentlyAddedAlbums(albums, NUM_ITEMS))
  { 
    for (; i < (int)albums.size(); ++i)
    {
      CAlbum&    album=albums[i];
      std::string value = StringUtils::Format("%i", i + 1);
      std::string strThumb = musicdatabase.GetArtForItem(album.idAlbum, MediaTypeAlbum, "thumb");
      std::string strFanart = musicdatabase.GetArtistArtForItem(album.idAlbum, MediaTypeAlbum, "fanart");
      std::string strDBpath = StringUtils::Format("musicdb://albums/%li/", album.idAlbum);
      
      home->SetProperty("LatestAlbum." + value + ".Title"   , album.strAlbum);
      home->SetProperty("LatestAlbum." + value + ".Year"    , album.iYear);
      home->SetProperty("LatestAlbum." + value + ".Artist"  , album.GetAlbumArtistString());
      home->SetProperty("LatestAlbum." + value + ".Rating"  , album.iRating);
      home->SetProperty("LatestAlbum." + value + ".Path"    , strDBpath);
      home->SetProperty("LatestAlbum." + value + ".Thumb"   , strThumb);
      home->SetProperty("LatestAlbum." + value + ".Fanart"  , strFanart);
    }
  }
  for (; i < NUM_ITEMS; ++i)
  {
    std::string value = StringUtils::Format("%i", i + 1);
    home->SetProperty("LatestAlbum." + value + ".Title"   , "");
    home->SetProperty("LatestAlbum." + value + ".Year"    , "");
    home->SetProperty("LatestAlbum." + value + ".Artist"  , "");      
    home->SetProperty("LatestAlbum." + value + ".Rating"  , "");
    home->SetProperty("LatestAlbum." + value + ".Path"    , "");
    home->SetProperty("LatestAlbum." + value + ".Thumb"   , "");
    home->SetProperty("LatestAlbum." + value + ".Fanart"  , "");            
  }
  
  musicdatabase.Close();
  return true;
}
Esempio n. 4
0
bool CGUIWindowMusicBase::GetDirectory(const std::string &strDirectory, CFileItemList &items)
{
  items.ClearArt();
  bool bResult = CGUIMediaWindow::GetDirectory(strDirectory, items);
  if (bResult)
  {
    CMusicThumbLoader loader;
    loader.FillThumb(items);

    CQueryParams params;
    CDirectoryNode::GetDatabaseInfo(items.GetPath(), params);

    if (params.GetAlbumId() > 0)
    {
      std::map<std::string, std::string> artistArt;
      if (m_musicdatabase.GetArtistArtForItem(params.GetAlbumId(), MediaTypeAlbum, artistArt))
        items.AppendArt(artistArt, MediaTypeArtist);

      std::map<std::string, std::string> albumArt;
      if (m_musicdatabase.GetArtForItem(params.GetAlbumId(), MediaTypeAlbum, albumArt))
        items.AppendArt(albumArt, MediaTypeAlbum);
    }
    if (params.GetArtistId() > 0)
    {
      std::map<std::string, std::string> artistArt;
      if (m_musicdatabase.GetArtForItem(params.GetArtistId(), "artist", artistArt))
        items.AppendArt(artistArt, MediaTypeArtist);
    }

    // add in the "New Playlist" item if we're in the playlists folder
    if ((items.GetPath() == "special://musicplaylists/") && !items.Contains("newplaylist://"))
    {
      CFileItemPtr newPlaylist(new CFileItem(CProfilesManager::GetInstance().GetUserDataItem("PartyMode.xsp"),false));
      newPlaylist->SetLabel(g_localizeStrings.Get(16035));
      newPlaylist->SetLabelPreformated(true);
      newPlaylist->m_bIsFolder = true;
      items.Add(newPlaylist);

      newPlaylist.reset(new CFileItem("newplaylist://", false));
      newPlaylist->SetLabel(g_localizeStrings.Get(525));
      newPlaylist->SetLabelPreformated(true);
      newPlaylist->SetSpecialSort(SortSpecialOnBottom);
      newPlaylist->SetCanQueue(false);
      items.Add(newPlaylist);

      newPlaylist.reset(new CFileItem("newsmartplaylist://music", false));
      newPlaylist->SetLabel(g_localizeStrings.Get(21437));
      newPlaylist->SetLabelPreformated(true);
      newPlaylist->SetSpecialSort(SortSpecialOnBottom);
      newPlaylist->SetCanQueue(false);
      items.Add(newPlaylist);
    }

    // check for .CUE files here.
    items.FilterCueItems();

    std::string label;
    if (items.GetLabel().empty() && m_rootDir.IsSource(items.GetPath(), CMediaSourceSettings::GetInstance().GetSources("music"), &label))
      items.SetLabel(label);
  }

  return bResult;
}
bool CRecentlyAddedJob::UpdateMusic()
{
  CGUIWindow* home = g_windowManager.GetWindow(WINDOW_HOME);
  
  if ( home == NULL )
    return false;
  
  CLog::Log(LOGDEBUG, "CRecentlyAddedJob::UpdateMusic() - Running RecentlyAdded home screen update");
  
  int            i = 0;
  CFileItemList  musicItems;
  CMusicDatabase musicdatabase;
  CMusicThumbLoader loader;
  
  musicdatabase.Open();
  
  if (musicdatabase.GetRecentlyAddedAlbumSongs("musicdb://", musicItems, NUM_ITEMS))
  {
    long idAlbum = -1;
    CStdString strAlbumThumb;
    CStdString strAlbumFanart;
    for (; i < musicItems.Size(); ++i)
    {
      CFileItemPtr item = musicItems.Get(i);
      CStdString   value;
      value.Format("%i", i + 1);
      
      CStdString   strRating;
      CStdString   strAlbum  = item->GetMusicInfoTag()->GetAlbum();
      CStdString   strArtist = StringUtils::Join(item->GetMusicInfoTag()->GetArtist(), g_advancedSettings.m_musicItemSeparator);

      if (idAlbum != item->GetMusicInfoTag()->GetAlbumId())
      {
        strAlbumThumb.clear();
        strAlbumFanart.clear();
        idAlbum = item->GetMusicInfoTag()->GetAlbumId();

        if (loader.LoadItem(item.get()))
        {
          strAlbumThumb = item->GetThumbnailImage();
          strAlbumFanart = item->GetProperty("fanart_image").asString();
        }
      }

      strRating.Format("%c", item->GetMusicInfoTag()->GetRating());
      
      home->SetProperty("LatestSong." + value + ".Title"   , item->GetMusicInfoTag()->GetTitle());
      home->SetProperty("LatestSong." + value + ".Year"    , item->GetMusicInfoTag()->GetYear());
      home->SetProperty("LatestSong." + value + ".Artist"  , strArtist);      
      home->SetProperty("LatestSong." + value + ".Album"   , strAlbum);
      home->SetProperty("LatestSong." + value + ".Rating"  , strRating);
      home->SetProperty("LatestSong." + value + ".Path"    , item->GetMusicInfoTag()->GetURL());
      home->SetProperty("LatestSong." + value + ".Thumb"   , strAlbumThumb);
      home->SetProperty("LatestSong." + value + ".Fanart"  , strAlbumFanart);
    }
  }
  for (; i < NUM_ITEMS; ++i)
  {
    CStdString value;
    value.Format("%i", i + 1);
    home->SetProperty("LatestSong." + value + ".Title"   , "");
    home->SetProperty("LatestSong." + value + ".Year"    , "");
    home->SetProperty("LatestSong." + value + ".Artist"  , "");      
    home->SetProperty("LatestSong." + value + ".Album"   , "");
    home->SetProperty("LatestSong." + value + ".Rating"  , "");
    home->SetProperty("LatestSong." + value + ".Path"    , "");
    home->SetProperty("LatestSong." + value + ".Thumb"   , "");
    home->SetProperty("LatestSong." + value + ".Fanart"  , "");
  }
  
  i = 0;
  VECALBUMS albums;
  
  if (musicdatabase.GetRecentlyAddedAlbums(albums, NUM_ITEMS))
  { 
    for (; i < (int)albums.size(); ++i)
    {
      CStdString value;
      CStdString strPath;
      CStdString strThumb;
      CStdString strFanart;
      CStdString strDBpath;
      CStdString strSQLAlbum;
      CAlbum&    album=albums[i];     

      value.Format("%i", i + 1);
      strThumb = musicdatabase.GetArtForItem(album.idAlbum, "album", "thumb");
      strFanart = musicdatabase.GetArtistArtForItem(album.idAlbum, "album", "fanart");
      strDBpath.Format("musicdb://3/%i/", album.idAlbum);
      strSQLAlbum.Format("idAlbum=%i", album.idAlbum);
      
      CStdString strArtist = musicdatabase.GetSingleValue("albumview", "strArtists", strSQLAlbum);
      
      home->SetProperty("LatestAlbum." + value + ".Title"   , album.strAlbum);
      home->SetProperty("LatestAlbum." + value + ".Year"    , album.iYear);
      home->SetProperty("LatestAlbum." + value + ".Artist"  , strArtist);      
      home->SetProperty("LatestAlbum." + value + ".Rating"  , album.iRating);
      home->SetProperty("LatestAlbum." + value + ".Path"    , strDBpath);
      home->SetProperty("LatestAlbum." + value + ".Thumb"   , strThumb);
      home->SetProperty("LatestAlbum." + value + ".Fanart"  , strFanart);
    }
  }
  for (; i < NUM_ITEMS; ++i)
  {
    CStdString value;
    value.Format("%i", i + 1);
    home->SetProperty("LatestAlbum." + value + ".Title"   , "");
    home->SetProperty("LatestAlbum." + value + ".Year"    , "");
    home->SetProperty("LatestAlbum." + value + ".Artist"  , "");      
    home->SetProperty("LatestAlbum." + value + ".Rating"  , "");
    home->SetProperty("LatestAlbum." + value + ".Path"    , "");
    home->SetProperty("LatestAlbum." + value + ".Thumb"   , "");
    home->SetProperty("LatestAlbum." + value + ".Fanart"  , "");            
  }
  
  musicdatabase.Close();
  return true;
}
Esempio n. 6
0
void CFileItemHandler::FillDetails(ISerializable* info, CFileItemPtr item, const CVariant& fields, CVariant &result)
{
  if (info == NULL || fields.size() == 0)
    return;

  CVariant serialization;
  info->Serialize(serialization);

  bool fetchedArt = false;

  for (unsigned int i = 0; i < fields.size(); i++)
  {
    CStdString field = fields[i].asString();

    if (item)
    {
      if (item->IsAlbum() && field.Equals("albumlabel"))
        field = "label";
      if (item->IsAlbum())
      {
        if (field == "label")
        {
          result["albumlabel"] = item->GetProperty("album_label");
          continue;
        }
        if (item->HasProperty("album_" + field + "_array"))
        {
          result[field] = item->GetProperty("album_" + field + "_array");
          continue;
        }
        if (item->HasProperty("album_" + field))
        {
          result[field] = item->GetProperty("album_" + field);
          continue;
        }
      }

      if (item->HasProperty("artist_" + field + "_array"))
      {
        result[field] = item->GetProperty("artist_" + field + "_array");
        continue;
      }
      if (item->HasProperty("artist_" + field))
      {
        result[field] = item->GetProperty("artist_" + field);
        continue;
      }

      if (field == "thumbnail")
      {
        if (item->HasVideoInfoTag())
        {
          if (!item->HasThumbnail() && !fetchedArt && item->GetVideoInfoTag()->m_iDbId > -1)
          {
            CVideoThumbLoader loader;
            loader.FillLibraryArt(item.get());
            fetchedArt = true;
          }
        }
        else if (item->HasPictureInfoTag())
        {
          if (!item->HasThumbnail())
            item->SetThumbnailImage(CTextureCache::GetWrappedThumbURL(item->GetPath()));
        }
        else if (item->HasMusicInfoTag())
        {
          if (!item->HasThumbnail() && !fetchedArt && item->GetMusicInfoTag()->GetDatabaseId() > -1)
          {
            CMusicThumbLoader loader;
            loader.FillLibraryArt(*item);
            fetchedArt = true;
          }
        }
        if (item->HasThumbnail())
          result["thumbnail"] = CTextureCache::GetWrappedImageURL(item->GetThumbnailImage());
        if (!result.isMember("thumbnail"))
          result["thumbnail"] = "";
        continue;
      }

      if (field == "fanart")
      {
        if (item->HasVideoInfoTag())
        {
          if (!item->HasProperty("fanart_image") && !fetchedArt && item->GetVideoInfoTag()->m_iDbId > -1)
          {
            CVideoThumbLoader loader;
            loader.FillLibraryArt(item.get());
            fetchedArt = true;
          }
          if (item->HasProperty("fanart_image"))
            result["fanart"] = CTextureCache::GetWrappedImageURL(item->GetProperty("fanart_image").asString());
        }
        else if (item->HasMusicInfoTag())
        {
          if (!item->HasProperty("fanart_image") && !fetchedArt && item->GetMusicInfoTag()->GetDatabaseId() > -1)
          {
            CMusicThumbLoader loader;
            loader.FillLibraryArt(*item);
            fetchedArt = true;
          }
          if (item->HasProperty("fanart_image"))
            result["fanart"] = CTextureCache::GetWrappedImageURL(item->GetProperty("fanart_image").asString());
        }
        if (!result.isMember("fanart"))
          result["fanart"] = "";
        continue;
      }

      if (item->HasVideoInfoTag() && item->GetVideoContentType() == VIDEODB_CONTENT_TVSHOWS)
      {
        if (item->GetVideoInfoTag()->m_iSeason < 0 && field == "season")
        {
          result[field] = (int)item->GetProperty("totalseasons").asInteger();
          continue;
        }
        if (field == "watchedepisodes")
        {
          result[field] = (int)item->GetProperty("watchedepisodes").asInteger();
          continue;
        }
      }

      if (field == "lastmodified" && item->m_dateTime.IsValid())
      {
        result[field] = item->m_dateTime.GetAsLocalizedDateTime();
        continue;
      }
    }

    if (serialization.isMember(field) && (!result.isMember(field) || result[field].empty()))
      result[field] = serialization[field];
  }
}
Esempio n. 7
0
  // Fetch full album/artist information including art types list
  bool DoWork() override
  {
    CGUIDialogMusicInfo *dialog = CServiceBroker::GetGUI()->GetWindowManager().
	  GetWindow<CGUIDialogMusicInfo>(WINDOW_DIALOG_MUSIC_INFO);
    if (!dialog)
      return false;
    if (dialog->IsCancelled())
      return false;
    CFileItemPtr m_item = dialog->GetCurrentListItem();
    CMusicInfoTag& tag = *m_item->GetMusicInfoTag();

    CMusicDatabase database;
    database.Open();
    // May only have partially populated item, so fetch all artist or album data from db
    if (tag.GetType() == MediaTypeArtist)
    {
      int artistId = tag.GetDatabaseId();
      CArtist artist;
      if (!database.GetArtist(artistId, artist))
        return false;
      tag.SetArtist(artist);
      CMusicDatabase::SetPropertiesFromArtist(*m_item, artist);
      m_item->SetLabel(artist.strArtist);

      // Get artist folder where local art could be found
      // Get the *name* of the folder for this artist within the Artist Info folder (may not exist).
      // If there is no Artist Info folder specified in settings this will be blank
      database.GetArtistPath(artist, artist.strPath);
      // Get the old location for those album artists with a unique folder (local to music files)
      // If there is no folder for the artist and *only* the artist this will be blank
      std::string oldartistpath;
      bool oldpathfound = database.GetOldArtistPath(artist.idArtist, oldartistpath);

      // Set up path for *item folder when browsing for art, by default this is
      // in the Artist Info Folder (when it exists), but could end up blank
      std::string artistItemPath = artist.strPath;
      if (!CDirectory::Exists(artistItemPath))
      {
        // Fall back local to music files (historic location for those album artists with a unique folder)
        // although there may not be such a unique folder for the arist
        if (oldpathfound)
          artistItemPath = oldartistpath;
        else
          // Fall back further to browse the Artist Info Folder itself
          artistItemPath = CServiceBroker::GetSettings().GetString(CSettings::SETTING_MUSICLIBRARY_ARTISTSFOLDER);
      }
      m_item->SetPath(artistItemPath);

      // Store info as CArtist as well as item properties
      dialog->SetArtist(artist, oldartistpath);

      // Fetch artist discography as scraped from online sources, but always
      // include all the albums in the music library
      dialog->SetDiscography(database);
    }
    else
    {
      // tag.GetType == MediaTypeAlbum
      int albumId = tag.GetDatabaseId();
      CAlbum album;
      if (!database.GetAlbum(albumId, album))
        return false;
      tag.SetAlbum(album);
      CMusicDatabase::SetPropertiesFromAlbum(*m_item, album);

      // Get album folder where local art could be found
      database.GetAlbumPath(albumId, album.strPath);
      // Set up path for *item folder when browsing for art
      m_item->SetPath(album.strPath);
      // Store info as CAlbum as well as item properties
      dialog->SetAlbum(album, album.strPath);

      // Set the list of songs and related art
      dialog->SetSongs(album.songs);
    }
    database.Close();

    /*
      Load current art (to CGUIListItem.m_art)
      For albums this includes related artist(s) art and artist fanart set as
      fallback album fanart.
      Clear item art first to ensure fresh not cached/partial art
    */
    m_item->ClearArt();
    CMusicThumbLoader loader;
    loader.LoadItem(m_item.get());

    // Fill vector of possible art types with current art, when it exists,
    // for display on the art type selection dialog
    CFileItemList artlist;
    MUSIC_UTILS::FillArtTypesList(*m_item, artlist);
    dialog->SetArtTypeList(artlist);
    if (dialog->IsCancelled())
      return false;

    // Tell waiting MusicDialog that job is complete
    dialog->FetchComplete();

    return true;
  }
Esempio n. 8
0
  // Refresh album/artist information including art types list
  bool DoWork() override
  {
    CGUIDialogMusicInfo *dialog = CServiceBroker::GetGUI()->GetWindowManager().
	  GetWindow<CGUIDialogMusicInfo>(WINDOW_DIALOG_MUSIC_INFO);
    if (!dialog)
      return false;
    if (dialog->IsCancelled())
      return false;
    CFileItemPtr m_item = dialog->GetCurrentListItem();
    CMusicInfoTag& tag = *m_item->GetMusicInfoTag();
    CArtist& m_artist = dialog->GetArtist();
    CAlbum& m_album = dialog->GetAlbum();

    CGUIDialogProgress* dlgProgress = GetProgressDialog();
    CMusicDatabase database;
    database.Open();
    if (tag.GetType() == MediaTypeArtist)
    {
      ADDON::ScraperPtr scraper;
      if (!database.GetScraper(m_artist.idArtist, CONTENT_ARTISTS, scraper))
        return false;

      if (dlgProgress->IsCanceled())
        return false;
      database.ClearArtistLastScrapedTime(m_artist.idArtist);

      if (dlgProgress->IsCanceled())
        return false;
      CMusicInfoScanner scanner;
      if (scanner.UpdateArtistInfo(m_artist, scraper, true, dlgProgress) != CInfoScanner::INFO_ADDED)
        return false;
      else
        // Tell info dialog, so can show message
        dialog->SetScrapedInfo(true);

      if (dlgProgress->IsCanceled())
        return false;
      //That changed DB and m_artist, now update dialog item with new info and art
      tag.SetArtist(m_artist);
      CMusicDatabase::SetPropertiesFromArtist(*m_item, m_artist);

      // Fetch artist discography as scraped from online sources, but always
      // include all the albums in the music library
      dialog->SetDiscography(database);
    }
    else
    {
      // tag.GetType == MediaTypeAlbum
      ADDON::ScraperPtr scraper;
      if (!database.GetScraper(m_album.idAlbum, CONTENT_ALBUMS, scraper))
        return false;

      if (dlgProgress->IsCanceled())
        return false;
      database.ClearAlbumLastScrapedTime(m_album.idAlbum);

      if (dlgProgress->IsCanceled())
        return false;
      CMusicInfoScanner scanner;
      if (scanner.UpdateAlbumInfo(m_album, scraper, true, GetProgressDialog()) != CInfoScanner::INFO_ADDED)
        return false;
      else
        // Tell info dialog, so can show message
        dialog->SetScrapedInfo(true);

      if (dlgProgress->IsCanceled())
        return false;
      //That changed DB and m_album, now update dialog item with new info and art
      // Album songs are unchanged by refresh (even with Musicbrainz sync?)
      tag.SetAlbum(m_album);
      CMusicDatabase::SetPropertiesFromAlbum(*m_item, m_album);

      // Set the list of songs and related art
      dialog->SetSongs(m_album.songs);
    }
    database.Close();

    if (dlgProgress->IsCanceled())
      return false;
    /*
    Load current art (to CGUIListItem.m_art)
    For albums this includes related artist(s) art and artist fanart set as
    fallback album fanart.
    Clear item art first to ensure fresh not cached/partial art
    */
    m_item->ClearArt();
    CMusicThumbLoader loader;
    loader.LoadItem(m_item.get());

    if (dlgProgress->IsCanceled())
      return false;
    // Fill vector of possible art types with current art, when it exists,
    // for display on the art type selection dialog
    CFileItemList artlist;
    MUSIC_UTILS::FillArtTypesList(*m_item, artlist);
    dialog->SetArtTypeList(artlist);
    if (dialog->IsCancelled())
      return false;

    // Tell waiting MusicDialog that job is complete
    MarkFinished();
    return true;
  }