Esempio n. 1
0
void CPDF_CharPosList::Load(int nChars,
                            FX_DWORD* pCharCodes,
                            FX_FLOAT* pCharPos,
                            CPDF_Font* pFont,
                            FX_FLOAT FontSize) {
  m_pCharPos = FX_Alloc(FXTEXT_CHARPOS, nChars);
  m_nChars = 0;
  CPDF_CIDFont* pCIDFont = pFont->GetCIDFont();
  FX_BOOL bVertWriting = pCIDFont && pCIDFont->IsVertWriting();
  for (int iChar = 0; iChar < nChars; iChar++) {
    FX_DWORD CharCode =
        nChars == 1 ? (FX_DWORD)(uintptr_t)pCharCodes : pCharCodes[iChar];
    if (CharCode == (FX_DWORD)-1) {
      continue;
    }
    FX_BOOL bVert = FALSE;
    FXTEXT_CHARPOS& charpos = m_pCharPos[m_nChars++];
    if (pCIDFont) {
      charpos.m_bFontStyle = pCIDFont->IsFontStyleFromCharCode(CharCode);
    }
    charpos.m_GlyphIndex = pFont->GlyphFromCharCode(CharCode, &bVert);
#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_
    charpos.m_ExtGID = pFont->GlyphFromCharCodeExt(CharCode);
#endif
    if (!pFont->IsEmbedded() && pFont->GetFontType() != PDFFONT_CIDFONT) {
      charpos.m_FontCharWidth = pFont->GetCharWidthF(CharCode);
    } else {
      charpos.m_FontCharWidth = 0;
    }
    charpos.m_OriginX = iChar ? pCharPos[iChar - 1] : 0;
    charpos.m_OriginY = 0;
    charpos.m_bGlyphAdjust = FALSE;
    if (pCIDFont == NULL) {
      continue;
    }
    FX_WORD CID = pCIDFont->CIDFromCharCode(CharCode);
    if (bVertWriting) {
      charpos.m_OriginY = charpos.m_OriginX;
      charpos.m_OriginX = 0;
      short vx, vy;
      pCIDFont->GetVertOrigin(CID, vx, vy);
      charpos.m_OriginX -= FontSize * vx / 1000;
      charpos.m_OriginY -= FontSize * vy / 1000;
    }
    const uint8_t* pTransform = pCIDFont->GetCIDTransform(CID);
    if (pTransform && !bVert) {
      charpos.m_AdjustMatrix[0] = pCIDFont->CIDTransformToFloat(pTransform[0]);
      charpos.m_AdjustMatrix[2] = pCIDFont->CIDTransformToFloat(pTransform[2]);
      charpos.m_AdjustMatrix[1] = pCIDFont->CIDTransformToFloat(pTransform[1]);
      charpos.m_AdjustMatrix[3] = pCIDFont->CIDTransformToFloat(pTransform[3]);
      charpos.m_OriginX +=
          pCIDFont->CIDTransformToFloat(pTransform[4]) * FontSize;
      charpos.m_OriginY +=
          pCIDFont->CIDTransformToFloat(pTransform[5]) * FontSize;
      charpos.m_bGlyphAdjust = TRUE;
    }
  }
}
Esempio n. 2
0
void CPDF_CharPosList::Load(const std::vector<uint32_t>& charCodes,
                            const std::vector<FX_FLOAT>& charPos,
                            CPDF_Font* pFont,
                            FX_FLOAT FontSize) {
  int nChars = pdfium::CollectionSize<int>(charCodes);
  m_pCharPos = FX_Alloc(FXTEXT_CHARPOS, nChars);
  m_nChars = 0;
  CPDF_CIDFont* pCIDFont = pFont->AsCIDFont();
  bool bVertWriting = pCIDFont && pCIDFont->IsVertWriting();
  for (int iChar = 0; iChar < nChars; iChar++) {
    uint32_t CharCode = charCodes[iChar];
    if (CharCode == static_cast<uint32_t>(-1))
      continue;

    bool bVert = false;
    FXTEXT_CHARPOS& charpos = m_pCharPos[m_nChars++];
    if (pCIDFont)
      charpos.m_bFontStyle = true;

    charpos.m_GlyphIndex = pFont->GlyphFromCharCode(CharCode, &bVert);
    if (charpos.m_GlyphIndex != static_cast<uint32_t>(-1)) {
      charpos.m_FallbackFontPosition = -1;
    } else {
      charpos.m_FallbackFontPosition =
          pFont->FallbackFontFromCharcode(CharCode);
      charpos.m_GlyphIndex = pFont->FallbackGlyphFromCharcode(
          charpos.m_FallbackFontPosition, CharCode);
    }

// TODO(npm): Figure out how this affects m_ExtGID
#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_
    charpos.m_ExtGID = pFont->GlyphFromCharCodeExt(CharCode);
#endif
    if (!pFont->IsEmbedded() && !pFont->IsCIDFont())
      charpos.m_FontCharWidth = pFont->GetCharWidthF(CharCode);
    else
      charpos.m_FontCharWidth = 0;

    charpos.m_Origin = CFX_PointF(iChar ? charPos[iChar - 1] : 0, 0);
    charpos.m_bGlyphAdjust = false;
    if (!pCIDFont)
      continue;

    uint16_t CID = pCIDFont->CIDFromCharCode(CharCode);
    if (bVertWriting) {
      charpos.m_Origin = CFX_PointF(0, charpos.m_Origin.x);

      short vx;
      short vy;
      pCIDFont->GetVertOrigin(CID, vx, vy);
      charpos.m_Origin.x -= FontSize * vx / 1000;
      charpos.m_Origin.y -= FontSize * vy / 1000;
    }

    const uint8_t* pTransform = pCIDFont->GetCIDTransform(CID);
    if (pTransform && !bVert) {
      charpos.m_AdjustMatrix[0] = pCIDFont->CIDTransformToFloat(pTransform[0]);
      charpos.m_AdjustMatrix[2] = pCIDFont->CIDTransformToFloat(pTransform[2]);
      charpos.m_AdjustMatrix[1] = pCIDFont->CIDTransformToFloat(pTransform[1]);
      charpos.m_AdjustMatrix[3] = pCIDFont->CIDTransformToFloat(pTransform[3]);
      charpos.m_Origin.x +=
          pCIDFont->CIDTransformToFloat(pTransform[4]) * FontSize;
      charpos.m_Origin.y +=
          pCIDFont->CIDTransformToFloat(pTransform[5]) * FontSize;
      charpos.m_bGlyphAdjust = true;
    }
  }
}