int CLuaFunctionDefs::GetResourceGUIElement ( lua_State* luaVM ) { // Resource given? CResource* pResource = NULL; if ( lua_istype ( luaVM, 1, LUA_TLIGHTUSERDATA ) ) { pResource = lua_toresource ( luaVM, 1 ); } // No resource given, get this resource's root else if ( lua_istype ( luaVM, 1, LUA_TNONE ) ) { // Find our vm and get the root CLuaMain* pLuaMain = m_pLuaManager->GetVirtualMachine ( luaVM ); if ( pLuaMain ) { pResource = pLuaMain->GetResource (); } } else m_pScriptDebugging->LogBadPointer ( luaVM, "getResourceGUIElement", "resource", 1 ); // Did we get a resource? if ( pResource ) { // Grab the gui entity. If it exists, return it CClientEntity* pEntity = pResource->GetResourceGUIEntity (); if ( pEntity ) { lua_pushelement ( luaVM, pEntity ); return 1; } } else m_pScriptDebugging->LogBadType ( luaVM, "getResourceGUIElement" ); // Failed lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::GetResourceGUIElement ( lua_State* luaVM ) { // Verify arguments CResource* pResource = NULL; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pResource, NULL ); // No resource given, get this resource's root if ( pResource == NULL ) { // Find our vm and get the root CLuaMain* pLuaMain = m_pLuaManager->GetVirtualMachine ( luaVM ); if ( pLuaMain ) { pResource = pLuaMain->GetResource (); } } // Did we get a resource? if ( pResource ) { // Grab the gui entity. If it exists, return it CClientEntity* pEntity = pResource->GetResourceGUIEntity (); if ( pEntity ) { lua_pushelement ( luaVM, pEntity ); return 1; } } else m_pScriptDebugging->LogBadType ( luaVM ); // Failed lua_pushboolean ( luaVM, false ); return 1; }