bool CPanelPreferences::SaveSkinSettings() {
    CSkinManager* pSkinManager = wxGetApp().GetSkinManager();

    wxASSERT(pSkinManager);
    wxASSERT(wxDynamicCast(pSkinManager, CSkinManager));

    pSkinManager->ReloadSkin(m_strSkinSelector);

    return true;
}
Esempio n. 2
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void CSimpleFrame::OnSelectDefaultSkin( wxCommandEvent& WXUNUSED(event) ) {
    CSkinManager* pSkinManager = wxGetApp().GetSkinManager();

    wxASSERT(pSkinManager);
    wxASSERT(wxDynamicCast(pSkinManager, CSkinManager));

    // The "Default" skin menu item is localized, but 
    // the name of the default skin is not localized
    pSkinManager->ReloadSkin(pSkinManager->GetDefaultSkinName());
}
Esempio n. 3
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void CSimpleFrame::OnSelectSkin( wxCommandEvent& event ){
    CSkinManager *pSkinManager = wxGetApp().GetSkinManager();
    wxMenuItem *oldItem, *selectedItem;
    wxMenuBar *pMenuBar = GetMenuBar();
    int newSkinId = event.GetId();
    int oldSkinID;
    
    wxASSERT(pSkinManager);
    wxASSERT(wxDynamicCast(pSkinManager, CSkinManager));
    
    
    selectedItem = pMenuBar->FindItem(newSkinId);
    if (!selectedItem) return;

    wxString oldSkinName = pSkinManager->GetSelectedSkin();
    wxString newSkinName = selectedItem->GetItemLabelText();
    if (newSkinName == oldSkinName) return;

    if (oldSkinName == pSkinManager->GetDefaultSkinName()) {
        // The "Default" skin menu item is localized, but 
        // the name of the default skin is not localized
        oldSkinID = ID_SGDEFAULTSKINSELECTOR;
    } else {
        oldSkinID = m_pSubmenuSkins->FindItem(oldSkinName);
    }
    oldItem = m_pSubmenuSkins->FindItem(oldSkinID);
    if (oldItem) {
        oldItem->Check(false);
    }

    selectedItem->Check(true);
    pSkinManager->ReloadSkin(newSkinName);
    
    wxGetApp().SaveState();
    wxConfigBase::Get(FALSE)->Flush();
}