Esempio n. 1
0
	void CStateModule::Pop_State() {
		// Get the State obj
		CState* pCurState = Get_Current_State();
		
		if( !pCurState ) {
			Log(LOG_STATE, "No current state to pop in Pop_State()\n");
			return;
		}
		
		DLog(LOG_STATE, "Popping State %d\n", pCurState->GetStateID());
		
		// Stop the current State
		pCurState->Stop();
		
		// Pop it from the stack and delete
		m_StateStack.pop_back();
		delete pCurState;
		
		// Get the new current State
		pCurState = Get_Current_State();
		
		// Resume it
		pCurState->Resume();	
	}