Esempio n. 1
0
int CSndUList::pop(sockaddr*& addr, CPacket& pkt)
{
   CGuard listguard(m_ListLock);

   if (-1 == m_iLastEntry)
      return -1;

   // no pop until the next schedulled time
   uint64_t ts;
   CTimer::rdtsc(ts);
   if (ts < m_pHeap[0]->m_llTimeStamp)
      return -1;

   CUDT* u = m_pHeap[0]->m_pUDT;
   remove_(u);

   if (!u->m_bConnected || u->m_bBroken)
      return -1;

   // pack a packet from the socket
   if (u->packData(pkt, ts) <= 0)
      return -1;

   addr = u->m_pPeerAddr;

   // insert a new entry, ts is the next processing time
   if (ts > 0)
      insert_(ts, u);

   return 1;
}
Esempio n. 2
0
File: ccc.cpp Progetto: hanpfei/hudt
const CPerfMon* CCC::getPerfInfo() {
    try {
        CUDT* u = CUDT::getUDTHandle(m_UDT);
        if (NULL != u)
            u->sample(&m_PerfInfo, false);
    } catch (...) {
        return NULL;
    }

    return &m_PerfInfo;
}
Esempio n. 3
0
int CUDT::p2p_send(const UDTSOCKET u, const char* peername, const char* buf, int len)
{
	try
	{
		CUDT* udt = s_UDTUnited.lookup(u);
		return udt->send(buf, len);
	}
	catch (...)
	{
		return INVALID_SOCK;
	}
}
Esempio n. 4
0
int CUDT::send(UDTSOCKET u, const char* buf, int len, int flags)
{
	try
	{
		CUDT* udt = s_UDTUnited.lookup(u);
		return udt->send(buf, len);
	}
	catch (...)
	{
		return INVALID_SOCK;
	}
}
Esempio n. 5
0
UDTSOCKET CUDT::p2pConnect(const char* peername)
{
	try
	{
		UDTSOCKET u = s_UDTUnited.newSocket(AF_INET, SOCK_STREAM);
		CUDT* udt = s_UDTUnited.lookup(u);
		return udt->p2pConnect(u, peername, s_UDTUnited.m_p2ph);
	}
	catch (...)
	{
		return INVALID_SOCK;
	}
}
Esempio n. 6
0
   DWORD WINAPI CSndQueue::worker(LPVOID param)
#endif
{
   CSndQueue* self = (CSndQueue*)param;

   CPacket pkt;

   while (!self->m_bClosing)
   {
      uint64_t ts = self->m_pSndUList->getNextProcTime();

      if (ts > 0)
      {
         // wait until next processing time of the first socket on the list
         uint64_t currtime;
         CTimer::rdtsc(currtime);
         if (currtime < ts)
            self->m_pTimer->sleepto(ts);

         // it is time to process it, pop it out/remove from the list
         CUDT* u = self->m_pSndUList->pop();
         if ((NULL == u) || !u->m_bConnected || u->m_bBroken)
            continue;

         // pack a packet from the socket
         uint64_t ts;
         if (u->packData(pkt, ts) > 0)
            self->m_pChannel->sendto(u->m_pPeerAddr, pkt);

         // insert a new entry, ts is the next processing time
         if (ts > 0)
            self->m_pSndUList->insert(ts, u);
      }
      else
      {
         // wait here if there is no sockets with data to be sent
         #ifndef WIN32
            pthread_mutex_lock(&self->m_WindowLock);
            if (!self->m_bClosing && (self->m_pSndUList->m_iLastEntry < 0))
               pthread_cond_wait(&self->m_WindowCond, &self->m_WindowLock);
            pthread_mutex_unlock(&self->m_WindowLock);
         #else
            WaitForSingleObject(self->m_WindowCond, INFINITE);
         #endif
      }
   }

   return NULL;
}
Esempio n. 7
0
int64_t CUDT::recvfile(UDTSOCKET u, fstream& ofs, const int64_t& offset, const int64_t& size, const int& block)
{
   try
   {
      CUDT* udt = s_UDTUnited.lookup(u);
      return udt->recvfile(ofs, offset, size, block);
   }
   catch (CUDTException e)
   {
      s_UDTUnited.setError(new CUDTException(e));
      return ERROR;
   }
   catch (...)
   {
      s_UDTUnited.setError(new CUDTException(-1, 0, 0));
      return ERROR;
   }
}
Esempio n. 8
0
int CUDT::recvmsg(UDTSOCKET u, char* buf, int len)
{
   try
   {
      CUDT* udt = s_UDTUnited.lookup(u);
      return udt->recvmsg(buf, len);
   }
   catch (CUDTException e)
   {
      s_UDTUnited.setError(new CUDTException(e));
      return ERROR;
   }
   catch (...)
   {
      s_UDTUnited.setError(new CUDTException(-1, 0, 0));
      return ERROR;
   }
}
Esempio n. 9
0
int CUDT::perfmon(UDTSOCKET u, CPerfMon* perf, bool clear)
{
   try
   {
      CUDT* udt = s_UDTUnited.lookup(u);
      udt->sample(perf, clear);
      return 0;
   }
   catch (CUDTException e)
   {
      s_UDTUnited.setError(new CUDTException(e));
      return ERROR;
   }
   catch (...)
   {
      s_UDTUnited.setError(new CUDTException(-1, 0, 0));
      return ERROR;
   }
}
Esempio n. 10
0
int CUDT::setsockopt(UDTSOCKET u, int, UDTOpt optname, const void* optval, int optlen)
{
   try
   {
      CUDT* udt = s_UDTUnited.lookup(u);
      udt->setOpt(optname, optval, optlen);
      return 0;
   }
   catch (CUDTException e)
   {
      s_UDTUnited.setError(new CUDTException(e));
      return ERROR;
   }
   catch (...)
   {
      s_UDTUnited.setError(new CUDTException(-1, 0, 0));
      return ERROR;
   }
}
Esempio n. 11
0
int CUDT::sendmsg(UDTSOCKET u, const char* buf, int len, int ttl, bool inorder)
{
   try
   {
      CUDT* udt = s_UDTUnited.lookup(u);
      return udt->sendmsg((char*)buf, len, ttl, inorder);
   }
   catch (CUDTException e)
   {
      s_UDTUnited.setError(new CUDTException(e));
      return ERROR;
   }
   catch (bad_alloc&)
   {
      s_UDTUnited.setError(new CUDTException(3, 2, 0));
      return ERROR;
   }
   catch (...)
   {
      s_UDTUnited.setError(new CUDTException(-1, 0, 0));
      return ERROR;
   }
}
Esempio n. 12
0
void recethread::run()
{  
    if (m_iFolder == 0)
    {
        //udt = new CUDT();
        //connect(udt,SIGNAL(sendProgress(qint64,qint64)),this,SLOT(onSendProgress(qint64,qint64)));

       // get size information

        int iContent = 3;
        char content[iContent+1];
        if (UDT::ERROR == UDT::recv(m_handle, content, iContent, 0))
        {
           qDebug() << "recv: " << UDT::getlasterror().getErrorMessage() << endl;
           return ;
        }
        else
        {
              qDebug()<< "receive file or directory request success";
             content[iContent] = '\0';

            char *strContent = new char[iContent+1];
            memset(strContent,0,iContent+1);
            memcpy(strContent, content, iContent);

            if (0 == strcmp(strContent, "FCS"))
            {
                qDebug() << "receive FCS";
            }
            else
            {
                return;
            }

        }


         if (UDT::ERROR == UDT::recv(m_handle, (char*)&size, sizeof(uint64_t), 0))
         {
             qDebug() << "handle: " << m_handle;
             qDebug() << "send: " << UDT::getlasterror().getErrorMessage() << endl;
             //qDebug() << "receive file size success";
             return;
         }

         if (size < 0)
         {
            return;
         }

         qDebug() << "receive file size : " << size;


        std::fstream ofs(m_strFileName.toStdString().c_str(), std::ios::out | std::ios::binary | std::ios::trunc);
        int64_t recvsize;
        int64_t offset = 0;

        CUDT *udt = CUDT::getUdt(m_handle);
        udt->setFolderSize(size);
        connect(udt,SIGNAL(sendProgress(qint64,double)),this,SLOT(onSendProgress(qint64,double)));

        if (UDT::ERROR == (recvsize = udt->recvfile(ofs, offset, size)))
        {
            QString str = UDT::getlasterror().getErrorMessage();
            //cout << "recvfile: " << UDT::getlasterror().getErrorMessage() << endl;
            //return -1;
        }

        emit sendSuccess();

        UDT::close(m_handle);

        ofs.close();
    }
Esempio n. 13
0
   DWORD WINAPI CRcvQueue::worker(LPVOID param)
#endif
{
   CRcvQueue* self = (CRcvQueue*)param;

   sockaddr* addr = (AF_INET == self->m_UnitQueue.m_iIPversion) ? (sockaddr*) new sockaddr_in : (sockaddr*) new sockaddr_in6;
   CUDT* u = NULL;
   int32_t id;

   while (!self->m_bClosing)
   {
      #ifdef NO_BUSY_WAITING
         self->m_pTimer->tick();
      #endif

      // check waiting list, if new socket, insert it to the list
      while (self->ifNewEntry())
      {
         CUDT* ne = self->getNewEntry();
         if (NULL != ne)
         {
            self->m_pRcvUList->insert(ne);
            self->m_pHash->insert(ne->m_SocketID, ne);
         }
      }

      // find next available slot for incoming packet
      CUnit* unit = self->m_UnitQueue.getNextAvailUnit();
      if (NULL == unit)
      {
         // no space, skip this packet
         CPacket temp;
         temp.m_pcData = new char[self->m_iPayloadSize];
         temp.setLength(self->m_iPayloadSize);
         self->m_pChannel->recvfrom(addr, temp);
         delete [] temp.m_pcData;
         goto TIMER_CHECK;
      }

      unit->m_Packet.setLength(self->m_iPayloadSize);

      // reading next incoming packet, recvfrom returns -1 is nothing has been received
      if (self->m_pChannel->recvfrom(addr, unit->m_Packet) < 0)
         goto TIMER_CHECK;

      id = unit->m_Packet.m_iID;

      // ID 0 is for connection request, which should be passed to the listening socket or rendezvous sockets
      if (0 == id)
      {
         if (NULL != self->m_pListener)
            self->m_pListener->listen(addr, unit->m_Packet);
         else if (NULL != (u = self->m_pRendezvousQueue->retrieve(addr, id)))
         {
            // asynchronous connect: call connect here
            // otherwise wait for the UDT socket to retrieve this packet
            if (!u->m_bSynRecving)
               u->connect(unit->m_Packet);
            else
               self->storePkt(id, unit->m_Packet.clone());
         }
      }
      else if (id > 0)
      {
         if (NULL != (u = self->m_pHash->lookup(id)))
         {
            if (CIPAddress::ipcmp(addr, u->m_pPeerAddr, u->m_iIPversion))
            {
               if (u->m_bConnected && !u->m_bBroken && !u->m_bClosing)
               {
                  if (0 == unit->m_Packet.getFlag())
                     u->processData(unit);
                  else
                     u->processCtrl(unit->m_Packet);

                  u->checkTimers();
                  self->m_pRcvUList->update(u);
               } else{//cout<<"CCBroken"<<endl;
                     }
            }
         }
         else if (NULL != (u = self->m_pRendezvousQueue->retrieve(addr, id)))
         {
            if (!u->m_bSynRecving)
               u->connect(unit->m_Packet);
            else
               self->storePkt(id, unit->m_Packet.clone());
         } else {
                //cout<<"CCBroekn"<<endl;
                }
      }

TIMER_CHECK:
      // take care of the timing event for all UDT sockets

      uint64_t currtime;
      CTimer::rdtsc(currtime);

      CRNode* ul = self->m_pRcvUList->m_pUList;
	  #ifdef INCAST
      uint64_t ctime = currtime - 1000 * CTimer::getCPUFrequency();
	  #else
      uint64_t ctime = currtime - 10000 * CTimer::getCPUFrequency();
	  #endif
      while ((NULL != ul) && (ul->m_llTimeStamp < ctime))
      {
         CUDT* u = ul->m_pUDT;

         if (u->m_bConnected && !u->m_bBroken && !u->m_bClosing)
         {
            u->checkTimers();
            self->m_pRcvUList->update(u);
         }
         else
         {
            // the socket must be removed from Hash table first, then RcvUList
            self->m_pHash->remove(u->m_SocketID);
            self->m_pRcvUList->remove(u);
            u->m_pRNode->m_bOnList = false;
         }

         ul = self->m_pRcvUList->m_pUList;
      }

      // Check connection requests status for all sockets in the RendezvousQueue.
      self->m_pRendezvousQueue->updateConnStatus();
   }

   if (AF_INET == self->m_UnitQueue.m_iIPversion)
      delete (sockaddr_in*)addr;
   else
      delete (sockaddr_in6*)addr;

   #ifndef WIN32
      return NULL;
   #else
      SetEvent(self->m_ExitCond);
      return 0;
   #endif
}
Esempio n. 14
0
   DWORD WINAPI CRcvQueue::worker(LPVOID param)
#endif
{
   CRcvQueue* self = (CRcvQueue*)param;

   CUnit temp;
   temp.m_Packet.m_pcData = new char[self->m_iPayloadSize];
   sockaddr* addr = (AF_INET == self->m_UnitQueue.m_iIPversion) ? (sockaddr*) new sockaddr_in : (sockaddr*) new sockaddr_in6;

   while (!self->m_bClosing)
   {
      #ifdef NO_BUSY_WAITING
         self->m_pTimer->tick();
      #endif

      // check waiting list, if new socket, insert it to the list
      if (self->ifNewEntry())
      {
         CUDT* ne = self->getNewEntry();
         if (NULL != ne)
         {
            self->m_pRcvUList->insert(ne);
            self->m_pHash->insert(ne->m_SocketID, ne);
         }
      }

      // find next available slot for incoming packet
      CUnit* unit = self->m_UnitQueue.getNextAvailUnit();
      if (NULL == unit)
         unit = &temp;

      unit->m_Packet.setLength(self->m_iPayloadSize);

      CUDT* u = NULL;
      int32_t id;

      // reading next incoming packet
      if (self->m_pChannel->recvfrom(addr, unit->m_Packet) <= 0)
         goto TIMER_CHECK;
      if (unit == &temp)
         goto TIMER_CHECK;

      id = unit->m_Packet.m_iID;

      // ID 0 is for connection request, which should be passed to the listening socket or rendezvous sockets
      if (0 == id)
      {
         if (NULL != self->m_pListener)
            ((CUDT*)self->m_pListener)->listen(addr, unit->m_Packet);
         else if (self->m_pRendezvousQueue->retrieve(addr, id, ((CHandShake*)unit->m_Packet.m_pcData)->m_iID, u))
         {
            if (u->m_bConnected && !u->m_bBroken)
               u->processCtrl(unit->m_Packet);
            else
               self->storePkt(id, unit->m_Packet.clone());
         }
      }
      else if (id > 0)
      {
         if (NULL != (u = self->m_pHash->lookup(id)))
         {
            if (u->m_bConnected && !u->m_bBroken)
            {
               if (0 == unit->m_Packet.getFlag())
                  u->processData(unit);
               else
                  u->processCtrl(unit->m_Packet);

               u->checkTimers();
               self->m_pRcvUList->update(u);
            }
         }
         else
            self->storePkt(id, unit->m_Packet.clone());
      }

TIMER_CHECK:
      // take care of the timing event for all UDT sockets

      CRNode* ul = self->m_pRcvUList->m_pUList;
      uint64_t currtime;
      CTimer::rdtsc(currtime);
      uint64_t ctime = currtime - 100000 * CTimer::getCPUFrequency();

      while ((NULL != ul) && (ul->m_llTimeStamp < ctime))
      {
         CUDT* u = ul->m_pUDT;

         u->checkTimers();

         if (u->m_bConnected && !u->m_bBroken)
            self->m_pRcvUList->update(u);
         else
         {
            // the socket must be removed from Hash table first, then RcvUList
            self->m_pHash->remove(u->m_SocketID);
            self->m_pRcvUList->remove(u);
         }

         ul = self->m_pRcvUList->m_pUList;
      }
   }

   delete [] temp.m_Packet.m_pcData;
   if (AF_INET == self->m_UnitQueue.m_iIPversion)
      delete (sockaddr_in*)addr;
   else
      delete (sockaddr_in6*)addr;

   return NULL;
}