void CellFactory::handleObjectReady(Object* object,DispatchClient* client) { InLoadingContainer* ilc = _getObject(object->getParentId()); if (! ilc) {//Crashbug fix: http://paste.swganh.org/viewp.php?id=20100627114151-8f7df7f74013af71c0d0b00bc240770d LOG(warning) << "Could not locate InLoadingContainer for object parent id [" << object->getParentId() << "]"; return; } CellObject* cell = dynamic_cast<CellObject*>(ilc->mObject); gWorldManager->addObject(object,true); switch(object->getType()) { case ObjType_NPC: case ObjType_Creature: { CreatureObject* creature = dynamic_cast<CreatureObject*>(object); if(creature->getCreoGroup() == CreoGroup_Shuttle) gWorldManager->addShuttle(dynamic_cast<Shuttle*>(creature)); } break; case ObjType_Tangible: { PlayerStructureTerminal* terminal = dynamic_cast<PlayerStructureTerminal*>(object); if(terminal) { terminal->setStructure(cell->getParentId()); } } break; case ObjType_Building: case ObjType_Cell: case ObjType_DraftSchematic: case ObjType_Structure: case ObjType_Intangible: case ObjType_Lair: case ObjType_Mission: case ObjType_None: case ObjType_NonPersistant: case ObjType_Player: case ObjType_Region: case ObjType_Waypoint: default: break; } auto permissions_objects_ = gObjectManager->GetPermissionsMap(); object->SetPermissions(permissions_objects_.find(swganh::object::DEFAULT_PERMISSION)->second.get());//CREATURE_PERMISSION gObjectManager->LoadSlotsForObject(object); cell->InitializeObject(object); cell->incLoad(); //LOG(info) << "cellFactory::handleObjectReady -> cell load stuff" << object->getId() << "for " << cell->getId(); //LOG(info) << "loadcount : " << cell->getLoadCount() << " : count : " << cell->getLoad(); if(cell->getLoadCount() == cell->getLoad()) { //LOG(info) << "cellFactory::handleObjectReady -> cell done " << cell->getId(); if(!(_removeFromObjectLoadMap(cell->getId()))) LOG(warning) << "Failed removing object from loadmap"; ilc->mOfCallback->handleObjectReady(cell,ilc->mClient); mILCPool.free(ilc); } }
void CellFactory::handleObjectReady(Object* object,DispatchClient* client) { InLoadingContainer* ilc = _getObject(object->getParentId()); if (! ilc) {//Crashbug fix: http://paste.swganh.org/viewp.php?id=20100627114151-8f7df7f74013af71c0d0b00bc240770d gLogger->log(LogManager::WARNING,"CellFactory::handleObjectReady could not locate ILC for objectParentId:%I64u",object->getParentId()); return; } CellObject* cell = dynamic_cast<CellObject*>(ilc->mObject); gWorldManager->addObject(object,true); switch(object->getType()) { case ObjType_NPC: case ObjType_Creature: { CreatureObject* creature = dynamic_cast<CreatureObject*>(object); if(creature->getCreoGroup() == CreoGroup_Shuttle) gWorldManager->addShuttle(dynamic_cast<Shuttle*>(creature)); } break; case ObjType_Tangible: { PlayerStructureTerminal* terminal = dynamic_cast<PlayerStructureTerminal*>(object); if(terminal) { terminal->setStructure(cell->getParentId()); } } break; case ObjType_Building: case ObjType_Cell: case ObjType_DraftSchematic: case ObjType_Structure: case ObjType_Intangible: case ObjType_Lair: case ObjType_Mission: case ObjType_None: case ObjType_NonPersistant: case ObjType_Player: case ObjType_Region: case ObjType_Waypoint: default: break; } cell->addObjectSecure(object); if(cell->getLoadCount() == cell->getObjects()->size()) { if(!(_removeFromObjectLoadMap(cell->getId()))) gLogger->log(LogManager::DEBUG,"CellFactory: Failed removing object from loadmap"); ilc->mOfCallback->handleObjectReady(cell,ilc->mClient); mILCPool.free(ilc); } }