Esempio n. 1
0
static void
PrivateAutoCompleteMembers (StackFrame *frame,
                            const std::string &partial_member_name,
                            const std::string &partial_path,
                            const std::string &prefix_path, // Anything that has been resolved already will be in here
                            const ClangASTType& clang_type,
                            StringList &matches,
                            bool &word_complete)
{

    // We are in a type parsing child members
    const uint32_t num_bases = clang_type.GetNumDirectBaseClasses();
    
    if (num_bases > 0)
    {
        for (uint32_t i = 0; i < num_bases; ++i)
        {
            ClangASTType base_class_type (clang_type.GetDirectBaseClassAtIndex (i, nullptr));
            
            PrivateAutoCompleteMembers (frame,
                                        partial_member_name,
                                        partial_path,
                                        prefix_path,
                                        base_class_type.GetCanonicalType(),
                                        matches,
                                        word_complete);
        }
    }

    const uint32_t num_vbases = clang_type.GetNumVirtualBaseClasses();
    
    if (num_vbases > 0)
    {
        for (uint32_t i = 0; i < num_vbases; ++i)
        {
            ClangASTType vbase_class_type (clang_type.GetVirtualBaseClassAtIndex(i,nullptr));
            
            PrivateAutoCompleteMembers (frame,
                                        partial_member_name,
                                        partial_path,
                                        prefix_path,
                                        vbase_class_type.GetCanonicalType(),
                                        matches,
                                        word_complete);
        }
    }

    // We are in a type parsing child members
    const uint32_t num_fields = clang_type.GetNumFields();
    
    if (num_fields > 0)
    {
        for (uint32_t i = 0; i < num_fields; ++i)
        {
            std::string member_name;
            
            ClangASTType member_clang_type = clang_type.GetFieldAtIndex (i, member_name, nullptr, nullptr, nullptr);
            
            if (partial_member_name.empty() ||
                member_name.find(partial_member_name) == 0)
            {
                if (member_name == partial_member_name)
                {
                    PrivateAutoComplete (frame,
                                         partial_path,
                                         prefix_path + member_name, // Anything that has been resolved already will be in here
                                         member_clang_type.GetCanonicalType(),
                                         matches,
                                         word_complete);
                }
                else
                {
                    matches.AppendString (prefix_path + member_name);
                }
            }
        }
    }
}
Esempio n. 2
0
ValueObjectSP
ABISysV_ppc::GetReturnValueObjectImpl (Thread &thread, ClangASTType &return_clang_type) const
{
    ValueObjectSP return_valobj_sp;

    if (!return_clang_type)
        return return_valobj_sp;

    ExecutionContext exe_ctx (thread.shared_from_this());
    return_valobj_sp = GetReturnValueObjectSimple(thread, return_clang_type);
    if (return_valobj_sp)
        return return_valobj_sp;

    RegisterContextSP reg_ctx_sp = thread.GetRegisterContext();
    if (!reg_ctx_sp)
        return return_valobj_sp;

    const size_t bit_width = return_clang_type.GetBitSize(&thread);
    if (return_clang_type.IsAggregateType())
    {
        Target *target = exe_ctx.GetTargetPtr();
        bool is_memory = true;
        if (bit_width <= 128)
        {
            ByteOrder target_byte_order = target->GetArchitecture().GetByteOrder();
            DataBufferSP data_sp (new DataBufferHeap(16, 0));
            DataExtractor return_ext (data_sp,
                                      target_byte_order,
                                      target->GetArchitecture().GetAddressByteSize());

            const RegisterInfo *r3_info = reg_ctx_sp->GetRegisterInfoByName("r3", 0);
            const RegisterInfo *rdx_info = reg_ctx_sp->GetRegisterInfoByName("rdx", 0);

            RegisterValue r3_value, rdx_value;
            reg_ctx_sp->ReadRegister (r3_info, r3_value);
            reg_ctx_sp->ReadRegister (rdx_info, rdx_value);

            DataExtractor r3_data, rdx_data;

            r3_value.GetData(r3_data);
            rdx_value.GetData(rdx_data);

            uint32_t fp_bytes = 0;       // Tracks how much of the xmm registers we've consumed so far
            uint32_t integer_bytes = 0;  // Tracks how much of the r3/rds registers we've consumed so far

            const uint32_t num_children = return_clang_type.GetNumFields ();

            // Since we are in the small struct regime, assume we are not in memory.
            is_memory = false;

            for (uint32_t idx = 0; idx < num_children; idx++)
            {
                std::string name;
                uint64_t field_bit_offset = 0;
                bool is_signed;
                bool is_complex;
                uint32_t count;

                ClangASTType field_clang_type = return_clang_type.GetFieldAtIndex (idx, name, &field_bit_offset, NULL, NULL);
                const size_t field_bit_width = field_clang_type.GetBitSize(&thread);

                // If there are any unaligned fields, this is stored in memory.
                if (field_bit_offset % field_bit_width != 0)
                {
                    is_memory = true;
                    break;
                }

                uint32_t field_byte_width = field_bit_width/8;
                uint32_t field_byte_offset = field_bit_offset/8;


                DataExtractor *copy_from_extractor = NULL;
                uint32_t       copy_from_offset    = 0;

                if (field_clang_type.IsIntegerType (is_signed) || field_clang_type.IsPointerType ())
                {
                    if (integer_bytes < 8)
                    {
                        if (integer_bytes + field_byte_width <= 8)
                        {
                            // This is in RAX, copy from register to our result structure:
                            copy_from_extractor = &r3_data;
                            copy_from_offset = integer_bytes;
                            integer_bytes += field_byte_width;
                        }
                        else
                        {
                            // The next field wouldn't fit in the remaining space, so we pushed it to rdx.
                            copy_from_extractor = &rdx_data;
                            copy_from_offset = 0;
                            integer_bytes = 8 + field_byte_width;

                        }
                    }
                    else if (integer_bytes + field_byte_width <= 16)
                    {
                        copy_from_extractor = &rdx_data;
                        copy_from_offset = integer_bytes - 8;
                        integer_bytes += field_byte_width;
                    }
                    else
                    {
                        // The last field didn't fit.  I can't see how that would happen w/o the overall size being
                        // greater than 16 bytes.  For now, return a NULL return value object.
                        return return_valobj_sp;
                    }
                }
                else if (field_clang_type.IsFloatingPointType (count, is_complex))
                {
                    // Structs with long doubles are always passed in memory.
                    if (field_bit_width == 128)
                    {
                        is_memory = true;
                        break;
                    }
                    else if (field_bit_width == 64)
                    {
                        copy_from_offset = 0;
                        fp_bytes += field_byte_width;
                    }
                    else if (field_bit_width == 32)
                    {
                        // This one is kind of complicated.  If we are in an "eightbyte" with another float, we'll
                        // be stuffed into an xmm register with it.  If we are in an "eightbyte" with one or more ints,
                        // then we will be stuffed into the appropriate GPR with them.
                        bool in_gpr;
                        if (field_byte_offset % 8 == 0)
                        {
                            // We are at the beginning of one of the eightbytes, so check the next element (if any)
                            if (idx == num_children - 1)
                                in_gpr = false;
                            else
                            {
                                uint64_t next_field_bit_offset = 0;
                                ClangASTType next_field_clang_type = return_clang_type.GetFieldAtIndex (idx + 1,
                                                                                                        name,
                                                                                                        &next_field_bit_offset,
                                                                                                        NULL,
                                                                                                        NULL);
                                if (next_field_clang_type.IsIntegerType (is_signed))
                                    in_gpr = true;
                                else
                                {
                                    copy_from_offset = 0;
                                    in_gpr = false;
                                }
                            }

                        }
                        else if (field_byte_offset % 4 == 0)
                        {
                            // We are inside of an eightbyte, so see if the field before us is floating point:
                            // This could happen if somebody put padding in the structure.
                            if (idx == 0)
                                in_gpr = false;
                            else
                            {
                                uint64_t prev_field_bit_offset = 0;
                                ClangASTType prev_field_clang_type = return_clang_type.GetFieldAtIndex (idx - 1,
                                                                                                        name,
                                                                                                        &prev_field_bit_offset,
                                                                                                        NULL,
                                                                                                        NULL);
                                if (prev_field_clang_type.IsIntegerType (is_signed))
                                    in_gpr = true;
                                else
                                {
                                    copy_from_offset = 4;
                                    in_gpr = false;
                                }
                            }

                        }
                        else
                        {
                            is_memory = true;
                            continue;
                        }

                        // Okay, we've figured out whether we are in GPR or XMM, now figure out which one.
                        if (in_gpr)
                        {
                            if (integer_bytes < 8)
                            {
                                // This is in RAX, copy from register to our result structure:
                                copy_from_extractor = &r3_data;
                                copy_from_offset = integer_bytes;
                                integer_bytes += field_byte_width;
                            }
                            else
                            {
                                copy_from_extractor = &rdx_data;
                                copy_from_offset = integer_bytes - 8;
                                integer_bytes += field_byte_width;
                            }
                        }
                        else
                        {
                            fp_bytes += field_byte_width;
                        }
                    }
                }

                // These two tests are just sanity checks.  If I somehow get the
                // type calculation wrong above it is better to just return nothing
                // than to assert or crash.
                if (!copy_from_extractor)
                    return return_valobj_sp;
                if (copy_from_offset + field_byte_width > copy_from_extractor->GetByteSize())
                    return return_valobj_sp;

                copy_from_extractor->CopyByteOrderedData (copy_from_offset,
                                                          field_byte_width,
                                                          data_sp->GetBytes() + field_byte_offset,
                                                          field_byte_width,
                                                          target_byte_order);
            }

            if (!is_memory)
            {
                // The result is in our data buffer.  Let's make a variable object out of it:
                return_valobj_sp = ValueObjectConstResult::Create (&thread,
                                                                   return_clang_type,
                                                                   ConstString(""),
                                                                   return_ext);
            }
        }


        // FIXME: This is just taking a guess, r3 may very well no longer hold the return storage location.
        // If we are going to do this right, when we make a new frame we should check to see if it uses a memory
        // return, and if we are at the first instruction and if so stash away the return location.  Then we would
        // only return the memory return value if we know it is valid.

        if (is_memory)
        {
            unsigned r3_id = reg_ctx_sp->GetRegisterInfoByName("r3", 0)->kinds[eRegisterKindLLDB];
            lldb::addr_t storage_addr = (uint64_t)thread.GetRegisterContext()->ReadRegisterAsUnsigned(r3_id, 0);
            return_valobj_sp = ValueObjectMemory::Create (&thread,
                                                          "",
                                                          Address (storage_addr, NULL),
                                                          return_clang_type);
        }
    }

    return return_valobj_sp;
}