void initPropRanges(Ranges &propRanges, const ColorRanges &ranges, int p) { propRanges.clear(); int min = ranges.min(p); int max = ranges.max(p); int mind = min - max, maxd = max - min; if (p < 3) { // alpha channel first for (int pp = 0; pp < p; pp++) { propRanges.push_back(std::make_pair(ranges.min(pp), ranges.max(pp))); // pixels on previous planes } if (ranges.numPlanes()>3) propRanges.push_back(std::make_pair(ranges.min(3), ranges.max(3))); // pixel on alpha plane } //if (p<1 || p>2) propRanges.push_back(std::make_pair(0,2)); // median predictor: which of the three values is the median? if (p==1 || p==2) propRanges.push_back(std::make_pair(ranges.min(0)-ranges.max(0),ranges.max(0)-ranges.min(0))); // luma prediction miss propRanges.push_back(std::make_pair(mind,maxd)); // neighbor A - neighbor B (top-bottom or left-right) propRanges.push_back(std::make_pair(mind,maxd)); // top/left prediction miss (previous pixel) propRanges.push_back(std::make_pair(mind,maxd)); // left/top prediction miss (other direction) propRanges.push_back(std::make_pair(mind,maxd)); // bottom/right prediction miss propRanges.push_back(std::make_pair(min,max)); // guess // propRanges.push_back(std::make_pair(mind,maxd)); // left - topleft // propRanges.push_back(std::make_pair(mind,maxd)); // topleft - top // if (p == 0 || p > 2) // propRanges.push_back(std::make_pair(mind,maxd)); // top - topright if (p != 2) { propRanges.push_back(std::make_pair(mind,maxd)); // toptop - top propRanges.push_back(std::make_pair(mind,maxd)); // leftleft - left } }
ColorVal min(int p) const { switch(p) { case 0: return 0; case 1: return -maximum; case 2: return -maximum; default: return ranges->min(p); }; }
void initPropRanges_scanlines(Ranges &propRanges, const ColorRanges &ranges, int p) { propRanges.clear(); int min = ranges.min(p); int max = ranges.max(p); int mind = min - max, maxd = max - min; if (p < 3) { for (int pp = 0; pp < p; pp++) { propRanges.push_back(std::make_pair(ranges.min(pp), ranges.max(pp))); // pixels on previous planes } if (ranges.numPlanes()>3) propRanges.push_back(std::make_pair(ranges.min(3), ranges.max(3))); // pixel on alpha plane } propRanges.push_back(std::make_pair(min,max)); // guess (median of 3) propRanges.push_back(std::make_pair(0,2)); // which predictor was it propRanges.push_back(std::make_pair(mind,maxd)); propRanges.push_back(std::make_pair(mind,maxd)); propRanges.push_back(std::make_pair(mind,maxd)); propRanges.push_back(std::make_pair(mind,maxd)); propRanges.push_back(std::make_pair(mind,maxd)); }
void initPropRanges(Ranges &propRanges, const ColorRanges &ranges, int p) { propRanges.clear(); int min = ranges.min(p); int max = ranges.max(p); int mind = min - max, maxd = max - min; if (p < 3) { // alpha channel first for (int pp = 0; pp < p; pp++) { propRanges.push_back(std::make_pair(ranges.min(pp), ranges.max(pp))); // pixels on previous planes } if (ranges.numPlanes()>3) propRanges.push_back(std::make_pair(ranges.min(3), ranges.max(3))); // pixel on alpha plane } propRanges.push_back(std::make_pair(mind,maxd)); // neighbor A - neighbor B (top-bottom or left-right) propRanges.push_back(std::make_pair(min,max)); // guess (median of 3) propRanges.push_back(std::make_pair(0,2)); // which predictor was it propRanges.push_back(std::make_pair(mind,maxd)); propRanges.push_back(std::make_pair(mind,maxd)); propRanges.push_back(std::make_pair(mind,maxd)); if (p < 2 || p >= 3) { propRanges.push_back(std::make_pair(mind,maxd)); propRanges.push_back(std::make_pair(mind,maxd)); } }
ColorVal min(int p) const override { return ranges->min(p); }
ColorVal min(int p) const { if (p<3) return 0; else return ranges->min(p); }
ColorVal min(int p) const { return ranges->min(p); }
ColorVal min(int p) const { assert(p<numPlanes()); return std::max(ranges->min(p), bounds[p].first); }
ColorVal min(int p) const { if (p<3) return ranges->min(p); else if (p==3) return alpha_min; else return 0; }
void minmax(const int p, const prevPlanes &pp, ColorVal &minv, ColorVal &maxv) const override { if (p==0 || p>2) { minv = min(p); maxv = max(p); } else { minv = ranges->min(permutation[p])-pp[0]; maxv = ranges->max(permutation[p])-pp[0]; } }
ColorVal max(int p) const override { if (p==0 || p>2) return ranges->max(permutation[p]); else return ranges->max(permutation[p])-ranges->min(permutation[0]); }
ColorVal min(int p) const override { return ranges->min(permutation[p]); }
void invData(Images& images) const override { ColorVal pixel[5]; for (Image& image : images) { for (int p=0; p<ranges->numPlanes(); p++) image.undo_make_constant_plane(p); for (uint32_t r=0; r<image.rows(); r++) { for (uint32_t c=0; c<image.cols(); c++) { for (int p=0; p<ranges->numPlanes(); p++) pixel[p] = image(p,r,c); for (int p=0; p<ranges->numPlanes(); p++) image.set(permutation[p],r,c, pixel[p]); image.set(permutation[0],r,c, pixel[0]); if (!subtract) { for (int p=1; p<ranges->numPlanes(); p++) image.set(permutation[p],r,c, pixel[p]); } else { for (int p=1; p<3 && p<ranges->numPlanes(); p++) image.set(permutation[p],r,c, CLAMP(pixel[p] + pixel[0], ranges->min(permutation[p]), ranges->max(permutation[p]))); for (int p=3; p<ranges->numPlanes(); p++) image.set(permutation[p],r,c, pixel[p]); } } } } }