void EditProfileDialog::showColorSchemeEditor(bool isNewScheme) { QModelIndexList selected = _ui->colorSchemeList->selectionModel()->selectedIndexes(); QAbstractItemModel* model = _ui->colorSchemeList->model(); const ColorScheme* colors = 0; if ( !selected.isEmpty() ) colors = model->data(selected.first(),Qt::UserRole+1).value<const ColorScheme*>(); else colors = ColorSchemeManager::instance()->defaultColorScheme(); Q_ASSERT(colors); KDialog* dialog = new KDialog(this); if ( isNewScheme ) dialog->setCaption(i18n("New Color Scheme")); else dialog->setCaption(i18n("Edit Color Scheme")); ColorSchemeEditor* editor = new ColorSchemeEditor; dialog->setMainWidget(editor); editor->setup(colors); if ( isNewScheme ) editor->setDescription(i18n("New Color Scheme")); if ( dialog->exec() == QDialog::Accepted ) { ColorScheme* newScheme = new ColorScheme(*editor->colorScheme()); // if this is a new color scheme, pick a name based on the description if ( isNewScheme ) newScheme->setName(newScheme->description()); ColorSchemeManager::instance()->addColorScheme( newScheme ); updateColorSchemeList(true); preview(Profile::ColorScheme,newScheme->name()); } }
ColorScheme::ColorScheme(const ColorScheme& other) : _table(0) , _randomTable(0) , _opacity(other._opacity) , _wallpaper(other._wallpaper) { setName(other.name()); setDescription(other.description()); if (other._table != 0) { for (int i = 0 ; i < TABLE_COLORS ; i++) setColorTableEntry(i, other._table[i]); } if (other._randomTable != 0) { for (int i = 0 ; i < TABLE_COLORS ; i++) { const RandomizationRange& range = other._randomTable[i]; setRandomizationRange(i, range.hue, range.saturation, range.value); } } }