void Grid::removeDBIfExists(const DBConfig& database) { scoped_lock l(_lock); map<string, DBConfigPtr>::iterator it = _databases.find(database.getName()); if (it != _databases.end() && it->second.get() == &database) { _databases.erase(it); log() << "erased database " << database.getName() << " from local registry" << endl; } else { log() << database.getName() << "already erased from local registry" << endl; } }
bool run(const char *ns, BSONObj& cmdObj, string& errmsg, BSONObjBuilder& result, bool){ string dbName = getDBName( ns ); string collection = cmdObj.firstElement().valuestrsafe(); string fullns = dbName + "." + collection; DBConfig * conf = grid.getDBConfig( dbName , false ); if ( ! conf || ! conf->isShardingEnabled() || ! conf->isSharded( fullns ) ){ return passthrough( conf , cmdObj , result ); } ChunkManager * cm = conf->getChunkManager( fullns ); massert( "how could chunk manager be null!" , cm ); vector<Chunk*> chunks; cm->getChunksForQuery( chunks , BSONObj() ); set<BSONObj,BSONObjCmp> all; int size = 32; for ( vector<Chunk*>::iterator i = chunks.begin() ; i != chunks.end() ; i++ ){ Chunk * c = *i; ScopedDbConnection conn( c->getShard() ); BSONObj res; bool ok = conn->runCommand( conf->getName() , cmdObj , res ); conn.done(); if ( ! ok ){ result.appendElements( res ); return false; } BSONObjIterator it( res["values"].embeddedObjectUserCheck() ); while ( it.more() ){ BSONElement nxt = it.next(); BSONObjBuilder temp(32); temp.appendAs( nxt , "x" ); all.insert( temp.obj() ); } } BSONObjBuilder b( size ); int n=0; for ( set<BSONObj,BSONObjCmp>::iterator i = all.begin() ; i != all.end(); i++ ){ b.appendAs( i->firstElement() , b.numStr( n++ ).c_str() ); } result.appendArray( "values" , b.obj() ); result.append( "ok" , 1 ); return true; }