void DIALOG_GRAPHIC_ITEM_PROPERTIES::initDlg( ) /**************************************************************************/ /* Initialize messages and values in text control, * according to the item parameters values */ { SetFocus(); m_StandardButtonsSizerOK->SetDefault(); // Set unit symbol wxStaticText * texts_unit[] = { m_StartPointXUnit, m_StartPointYUnit, m_EndPointXUnit, m_EndPointYUnit, m_ThicknessTextUnit, m_DefaulThicknessTextUnit, NULL }; for( int ii = 0; ; ii++ ) { if( texts_unit[ii] == NULL ) break; texts_unit[ii]->SetLabel( GetAbbreviatedUnitsLabel() ); } wxString msg; // Change texts according to the segment shape: switch ( m_Item->GetShape() ) { case S_CIRCLE: m_StartPointXLabel->SetLabel(_("Center X")); m_StartPointYLabel->SetLabel(_("Center Y")); m_EndPointXLabel->SetLabel(_("Point X")); m_EndPointYLabel->SetLabel(_("Point Y")); m_Angle_Text->Show(false); m_Angle_Ctrl->Show(false); m_AngleUnit->Show(false); break; case S_ARC: m_StartPointXLabel->SetLabel(_("Center X")); m_StartPointYLabel->SetLabel(_("Center Y")); m_EndPointXLabel->SetLabel(_("Start Point X")); m_EndPointYLabel->SetLabel(_("Start Point Y")); msg << m_Item->GetAngle(); m_Angle_Ctrl->SetValue(msg); break; default: m_Angle_Text->Show(false); m_Angle_Ctrl->Show(false); m_AngleUnit->Show(false); break; } PutValueInLocalUnits( *m_Center_StartXCtrl, m_Item->GetStart().x, m_parent->GetInternalUnits() ); PutValueInLocalUnits( *m_Center_StartYCtrl, m_Item->GetStart().y, m_parent->GetInternalUnits() ); PutValueInLocalUnits( *m_EndX_Radius_Ctrl, m_Item->GetEnd().x, m_parent->GetInternalUnits() ); PutValueInLocalUnits( *m_EndY_Ctrl, m_Item->GetEnd().y, m_parent->GetInternalUnits() ); PutValueInLocalUnits( *m_ThicknessCtrl, m_Item->GetWidth(), m_parent->GetInternalUnits() ); int thickness; if( m_Item->GetLayer() == EDGE_N ) thickness = m_brdSettings.m_EdgeSegmentWidth; else thickness = m_brdSettings.m_DrawSegmentWidth; PutValueInLocalUnits( *m_DefaultThicknessCtrl, thickness, m_parent->GetInternalUnits() ); for( int layer=FIRST_NO_COPPER_LAYER; layer <= LAST_NO_COPPER_LAYER; ++layer ) { m_LayerSelectionCtrl->Append( m_parent->GetBoard()->GetLayerName( layer ) ); } int layer = m_Item->GetLayer(); // Control: if ( layer < FIRST_NO_COPPER_LAYER ) layer = FIRST_NO_COPPER_LAYER; if ( layer > LAST_NO_COPPER_LAYER ) layer = LAST_NO_COPPER_LAYER; m_LayerSelectionCtrl->SetSelection( layer - FIRST_NO_COPPER_LAYER ); }
/** * Function PlaceCells * Initialize the matrix routing by setting obstacles for each occupied cell * a cell set to HOLE is an obstacle for tracks and vias * a cell set to VIA_IMPOSSIBLE is an obstacle for vias only. * a cell set to CELL_is_EDGE is a frontier. * Tracks and vias having the same net code as net_code are skipped * (htey do not are obstacles) * * For single-sided Routing 1: * BOTTOM side is used, and Route_Layer_BOTTOM = Route_Layer_TOP * * If flag == FORCE_PADS: all pads will be put in matrix as obstacles. */ void PlaceCells( BOARD* aPcb, int net_code, int flag ) { int ux0 = 0, uy0 = 0, ux1, uy1, dx, dy; int marge, via_marge; LAYER_MSK layerMask; // use the default NETCLASS? NETCLASS* nc = aPcb->m_NetClasses.GetDefault(); int trackWidth = nc->GetTrackWidth(); int clearance = nc->GetClearance(); int viaSize = nc->GetViaDiameter(); marge = clearance + (trackWidth / 2); via_marge = clearance + (viaSize / 2); // Place PADS on matrix routing: for( unsigned i = 0; i < aPcb->GetPadCount(); ++i ) { D_PAD* pad = aPcb->GetPad( i ); if( net_code != pad->GetNet() || (flag & FORCE_PADS) ) { ::PlacePad( pad, HOLE, marge, WRITE_CELL ); } ::PlacePad( pad, VIA_IMPOSSIBLE, via_marge, WRITE_OR_CELL ); } // Place outlines of modules on matrix routing, if they are on a copper layer // or on the edge layer TRACK tmpSegm( NULL ); // A dummy track used to create segments. for( MODULE* module = aPcb->m_Modules; module; module = module->Next() ) { for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item->Next() ) { switch( item->Type() ) { case PCB_MODULE_EDGE_T: { EDGE_MODULE* edge = (EDGE_MODULE*) item; tmpSegm.SetLayer( edge->GetLayer() ); if( tmpSegm.GetLayer() == EDGE_N ) tmpSegm.SetLayer( UNDEFINED_LAYER ); tmpSegm.SetStart( edge->GetStart() ); tmpSegm.SetEnd( edge->GetEnd() ); tmpSegm.SetShape( edge->GetShape() ); tmpSegm.SetWidth( edge->GetWidth() ); tmpSegm.m_Param = edge->GetAngle(); tmpSegm.SetNet( -1 ); TraceSegmentPcb( &tmpSegm, HOLE, marge, WRITE_CELL ); TraceSegmentPcb( &tmpSegm, VIA_IMPOSSIBLE, via_marge, WRITE_OR_CELL ); } break; default: break; } } } // Place board outlines and texts on copper layers: for( BOARD_ITEM* item = aPcb->m_Drawings; item; item = item->Next() ) { switch( item->Type() ) { case PCB_LINE_T: { DRAWSEGMENT* DrawSegm; int type_cell = HOLE; DrawSegm = (DRAWSEGMENT*) item; tmpSegm.SetLayer( DrawSegm->GetLayer() ); if( DrawSegm->GetLayer() == EDGE_N ) { tmpSegm.SetLayer( UNDEFINED_LAYER ); type_cell |= CELL_is_EDGE; } tmpSegm.SetStart( DrawSegm->GetStart() ); tmpSegm.SetEnd( DrawSegm->GetEnd() ); tmpSegm.SetShape( DrawSegm->GetShape() ); tmpSegm.SetWidth( DrawSegm->GetWidth() ); tmpSegm.m_Param = DrawSegm->GetAngle(); tmpSegm.SetNet( -1 ); TraceSegmentPcb( &tmpSegm, type_cell, marge, WRITE_CELL ); } break; case PCB_TEXT_T: { TEXTE_PCB* PtText; PtText = (TEXTE_PCB*) item; if( PtText->GetText().Length() == 0 ) break; EDA_RECT textbox = PtText->GetTextBox( -1 ); ux0 = textbox.GetX(); uy0 = textbox.GetY(); dx = textbox.GetWidth(); dy = textbox.GetHeight(); /* Put bounding box (rectangle) on matrix */ dx /= 2; dy /= 2; ux1 = ux0 + dx; uy1 = uy0 + dy; ux0 -= dx; uy0 -= dy; layerMask = GetLayerMask( PtText->GetLayer() ); TraceFilledRectangle( ux0 - marge, uy0 - marge, ux1 + marge, uy1 + marge, PtText->GetOrientation(), layerMask, HOLE, WRITE_CELL ); TraceFilledRectangle( ux0 - via_marge, uy0 - via_marge, ux1 + via_marge, uy1 + via_marge, PtText->GetOrientation(), layerMask, VIA_IMPOSSIBLE, WRITE_OR_CELL ); } break; default: break; } } /* Put tracks and vias on matrix */ for( TRACK* track = aPcb->m_Track; track; track = track->Next() ) { if( net_code == track->GetNet() ) continue; TraceSegmentPcb( track, HOLE, marge, WRITE_CELL ); TraceSegmentPcb( track, VIA_IMPOSSIBLE, via_marge, WRITE_OR_CELL ); } }
bool DIALOG_GRAPHIC_ITEM_PROPERTIES::TransferDataToWindow() { // Set unit symbol wxStaticText* texts_unit[] = { m_StartPointXUnit, m_StartPointYUnit, m_EndPointXUnit, m_EndPointYUnit, m_ThicknessTextUnit, m_DefaulThicknessTextUnit, }; for( size_t ii = 0; ii < DIM( texts_unit ); ii++ ) { texts_unit[ii]->SetLabel( GetAbbreviatedUnitsLabel() ); } wxString msg; // Change texts according to the segment shape: switch( m_item->GetShape() ) { case S_CIRCLE: SetTitle( _( "Circle Properties" ) ); m_StartPointXLabel->SetLabel( _( "Center X:" ) ); m_StartPointYLabel->SetLabel( _( "Center Y:" ) ); m_EndPointXLabel->SetLabel( _( "Point X:" ) ); m_EndPointYLabel->SetLabel( _( "Point Y:" ) ); m_AngleText->Show( false ); m_AngleCtrl->Show( false ); m_AngleUnit->Show( false ); break; case S_ARC: SetTitle( _( "Arc Properties" ) ); m_StartPointXLabel->SetLabel( _( "Center X:" ) ); m_StartPointYLabel->SetLabel( _( "Center Y:" ) ); m_EndPointXLabel->SetLabel( _( "Start Point X:" ) ); m_EndPointYLabel->SetLabel( _( "Start Point Y:" ) ); m_AngleValue = m_item->GetAngle() / 10.0; break; case S_SEGMENT: SetTitle( _( "Line Segment Properties" ) ); // Fall through. default: m_AngleText->Show( false ); m_AngleCtrl->Show( false ); m_AngleUnit->Show( false ); break; } PutValueInLocalUnits( *m_Center_StartXCtrl, m_item->GetStart().x ); PutValueInLocalUnits( *m_Center_StartYCtrl, m_item->GetStart().y ); PutValueInLocalUnits( *m_EndX_Radius_Ctrl, m_item->GetEnd().x ); PutValueInLocalUnits( *m_EndY_Ctrl, m_item->GetEnd().y ); PutValueInLocalUnits( *m_ThicknessCtrl, m_item->GetWidth() ); int thickness; if( m_item->GetLayer() == Edge_Cuts ) thickness = m_brdSettings.m_EdgeSegmentWidth; else thickness = m_brdSettings.m_DrawSegmentWidth; PutValueInLocalUnits( *m_DefaultThicknessCtrl, thickness ); // Configure the layers list selector m_LayerSelectionCtrl->SetLayersHotkeys( false ); m_LayerSelectionCtrl->SetLayerSet( LSET::AllCuMask() ); m_LayerSelectionCtrl->SetBoardFrame( m_parent ); m_LayerSelectionCtrl->Resync(); if( m_LayerSelectionCtrl->SetLayerSelection( m_item->GetLayer() ) < 0 ) { wxMessageBox( _( "This item was on an unknown layer.\n" "It has been moved to the drawings layer. Please fix it." ) ); m_LayerSelectionCtrl->SetLayerSelection( Dwgs_User ); } return DIALOG_GRAPHIC_ITEM_PROPERTIES_BASE::TransferDataToWindow(); }
int DRAWING_TOOL::PlaceDXF( const TOOL_EVENT& aEvent ) { if( !m_frame->GetModel() ) return 0; DIALOG_DXF_IMPORT dlg( m_frame ); int dlgResult = dlg.ShowModal(); const std::list<BOARD_ITEM*>& list = dlg.GetImportedItems(); if( dlgResult != wxID_OK || list.empty() ) return 0; VECTOR2I cursorPos = m_controls->GetCursorPosition(); VECTOR2I delta = cursorPos - list.front()->GetPosition(); // Add a VIEW_GROUP that serves as a preview for the new item SELECTION preview( m_view ); BOARD_COMMIT commit( m_frame ); // Build the undo list & add items to the current view for( auto item : list ) { assert( item->Type() == PCB_LINE_T || item->Type() == PCB_TEXT_T ); preview.Add( item ); } BOARD_ITEM* firstItem = preview.Front(); m_view->Add( &preview ); m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); m_controls->ShowCursor( true ); m_controls->SetSnapping( true ); SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::DXF ); Activate(); // Main loop: keep receiving events while( OPT_TOOL_EVENT evt = Wait() ) { cursorPos = m_controls->GetCursorPosition(); if( evt->IsMotion() ) { delta = cursorPos - firstItem->GetPosition(); for( auto item : preview ) item->Move( wxPoint( delta.x, delta.y ) ); m_view->Update( &preview ); } else if( evt->Category() == TC_COMMAND ) { // TODO it should be handled by EDIT_TOOL, so add items and select? if( evt->IsAction( &COMMON_ACTIONS::rotate ) ) { for( auto item : preview ) item->Rotate( wxPoint( cursorPos.x, cursorPos.y ), m_frame->GetRotationAngle() ); m_view->Update( &preview ); } else if( evt->IsAction( &COMMON_ACTIONS::flip ) ) { for( auto item : preview ) item->Flip( wxPoint( cursorPos.x, cursorPos.y ) ); m_view->Update( &preview ); } else if( evt->IsCancel() || evt->IsActivate() ) { preview.FreeItems(); break; } } else if ( evt->IsClick( BUT_RIGHT ) ) { showContextMenu(); } else if( evt->IsClick( BUT_LEFT ) ) { // Place the drawing BOARD_ITEM_CONTAINER* parent = m_frame->GetModel(); for( auto item : preview ) { if( m_editModules ) { // Modules use different types for the same things, // so we need to convert imported items to appropriate classes. BOARD_ITEM* converted = NULL; switch( item->Type() ) { case PCB_TEXT_T: { TEXTE_PCB* text = static_cast<TEXTE_PCB*>( item ); TEXTE_MODULE* textMod = new TEXTE_MODULE( (MODULE*) parent ); // Assignment operator also copies the item PCB_TEXT_T type, // so it cannot be added to a module which handles PCB_MODULE_TEXT_T textMod->SetPosition( text->GetPosition() ); textMod->SetText( text->GetText() ); textMod->SetSize( text->GetSize() ); textMod->SetThickness( text->GetThickness() ); textMod->SetOrientation( text->GetOrientation() ); textMod->SetTextPosition( text->GetTextPosition() ); textMod->SetSize( text->GetSize() ); textMod->SetMirrored( text->IsMirrored() ); textMod->SetAttributes( text->GetAttributes() ); textMod->SetItalic( text->IsItalic() ); textMod->SetBold( text->IsBold() ); textMod->SetHorizJustify( text->GetHorizJustify() ); textMod->SetVertJustify( text->GetVertJustify() ); textMod->SetMultilineAllowed( text->IsMultilineAllowed() ); converted = textMod; break; } case PCB_LINE_T: { DRAWSEGMENT* seg = static_cast<DRAWSEGMENT*>( item ); EDGE_MODULE* modSeg = new EDGE_MODULE( (MODULE*) parent ); // Assignment operator also copies the item PCB_LINE_T type, // so it cannot be added to a module which handles PCB_MODULE_EDGE_T modSeg->SetWidth( seg->GetWidth() ); modSeg->SetStart( seg->GetStart() ); modSeg->SetEnd( seg->GetEnd() ); modSeg->SetAngle( seg->GetAngle() ); modSeg->SetShape( seg->GetShape() ); modSeg->SetType( seg->GetType() ); modSeg->SetBezControl1( seg->GetBezControl1() ); modSeg->SetBezControl2( seg->GetBezControl2() ); modSeg->SetBezierPoints( seg->GetBezierPoints() ); modSeg->SetPolyPoints( seg->GetPolyPoints() ); converted = modSeg; break; } default: assert( false ); break; } if( converted ) converted->SetLayer( item->GetLayer() ); delete item; item = converted; } if( item ) commit.Add( item ); } commit.Push( _( "Place a DXF drawing" ) ); break; } } preview.Clear(); m_controls->ShowCursor( false ); m_controls->SetSnapping( false ); m_controls->SetAutoPan( false ); m_controls->CaptureCursor( false ); m_view->Remove( &preview ); return 0; }
void DIALOG_GRAPHIC_ITEM_PROPERTIES::initDlg() { m_StandardButtonsSizerOK->SetDefault(); // Set unit symbol wxStaticText* texts_unit[] = { m_StartPointXUnit, m_StartPointYUnit, m_EndPointXUnit, m_EndPointYUnit, m_ThicknessTextUnit, m_DefaulThicknessTextUnit, NULL }; for( int ii = 0; ; ii++ ) { if( texts_unit[ii] == NULL ) break; texts_unit[ii]->SetLabel( GetAbbreviatedUnitsLabel() ); } wxString msg; // Change texts according to the segment shape: switch( m_item->GetShape() ) { case S_CIRCLE: SetTitle( _( "Circle Properties" ) ); m_StartPointXLabel->SetLabel( _( "Center X" ) ); m_StartPointYLabel->SetLabel( _( "Center Y" ) ); m_EndPointXLabel->SetLabel( _( "Point X" ) ); m_EndPointYLabel->SetLabel( _( "Point Y" ) ); m_Angle_Text->Show( false ); m_Angle_Ctrl->Show( false ); m_AngleUnit->Show( false ); break; case S_ARC: SetTitle( _( "Arc Properties" ) ); m_StartPointXLabel->SetLabel( _( "Center X" ) ); m_StartPointYLabel->SetLabel( _( "Center Y" ) ); m_EndPointXLabel->SetLabel( _( "Start Point X" ) ); m_EndPointYLabel->SetLabel( _( "Start Point Y" ) ); // Here the angle is a double, but the UI is still working with integers. msg << int( m_item->GetAngle() ); m_Angle_Ctrl->SetValue( msg ); break; case S_SEGMENT: SetTitle( _( "Line Segment Properties" ) ); // Fall through. default: m_Angle_Text->Show( false ); m_Angle_Ctrl->Show( false ); m_AngleUnit->Show( false ); break; } PutValueInLocalUnits( *m_Center_StartXCtrl, m_item->GetStart().x ); PutValueInLocalUnits( *m_Center_StartYCtrl, m_item->GetStart().y ); PutValueInLocalUnits( *m_EndX_Radius_Ctrl, m_item->GetEnd().x ); PutValueInLocalUnits( *m_EndY_Ctrl, m_item->GetEnd().y ); PutValueInLocalUnits( *m_ThicknessCtrl, m_item->GetWidth() ); int thickness; if( m_item->GetLayer() == Edge_Cuts ) thickness = m_brdSettings.m_EdgeSegmentWidth; else thickness = m_brdSettings.m_DrawSegmentWidth; PutValueInLocalUnits( *m_DefaultThicknessCtrl, thickness ); // Configure the layers list selector m_LayerSelectionCtrl->SetLayersHotkeys( false ); m_LayerSelectionCtrl->SetLayerSet( LSET::AllCuMask() ); m_LayerSelectionCtrl->SetBoardFrame( m_parent ); m_LayerSelectionCtrl->Resync(); if( m_LayerSelectionCtrl->SetLayerSelection( m_item->GetLayer() ) < 0 ) { wxMessageBox( _( "This item was on an unknown layer.\n" "It has been moved to the drawings layer. Please fix it." ) ); m_LayerSelectionCtrl->SetLayerSelection( Dwgs_User ); } }
/** * Function ConvertOutlineToPolygon * build a polygon (with holes) from a DRAWSEGMENT list, which is expected to be * a outline, therefore a closed main outline with perhaps closed inner outlines. * These closed inner outlines are considered as holes in the main outline * @param aSegList the initial list of drawsegments (only lines, circles and arcs). * @param aPolygons will contain the complex polygon. * @param aTolerance is the max distance between points that is still accepted as connected (internal units) * @param aErrorText is a wxString to return error message. * @param aErrorLocation is the optional position of the error in the outline */ bool ConvertOutlineToPolygon( std::vector<DRAWSEGMENT*>& aSegList, SHAPE_POLY_SET& aPolygons, wxString* aErrorText, unsigned int aTolerance, wxPoint* aErrorLocation ) { if( aSegList.size() == 0 ) return true; wxString msg; // Make a working copy of aSegList, because the list is modified during calculations std::vector< DRAWSEGMENT* > segList = aSegList; DRAWSEGMENT* graphic; wxPoint prevPt; // Find edge point with minimum x, this should be in the outer polygon // which will define the perimeter Edge.Cuts polygon. wxPoint xmin = wxPoint( INT_MAX, 0 ); int xmini = 0; for( size_t i = 0; i < segList.size(); i++ ) { graphic = (DRAWSEGMENT*) segList[i]; switch( graphic->GetShape() ) { case S_SEGMENT: { if( graphic->GetStart().x < xmin.x ) { xmin = graphic->GetStart(); xmini = i; } if( graphic->GetEnd().x < xmin.x ) { xmin = graphic->GetEnd(); xmini = i; } } break; case S_ARC: // Freerouter does not yet understand arcs, so approximate // an arc with a series of short lines and put those // line segments into the !same! PATH. { wxPoint pstart = graphic->GetArcStart(); wxPoint center = graphic->GetCenter(); double angle = -graphic->GetAngle(); double radius = graphic->GetRadius(); int steps = GetArcToSegmentCount( radius, ARC_LOW_DEF, angle / 10.0 ); wxPoint pt; for( int step = 1; step<=steps; ++step ) { double rotation = ( angle * step ) / steps; pt = pstart; RotatePoint( &pt, center, rotation ); if( pt.x < xmin.x ) { xmin = pt; xmini = i; } } } break; case S_CIRCLE: { wxPoint pt = graphic->GetCenter(); // pt has minimum x point pt.x -= graphic->GetRadius(); // when the radius <= 0, this is a mal-formed circle. Skip it if( graphic->GetRadius() > 0 && pt.x < xmin.x ) { xmin = pt; xmini = i; } } break; case S_CURVE: { graphic->RebuildBezierToSegmentsPointsList( graphic->GetWidth() ); for( unsigned int jj = 0; jj < graphic->GetBezierPoints().size(); jj++ ) { wxPoint pt = graphic->GetBezierPoints()[jj]; if( pt.x < xmin.x ) { xmin = pt; xmini = i; } } } break; case S_POLYGON: { const auto poly = graphic->GetPolyShape(); MODULE* module = aSegList[0]->GetParentModule(); double orientation = module ? module->GetOrientation() : 0.0; VECTOR2I offset = module ? module->GetPosition() : VECTOR2I( 0, 0 ); for( auto iter = poly.CIterate(); iter; iter++ ) { auto pt = *iter; RotatePoint( pt, orientation ); pt += offset; if( pt.x < xmin.x ) { xmin.x = pt.x; xmin.y = pt.y; xmini = i; } } } break; default: break; } } // Grab the left most point, assume its on the board's perimeter, and see if we // can put enough graphics together by matching endpoints to formulate a cohesive // polygon. graphic = (DRAWSEGMENT*) segList[xmini]; // The first DRAWSEGMENT is in 'graphic', ok to remove it from 'items' segList.erase( segList.begin() + xmini ); // Output the Edge.Cuts perimeter as circle or polygon. if( graphic->GetShape() == S_CIRCLE ) { int steps = GetArcToSegmentCount( graphic->GetRadius(), ARC_LOW_DEF, 360.0 ); TransformCircleToPolygon( aPolygons, graphic->GetCenter(), graphic->GetRadius(), steps ); } else if( graphic->GetShape() == S_POLYGON ) { MODULE* module = graphic->GetParentModule(); // NULL for items not in footprints double orientation = module ? module->GetOrientation() : 0.0; VECTOR2I offset = module ? module->GetPosition() : VECTOR2I( 0, 0 ); aPolygons.NewOutline(); for( auto it = graphic->GetPolyShape().CIterate( 0 ); it; it++ ) { auto pt = *it; RotatePoint( pt, orientation ); pt += offset; aPolygons.Append( pt ); } } else { // Polygon start point. Arbitrarily chosen end of the // segment and build the poly from here. wxPoint startPt = wxPoint( graphic->GetEnd() ); prevPt = graphic->GetEnd(); aPolygons.NewOutline(); aPolygons.Append( prevPt ); // Do not append the other end point yet of this 'graphic', this first // 'graphic' might be an arc or a curve. for(;;) { switch( graphic->GetShape() ) { case S_SEGMENT: { wxPoint nextPt; // Use the line segment end point furthest away from // prevPt as we assume the other end to be ON prevPt or // very close to it. if( close_st( prevPt, graphic->GetStart(), graphic->GetEnd() ) ) nextPt = graphic->GetEnd(); else nextPt = graphic->GetStart(); aPolygons.Append( nextPt ); prevPt = nextPt; } break; case S_ARC: // We do not support arcs in polygons, so approximate // an arc with a series of short lines and put those // line segments into the !same! PATH. { wxPoint pstart = graphic->GetArcStart(); wxPoint pend = graphic->GetArcEnd(); wxPoint pcenter = graphic->GetCenter(); double angle = -graphic->GetAngle(); double radius = graphic->GetRadius(); int steps = GetArcToSegmentCount( radius, ARC_LOW_DEF, angle / 10.0 ); if( !close_enough( prevPt, pstart, aTolerance ) ) { wxASSERT( close_enough( prevPt, graphic->GetArcEnd(), aTolerance ) ); angle = -angle; std::swap( pstart, pend ); } wxPoint nextPt; for( int step = 1; step<=steps; ++step ) { double rotation = ( angle * step ) / steps; nextPt = pstart; RotatePoint( &nextPt, pcenter, rotation ); aPolygons.Append( nextPt ); } prevPt = nextPt; } break; case S_CURVE: // We do not support Bezier curves in polygons, so approximate // with a series of short lines and put those // line segments into the !same! PATH. { wxPoint nextPt; bool reverse = false; // Use the end point furthest away from // prevPt as we assume the other end to be ON prevPt or // very close to it. if( close_st( prevPt, graphic->GetStart(), graphic->GetEnd() ) ) nextPt = graphic->GetEnd(); else { nextPt = graphic->GetStart(); reverse = true; } if( reverse ) { for( int jj = graphic->GetBezierPoints().size()-1; jj >= 0; jj-- ) aPolygons.Append( graphic->GetBezierPoints()[jj] ); } else { for( size_t jj = 0; jj < graphic->GetBezierPoints().size(); jj++ ) aPolygons.Append( graphic->GetBezierPoints()[jj] ); } prevPt = nextPt; } break; default: if( aErrorText ) { msg.Printf( "Unsupported DRAWSEGMENT type %s.", BOARD_ITEM::ShowShape( graphic->GetShape() ) ); *aErrorText << msg << "\n"; } if( aErrorLocation ) *aErrorLocation = graphic->GetPosition(); return false; } // Get next closest segment. graphic = findPoint( prevPt, segList, aTolerance ); // If there are no more close segments, check if the board // outline polygon can be closed. if( !graphic ) { if( close_enough( startPt, prevPt, aTolerance ) ) { // Close the polygon back to start point // aPolygons.Append( startPt ); // not needed } else { if( aErrorText ) { msg.Printf( _( "Unable to find segment with an endpoint of (%s, %s)." ), StringFromValue( MILLIMETRES, prevPt.x, true ), StringFromValue( MILLIMETRES, prevPt.y, true ) ); *aErrorText << msg << "\n"; } if( aErrorLocation ) *aErrorLocation = prevPt; return false; } break; } } } while( segList.size() ) { // emit a signal layers keepout for every interior polygon left... int hole = aPolygons.NewHole(); graphic = (DRAWSEGMENT*) segList[0]; segList.erase( segList.begin() ); // Both circles and polygons on the edge cuts layer are closed items that // do not connect to other elements, so we process them independently if( graphic->GetShape() == S_POLYGON ) { MODULE* module = graphic->GetParentModule(); // NULL for items not in footprints double orientation = module ? module->GetOrientation() : 0.0; VECTOR2I offset = module ? module->GetPosition() : VECTOR2I( 0, 0 ); for( auto it = graphic->GetPolyShape().CIterate(); it; it++ ) { auto val = *it; RotatePoint( val, orientation ); val += offset; aPolygons.Append( val, -1, hole ); } } else if( graphic->GetShape() == S_CIRCLE ) { // make a circle by segments; wxPoint center = graphic->GetCenter(); double angle = 3600.0; wxPoint start = center; int radius = graphic->GetRadius(); int steps = GetArcToSegmentCount( radius, ARC_LOW_DEF, 360.0 ); wxPoint nextPt; start.x += radius; for( int step = 0; step < steps; ++step ) { double rotation = ( angle * step ) / steps; nextPt = start; RotatePoint( &nextPt.x, &nextPt.y, center.x, center.y, rotation ); aPolygons.Append( nextPt, -1, hole ); } } else { // Polygon start point. Arbitrarily chosen end of the // segment and build the poly from here. wxPoint startPt( graphic->GetEnd() ); prevPt = graphic->GetEnd(); aPolygons.Append( prevPt, -1, hole ); // do not append the other end point yet, this first 'graphic' might be an arc for(;;) { switch( graphic->GetShape() ) { case S_SEGMENT: { wxPoint nextPt; // Use the line segment end point furthest away from // prevPt as we assume the other end to be ON prevPt or // very close to it. if( close_st( prevPt, graphic->GetStart(), graphic->GetEnd() ) ) { nextPt = graphic->GetEnd(); } else { nextPt = graphic->GetStart(); } prevPt = nextPt; aPolygons.Append( prevPt, -1, hole ); } break; case S_ARC: // Freerouter does not yet understand arcs, so approximate // an arc with a series of short lines and put those // line segments into the !same! PATH. { wxPoint pstart = graphic->GetArcStart(); wxPoint pend = graphic->GetArcEnd(); wxPoint pcenter = graphic->GetCenter(); double angle = -graphic->GetAngle(); int radius = graphic->GetRadius(); int steps = GetArcToSegmentCount( radius, ARC_LOW_DEF, angle / 10.0 ); if( !close_enough( prevPt, pstart, aTolerance ) ) { wxASSERT( close_enough( prevPt, graphic->GetArcEnd(), aTolerance ) ); angle = -angle; std::swap( pstart, pend ); } wxPoint nextPt; for( int step = 1; step <= steps; ++step ) { double rotation = ( angle * step ) / steps; nextPt = pstart; RotatePoint( &nextPt, pcenter, rotation ); aPolygons.Append( nextPt, -1, hole ); } prevPt = nextPt; } break; case S_CURVE: // We do not support Bezier curves in polygons, so approximate // with a series of short lines and put those // line segments into the !same! PATH. { wxPoint nextPt; bool reverse = false; // Use the end point furthest away from // prevPt as we assume the other end to be ON prevPt or // very close to it. if( close_st( prevPt, graphic->GetStart(), graphic->GetEnd() ) ) nextPt = graphic->GetEnd(); else { nextPt = graphic->GetStart(); reverse = true; } if( reverse ) { for( int jj = graphic->GetBezierPoints().size()-1; jj >= 0; jj-- ) aPolygons.Append( graphic->GetBezierPoints()[jj], -1, hole ); } else { for( size_t jj = 0; jj < graphic->GetBezierPoints().size(); jj++ ) aPolygons.Append( graphic->GetBezierPoints()[jj], -1, hole ); } prevPt = nextPt; } break; default: if( aErrorText ) { msg.Printf( "Unsupported DRAWSEGMENT type %s.", BOARD_ITEM::ShowShape( graphic->GetShape() ) ); *aErrorText << msg << "\n"; } if( aErrorLocation ) *aErrorLocation = graphic->GetPosition(); return false; } // Get next closest segment. graphic = findPoint( prevPt, segList, aTolerance ); // If there are no more close segments, check if polygon // can be closed. if( !graphic ) { if( close_enough( startPt, prevPt, aTolerance ) ) { // Close the polygon back to start point // aPolygons.Append( startPt, -1, hole ); // not needed } else { if( aErrorText ) { msg.Printf( _( "Unable to find segment with an endpoint of (%s, %s)." ), StringFromValue( MILLIMETRES, prevPt.x, true ), StringFromValue( MILLIMETRES, prevPt.y, true ) ); *aErrorText << msg << "\n"; } if( aErrorLocation ) *aErrorLocation = prevPt; return false; } break; } } } } return true; }