Esempio n. 1
0
void DateTime::add(DateTime dateTime)
{
    this->timeStamp += dateTime.GetTimeStamp();
    this->fractionalTimeStamp += dateTime.GetFractionalTimestamp();

    // Adjust fractional part to be less that 1
    this->timeStamp += (long)floor(this->fractionalTimeStamp);
    this->fractionalTimeStamp -= (float)floor(this->fractionalTimeStamp);
}
Esempio n. 2
0
//Returns 0 if DateTimes are equal
//Returns -1 if t1 > target object (this)
//Returns 1 if target object (this) > t1
//If timeStamps are equal, fractional timestamps are compared
int DateTime::CompareTo(DateTime t1) {
    // fractional_timestamp is guaranteed to be less that 1 which allows simplified comparison below
    if ( this->timeStamp == t1.GetTimeStamp() ) {
        // Timestamps are equal; must compare fractional part.
        if (this->fractionalTimeStamp < t1.GetFractionalTimestamp())
        {
            return -1;
        }
        else if (this->fractionalTimeStamp > t1.GetFractionalTimestamp())
        {
            return 1;
        }
        else
        {
            return 0;
        }
    }
    else if ( this->timeStamp > t1.GetTimeStamp() ) {
        return 1;
    }
    else {
        return -1;
    }
}
Esempio n. 3
0
bool DateTime::Equals(DateTime dateTime)
{
    return( ( ( this->timeStamp == dateTime.GetTimeStamp() ) &&  ( this->fractionalTimeStamp == dateTime.GetFractionalTimestamp() ) ) );
}