Esempio n. 1
0
void SystemState::drawSegment(const Geometry2d::Segment& line, const QColor& qc,
                              const QString& layer) {
    DebugPath* dbg = logFrame->add_debug_paths();
    dbg->set_layer(findDebugLayer(layer));
    *dbg->add_points() = line.pt[0];
    *dbg->add_points() = line.pt[1];
    dbg->set_color(color(qc));
}
Esempio n. 2
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void SystemState::drawPolygon(const Geometry2d::Point* pts, int n,
                              const QColor& qc, const QString& layer) {
    DebugPath* dbg = logFrame->add_debug_polygons();
    dbg->set_layer(findDebugLayer(layer));
    for (int i = 0; i < n; ++i) {
        *dbg->add_points() = pts[i];
    }
    dbg->set_color(color(qc));
}
Esempio n. 3
0
void SystemState::drawPolygon(const std::vector<Geometry2d::Point>& pts, const QColor &qc, const QString &layer)
{
	DebugPath *dbg = logFrame->add_debug_polygons();
	dbg->set_layer(findDebugLayer(layer));
	for (size_t i = 0; i < pts.size(); ++i)
	{
		*dbg->add_points() = pts[i];
	}
	dbg->set_color(color(qc));
}