std::vector<std::string> CSettingsLanguages::LoadLanguages(int *languageSelect) { DirList dirList; std::string appLanguage(CSettings::getValueAsString(CSettings::AppLanguage)); std::vector<std::string> languageName; //typedef std::map<std::string, std::map<std::string, std::string > > languagesMap; //languagesMap languagesNames; enumLanguages.insert(std::pair<int, std::string>(languageName.size(), "default")); languageName.push_back("Default"); if (appLanguage == "") *languageSelect = 0; if(dirList.LoadPath(languagesPath, filter)) { for(int i = 0; i < dirList.GetFilecount(); i++) { std::vector<std::string> languageNameID = stringSplit(dirList.GetFilename(i), ".lang"); std::string languageNameUpper = languageNameID[0]; languageNameUpper[0] = ::toupper( languageNameUpper[0] ); for ( std::string::iterator it = languageNameUpper.begin(); it != languageNameUpper.end(); it++ ) if ( *it == ' ' ) *( it+1 ) = ::toupper( *( it+1 ) ); Languages.push_back ({dirList.GetFilename(i), languageNameID[0], trNOOP(languageNameUpper)}); if (appLanguage == Languages[i].languageID) *languageSelect = languageName.size(); enumLanguages.insert(std::pair<int, std::string>(languageName.size(), Languages[i].languageID.c_str())); languageName.push_back(Languages[i].languageName.c_str()); } } else *languageSelect = 0; return languageName; }
int WiiSave::Download(std::string ID) { if(ID.empty()) return -1; //! Check Network if (!IsNetworkInit()) { ManageProgressStop(); ManageButtons * connect = new ManageButtons(tr("No network connection"), tr("Do you want to connect?"), tr("Yes"), tr("Cancel")); connect->SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); connect->SetPosition(-6, 75); connect->SetEffect(EFFECT_FADE, 20); mainWindow->Append(connect); ResumeGui(); while (connect->GetEffect()) usleep(50); while(!connect->GetChoice()) usleep(50); connect->SetEffect(EFFECT_FADE, -20); while (connect->GetEffect()) usleep(50); HaltGui(); mainWindow->Remove(connect); ResumeGui(); if(connect->GetChoice() == 1) { StartManageProgress(tr("Initializing Network")); Initialize_Network(); ManageProgressStop(); } delete connect; if (!IsNetworkInit()) return -2; StartManageProgress(tr("Downloading saveslist:"), "www.wiisave.com"); } //! Generate gameUrl std:: string WiiSaveListURL("http://wiisave.com/savegamecode_xml.php?gamecode="); WiiSaveListURL += ID.substr(0, 3); //! Check Connection if(!CheckConnection(WiiSaveListURL.c_str())) { ManageProgressStop(); return -3; } //! Check Region std::string Region; switch (ID[3]) { case 'E': Region = "E - USA / Canada"; break; case 'J': Region = "J - Japanese"; break; case 'W': Region = "J - Japanese";//Region = "NTSC T"; break; case 'K': Region = "J - Japanese";//Region = "NTSC K"; break; default: case 'P': case 'D': case 'F': case 'I': case 'S': case 'H': case 'U': case 'X': case 'Y': case 'Z': Region = "P - European / Other / PAL"; break; } //! Get list WiiSave_List * SaveList = new WiiSave_List(WiiSaveListURL.c_str()); ManageProgressStop(); if (!SaveList->GetCount()) { delete SaveList; return -4; } if (!SaveList->FilterList(Region)) { delete SaveList; return -5; } //! open browser & select save WiiSaveBrowser * SaveBrowser = new WiiSaveBrowser(SaveList); mainWindow->Append(SaveBrowser); SaveBrowser->Show(); int selected = SaveBrowser->GetSelectedSave(); delete SaveBrowser; if (selected < 0) { delete SaveList; return -10; } //! select download destination ManageButtons * path = new ManageButtons(tr("Select a target path."), tr("Be carrefull, present files can be overwritten"), tr("OK")); path->SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); path->SetPosition(-6, 75); path->SetEffect(EFFECT_FADE, 20); mainWindow->Append(path); ResumeGui(); while (path->GetEffect()) usleep(50); while(!path->GetChoice()) usleep(50); path->SetEffect(EFFECT_FADE, -20); while (path->GetEffect()) usleep(50); HaltGui(); mainWindow->Remove(path); delete path; ResumeGui(); if( selectBrowser(Settings.BrowserPath.c_str(), PATH) != 2 ) { delete SaveList; return -10; } //! download file std::string filepath = Settings.TmpPath; filepath += "/"; filepath += SaveList->GetFilteredFilename(selected); if( WiiSave::InternalDownload(SaveList->GetFilteredDownloadLink(selected), filepath) < 0) { delete SaveList; return -6; } delete SaveList; //! check file type char destID[5]; std::string srcfilepath; bool isSgmgxSave = false; bool isDataBin = false; std::string tmpDest = filepath.substr(0, filepath.rfind("/")+1); tmpDest += "tmpExtract"; std::string fileext = filepath.substr(filepath.rfind(".")); if( !Settings.FileExtensions.CompareArchive(fileext.c_str()) ) //! Archive { StartManageProgress(tr("Extracting files...")); //! extract files ArchiveHandle * Archive = new ArchiveHandle(filepath.c_str()); Archive->ExtractAll(tmpDest.c_str()); delete Archive; RemoveFile(filepath.c_str()); //! check save type DirList * dirList = new DirList(tmpDest.c_str(), ".bin" , DirList::Files | DirList::Dirs | DirList::CheckSubfolders); for(int i = 0; i < dirList->GetFilecount(); i++) { if(!strcmp(dirList->GetFilename(i), "banner.bin")) { isSgmgxSave = true; srcfilepath = dirList->GetFilepath(i); break; } std::string name(dirList->GetFilename(i)); fileext = name.substr(name.rfind(".")); if( !Settings.FileExtensions.CompareBinaryFiles(fileext.c_str()) ) { SaveInfos * infos = GetSaveInfos(dirList->GetFilepath(i)); if(infos) { isDataBin = true; srcfilepath = dirList->GetFilepath(i); memcpy(destID, infos->ID, 5); delete infos; break; } } } delete dirList; ManageProgressStop(); } else //! check for data.bin file { StartManageProgress(tr("Verifying file...")); SaveInfos * infos = GetSaveInfos(filepath); if(infos) { isDataBin = true; srcfilepath = filepath; memcpy(destID, infos->ID, 5); delete infos; } ManageProgressStop(); } if(!isDataBin && !isSgmgxSave) //! supported files not found { RemoveFile(filepath.c_str()); RemoveDirectory(tmpDest.c_str()); return -7; } //! write files StartManageProgress(tr("Writing files...")); if(isSgmgxSave) { std::string srcfolder = srcfilepath.substr(0, srcfilepath.rfind("/")); DirList * dirList = new DirList(srcfolder.c_str(), NULL , DirList::Files | DirList::Dirs); srcfolder = srcfolder.substr(srcfolder.rfind("/")); std::string finaldest = Settings.TmpPath; finaldest += srcfolder; CreateSubfolder(finaldest.c_str()); for(int i = 0; i < dirList->GetFilecount(); i++) { if(IsDir(i)) CopyDirectory(dirList->GetFilepath(i), finaldest.c_str()); else CopyFile(dirList->GetFilepath(i), fmt("%s/%s", finaldest.c_str(), dirList->GetFilename(i))); } delete dirList; } else if(isDataBin) { std::string finaldest = Settings.TmpPath; finaldest += "/"; finaldest += destID; CreateSubfolder(finaldest.c_str()); finaldest += "/data.bin"; CopyFile(srcfilepath.c_str(), finaldest.c_str()); } RemoveFile(filepath.c_str()); RemoveDirectory(tmpDest.c_str()); ManageProgressStop(); return 1; }