Esempio n. 1
0
void DockWindow::SerializeLayout(Stream &s, bool withsavedlayouts)
{
	StopHighlight(false);
	int cnt = 0;

	s.Magic();

	// Groups
	ArrayMap<String, Vector<int> > groups;
	if (s.IsStoring())
		for (int i = 0; i < dockers.GetCount(); i++) {
			String g = dockers[i]->GetGroup();
			if (!g.IsEmpty()) {
				int ix = groups.Find(g);
				if (ix < 0) {
					groups.Add(dockers[i]->GetGroup(), Vector<int>());
					ix = groups.GetCount() - 1;
				}
				groups[ix].Add(i);
			}
		}
	s % groups;
	if (s.IsLoading()) {
		ClearLayout();

		for (int i = 0; i < dockers.GetCount(); i++)
			dockers[i]->SetGroup(Null);
		for (int i = 0; i < groups.GetCount(); i++) {
			Vector<int> &v = groups[i];
			const String &g = groups.GetKey(i);
			for (int j = 0; j < v.GetCount(); j++) {
				int ix = v[j];
				if (ix >= 0 && ix < dockers.GetCount())
					dockers[ix]->SetGroup(g);
			}
		}
	}

	if (s.IsStoring()) {
		// Write docked
		for (int i = 0; i < 4; i++) {
			DockPane &pane = dockpane[i];
			int fsz = dockframe[i].IsShown() ? dockframe[i].GetSize() : 0;

			s / fsz % pane;
			DockCont *dc = dynamic_cast<DockCont *>(pane.GetFirstChild());
			for (int j = 0; dc && j < pane.GetCount(); j++) {
				s % *dc;
				dc = dynamic_cast<DockCont *>(dc->GetNext());
			}
		}
		cnt = 0;
		// Count Floating
		for (int i = 0; i < conts.GetCount(); i++)
			if (conts[i].IsFloating()) cnt++;
		// Write Floating
		s / cnt;
		for (int i = 0; i < conts.GetCount(); i++) {
			if (conts[i].IsFloating()) {
				conts[i].Serialize(s);
				conts[i].SerializePlacement(s, false);
			}
		}
		// Write Autohidden
		for (int i = 0; i < 4; i++) {
			cnt = hideframe[i].GetCount();
			s / cnt;
			for (int j = 0; j < hideframe[i].GetCount(); j++) {
				int ix = FindDocker(&hideframe[i].GetCtrl(j)->Get(0));
				if (ix >= 0)
					s / ix;
			}
		}
	}
	else {
		// Read docked
		for (int i = 0; i < 4; i++) {
			DockPane &pane = dockpane[i];
			dockframe[i].Hide();
			int fsz;
			s / fsz % pane;

			for (int j = 0; j < pane.GetCount(); j++) {
				DockCont *dc = CreateContainer();
				s % *dc;
				dc->StateDocked(*this);
				pane << *dc;
			}
			if (fsz && pane.GetCount()) {
				dockframe[i].SetSize(fsz);
				dockframe[i].Show();
			}
			else
				dockframe[i].SetSize(0);
		}
		// Read floating
		s / cnt;
		for (int i = 0; i < cnt; i++) {
			DockCont *dc = CreateContainer();
			dc->Serialize(s);
			FloatContainer(*dc);
			dc->SerializePlacement(s, false);
		}
		// Read Autohidden
		for (int i = 0; i < 4; i++) {
			s / cnt;
			for (int j = 0; j < cnt; j++) {
				int ix;
				s / ix;
				if (ix >= 0 && ix < dockers.GetCount())
					AutoHide(i, *dockers[ix]);
			}
		}
		// Clear empty containers
		for (int i = conts.GetCount()-1; i >= 0; i--) {
			if (!conts.GetCount()) CloseContainer(conts[i]);
		}
		RefreshLayout();
	}
	bool haslay = withsavedlayouts;
	s % haslay;
	if (withsavedlayouts && (s.IsStoring() || haslay))
		s % layouts;

	s.Magic();
}