u32 readRom(const u32 pos, const u8 size) { if (!fROM) return 0xFFFFFFFF; fROM->fseek(pos, SEEK_SET); u32 data = 0xFFFFFFFF; u32 readed = fROM->fread(&data, size); return data; }
void writeSRAM(const u32 pos, const u8 *data, u32 size) { if (!fSRAM) return; fSRAM->fseek(pos, SEEK_SET); u32 writed = size; fSRAM->fwrite(data, size); fSRAM->fflush(); }
u32 readSRAM(const u32 pos, const u8 size) { if (!fSRAM) return 0xFFFFFFFF; fSRAM->fseek(pos, SEEK_SET); u32 data = 0xFFFFFFFF; u32 readed = fSRAM->fread(&data, size); return data; }
u32 scanSaveTypeGBA() { if (!fROM) return 0xFF; fROM->fseek(0, SEEK_SET); int size = fROM->size(); int lastpct=1; int len = fROM->size(); for(;;) { u32 tmp; u32 readed = fROM->fread(&tmp, 4); int pos = fROM->ftell(); int currPct = pos*100/(size-1); for(int i=lastpct;i<currPct;i++) { if(i%10==0) printf(" %d%%\n",i/10*10); else printf("."); lastpct = currPct; } if (readed < 4) break; if(pos >= len) break; switch (tmp) { case EEPROM: return 1; case SRAM_: return 2; case FLASH: { u32 tmp = fROM->read32le(); return ((tmp == FLASH1M_)?3:5); } case SIIRTC_V: return 4; } } return 0xFF; }
static bool dataChunk(EMUFILE &inf) { bool found = false; // seek to just after the RIFF header inf.fseek(12,SEEK_SET); // search for a format chunk for (;;) { char chunk_id[4]; u32 chunk_length; if (inf.eof()) return found; if (inf.fread(chunk_id, 4) != 4) return found; if (!inf.read_32LE(chunk_length)) return found; // if we found a data chunk, excellent! if (memcmp(chunk_id, "data", 4) == 0) { found = true; u8 *temp = new u8[chunk_length]; if (inf.fread(temp,chunk_length) != chunk_length) { delete[] temp; return false; } newWavData.fwrite(temp,chunk_length); delete[] temp; chunk_length = 0; } inf.fseek(chunk_length,SEEK_CUR); } return found; }
bool FCEUSS_SaveMS(EMUFILE* outstream, int compressionLevel) { // reinit memory_savestate // memory_savestate is global variable which already has its vector of bytes, so no need to allocate memory every time we use save/loadstate memory_savestate.set_len(0); // this also seeks to the beginning memory_savestate.unfail(); EMUFILE* os = &memory_savestate; uint32 totalsize = 0; FCEUPPU_SaveState(); FCEUSND_SaveState(); totalsize=WriteStateChunk(os,1,SFCPU); totalsize+=WriteStateChunk(os,2,SFCPUC); totalsize+=WriteStateChunk(os,3,FCEUPPU_STATEINFO); totalsize+=WriteStateChunk(os,31,FCEU_NEWPPU_STATEINFO); totalsize+=WriteStateChunk(os,4,FCEUCTRL_STATEINFO); totalsize+=WriteStateChunk(os,5,FCEUSND_STATEINFO); if(FCEUMOV_Mode(MOVIEMODE_PLAY|MOVIEMODE_RECORD|MOVIEMODE_FINISHED)) { totalsize+=WriteStateChunk(os,6,FCEUMOV_STATEINFO); //MBG TAS Editor HACK HACK HACK! //do not save the movie state if we are in Taseditor! That would be a huge waste of time and space! if(!FCEUMOV_Mode(MOVIEMODE_TASEDITOR)) { os->fseek(5,SEEK_CUR); int size = FCEUMOV_WriteState(os); os->fseek(-(size+5),SEEK_CUR); os->fputc(7); write32le(size, os); os->fseek(size,SEEK_CUR); totalsize += 5 + size; } } // save back buffer { extern uint8 *XBackBuf; uint32 size = 256 * 256 + 8; os->fputc(8); write32le(size, os); os->fwrite((char*)XBackBuf,size); totalsize += 5 + size; } if(SPreSave) SPreSave(); totalsize+=WriteStateChunk(os,0x10,SFMDATA); if(SPreSave) SPostSave(); //save the length of the file int len = memory_savestate.size(); //sanity check: len and totalsize should be the same if(len != totalsize) { FCEUD_PrintError("sanity violation: len != totalsize"); return false; } int error = Z_OK; uint8* cbuf = (uint8*)memory_savestate.buf(); uLongf comprlen = -1; if(compressionLevel != Z_NO_COMPRESSION && (compressSavestates || FCEUMOV_Mode(MOVIEMODE_TASEDITOR))) { // worst case compression: zlib says "0.1% larger than sourceLen plus 12 bytes" comprlen = (len>>9)+12 + len; if (compressed_buf.size() < comprlen) compressed_buf.resize(comprlen); cbuf = &compressed_buf[0]; // do compression error = compress2(cbuf, &comprlen, (uint8*)memory_savestate.buf(), len, compressionLevel); }
bool FCEUSS_SaveMS(EMUFILE* outstream, int compressionLevel) { //a temp memory stream. we'll dump some data here and then compress //TODO - support dumping directly without compressing to save a buffer copy EMUFILE_MEMORY ms; EMUFILE* os = &ms; uint32 totalsize = 0; FCEUPPU_SaveState(); FCEUSND_SaveState(); totalsize=WriteStateChunk(os,1,SFCPU); totalsize+=WriteStateChunk(os,2,SFCPUC); totalsize+=WriteStateChunk(os,3,FCEUPPU_STATEINFO); totalsize+=WriteStateChunk(os,31,FCEU_NEWPPU_STATEINFO); totalsize+=WriteStateChunk(os,4,FCEUCTRL_STATEINFO); totalsize+=WriteStateChunk(os,5,FCEUSND_STATEINFO); if(FCEUMOV_Mode(MOVIEMODE_PLAY|MOVIEMODE_RECORD|MOVIEMODE_FINISHED)) { totalsize+=WriteStateChunk(os,6,FCEUMOV_STATEINFO); //MBG tasedit HACK HACK HACK! //do not save the movie state if we are in tasedit! that is a huge waste of time and space! if(!FCEUMOV_Mode(MOVIEMODE_TASEDIT)) { os->fseek(5,SEEK_CUR); int size = FCEUMOV_WriteState(os); os->fseek(-(size+5),SEEK_CUR); os->fputc(7); write32le(size, os); os->fseek(size,SEEK_CUR); totalsize += 5 + size; } } // save back buffer { extern uint8 *XBackBuf; uint32 size = 256 * 256 + 8; os->fputc(8); write32le(size, os); os->fwrite((char*)XBackBuf,size); totalsize += 5 + size; } if(SPreSave) SPreSave(); totalsize+=WriteStateChunk(os,0x10,SFMDATA); if(SPreSave) SPostSave(); //save the length of the file int len = ms.size(); //sanity check: len and totalsize should be the same if(len != totalsize) { FCEUD_PrintError("sanity violation: len != totalsize"); return false; } int error = Z_OK; uint8* cbuf = (uint8*)ms.buf(); uLongf comprlen = -1; if(compressionLevel != Z_NO_COMPRESSION && compressSavestates) { //worst case compression. //zlib says "0.1% larger than sourceLen plus 12 bytes" comprlen = (len>>9)+12 + len; cbuf = new uint8[comprlen]; error = compress2(cbuf,&comprlen,(uint8*)ms.buf(),len,compressionLevel); }
bool mic_loadstate(EMUFILE &is, int size) { is.fseek(size, SEEK_CUR); return true; }