TEST(FlagStatus, negative_lock_increase) { FlagStatus flagStatus; // ---------------------------------------- flagStatus.negative_lock_increase(ModifierFlag::COMMAND_L); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); flagStatus.increase(ModifierFlag::COMMAND_L); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); flagStatus.increase(ModifierFlag::COMMAND_L); EXPECT_EQ(Flags(ModifierFlag::COMMAND_L), flagStatus.makeFlags()); // ---------------------------------------- // lock don't cancel by reset & set. flagStatus.reset(); flagStatus.set(KeyCode::A, Flags(0)); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); flagStatus.increase(ModifierFlag::COMMAND_L); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); flagStatus.increase(ModifierFlag::COMMAND_L); EXPECT_EQ(Flags(ModifierFlag::COMMAND_L), flagStatus.makeFlags()); // ---------------------------------------- flagStatus.reset(); flagStatus.negative_lock_decrease(ModifierFlag::COMMAND_L); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); flagStatus.increase(ModifierFlag::COMMAND_L); EXPECT_EQ(Flags(ModifierFlag::COMMAND_L), flagStatus.makeFlags()); }
TEST(FlagStatus, CapsLock) { FlagStatus flagStatus; flagStatus.set(KeyCode::CAPSLOCK, Flags(ModifierFlag::CAPSLOCK)); EXPECT_EQ(Flags(ModifierFlag::CAPSLOCK), flagStatus.makeFlags()); flagStatus.reset(); flagStatus.set(KeyCode::A, Flags(ModifierFlag::CAPSLOCK)); EXPECT_EQ(Flags(ModifierFlag::CAPSLOCK), flagStatus.makeFlags()); // from other keyboard flagStatus.set(KeyCode::A, Flags(0)); EXPECT_EQ(Flags(ModifierFlag::CAPSLOCK), flagStatus.makeFlags()); flagStatus.set(KeyCode::A, Flags(ModifierFlag::CAPSLOCK)); EXPECT_EQ(Flags(ModifierFlag::CAPSLOCK), flagStatus.makeFlags()); // reset flagStatus.set(KeyCode::CAPSLOCK, Flags(0)); EXPECT_EQ(Flags(), flagStatus.makeFlags()); // soft caps flagStatus.lock_increase(ModifierFlag::CAPSLOCK); flagStatus.set(KeyCode::A, Flags(0)); EXPECT_EQ(Flags(ModifierFlag::CAPSLOCK), flagStatus.makeFlags()); // soft caps will be canceled by hardware caps flagStatus.set(KeyCode::CAPSLOCK, Flags(0)); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); }
TEST(FlagStatus, negative_lock_clear) { FlagStatus flagStatus; { Vector_ModifierFlag v; v.push_back(ModifierFlag::COMMAND_L); v.push_back(ModifierFlag::FN); v.push_back(ModifierFlag::SHIFT_L); flagStatus.negative_lock_increase(v); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); flagStatus.increase(v); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); flagStatus.increase(v); EXPECT_EQ(ModifierFlag::COMMAND_L | ModifierFlag::FN | ModifierFlag::SHIFT_L, flagStatus.makeFlags()); flagStatus.reset(); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); flagStatus.increase(v); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); flagStatus.negative_lock_clear(); EXPECT_EQ(ModifierFlag::COMMAND_L | ModifierFlag::FN | ModifierFlag::SHIFT_L, flagStatus.makeFlags()); } }
TEST(FlagStatus, lock_increase) { FlagStatus flagStatus; // Do nothing with ModifierFlag::NONE. flagStatus.lock_increase(ModifierFlag::NONE); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); flagStatus.lock_increase(ModifierFlag::COMMAND_L); EXPECT_EQ(Flags(ModifierFlag::COMMAND_L), flagStatus.makeFlags()); // lock don't cancel by reset & set. flagStatus.reset(); flagStatus.set(KeyCode::A, Flags(0)); EXPECT_EQ(Flags(ModifierFlag::COMMAND_L), flagStatus.makeFlags()); flagStatus.lock_decrease(ModifierFlag::COMMAND_L); EXPECT_EQ(Flags(), flagStatus.makeFlags()); }
TEST(FlagStatus, lazy_increase) { FlagStatus flagStatus; // +1 (total 1) flagStatus.lazy_increase(ModifierFlag::SHIFT_L); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); // +0 (total 1) flagStatus.lazy_set_enable(true); EXPECT_EQ(Flags(ModifierFlag::SHIFT_L), flagStatus.makeFlags()); // -1 (total 0) flagStatus.lazy_decrease(ModifierFlag::SHIFT_L); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); // +1 (total 1) flagStatus.lazy_increase(ModifierFlag::SHIFT_L); EXPECT_EQ(Flags(ModifierFlag::SHIFT_L), flagStatus.makeFlags()); flagStatus.lazy_set_enable(false); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); // +2 (total 2) flagStatus.lazy_increase(ModifierFlag::SHIFT_L); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); // +0 (total 2) flagStatus.lazy_set_enable(true); EXPECT_EQ(Flags(ModifierFlag::SHIFT_L), flagStatus.makeFlags()); // -1 (total 1) flagStatus.lazy_decrease(ModifierFlag::SHIFT_L); EXPECT_EQ(Flags(ModifierFlag::SHIFT_L), flagStatus.makeFlags()); // => 0 (lazy modifier is disabled when reset.) flagStatus.reset(); // +1 (total 1) flagStatus.lazy_increase(ModifierFlag::SHIFT_L); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); }
TEST(FlagStatus, makeFlags) { FlagStatus flagStatus; EXPECT_EQ(Flags(), flagStatus.makeFlags()); flagStatus.set(); EXPECT_EQ(Flags(), flagStatus.makeFlags()); flagStatus.set(KeyCode::A, Flags(0)); EXPECT_EQ(Flags(), flagStatus.makeFlags()); // down SHIFT_L flagStatus.set(KeyCode::SHIFT_L, Flags(ModifierFlag::SHIFT_L)); EXPECT_EQ(Flags(ModifierFlag::SHIFT_L), flagStatus.makeFlags()); // no effect with ModifierFlag::NONE flagStatus.set(KeyCode::A, Flags(ModifierFlag::NONE)); EXPECT_EQ(Flags(ModifierFlag::SHIFT_L), flagStatus.makeFlags()); // down CONTROL_ flagStatus.set(KeyCode::CONTROL_L, ModifierFlag::CONTROL_L | ModifierFlag::SHIFT_L); EXPECT_EQ(Flags(ModifierFlag::SHIFT_L | ModifierFlag::CONTROL_L), flagStatus.makeFlags()); // down A flagStatus.set(KeyCode::A, ModifierFlag::CONTROL_L | ModifierFlag::SHIFT_L); EXPECT_EQ(Flags(ModifierFlag::SHIFT_L | ModifierFlag::CONTROL_L), flagStatus.makeFlags()); // up SHIFT_L flagStatus.set(KeyCode::SHIFT_L, Flags(ModifierFlag::CONTROL_L)); EXPECT_EQ(Flags(ModifierFlag::CONTROL_L), flagStatus.makeFlags()); // up CONTROL_L flagStatus.set(KeyCode::CONTROL_L, Flags(0)); EXPECT_EQ(Flags(), flagStatus.makeFlags()); // All flags flagStatus.reset(); flagStatus.set(KeyCode::CAPSLOCK, Flags(ModifierFlag::CAPSLOCK)); EXPECT_EQ(Flags(ModifierFlag::CAPSLOCK), flagStatus.makeFlags()); flagStatus.set(KeyCode::CAPSLOCK, Flags(0)); EXPECT_EQ(Flags(0), flagStatus.makeFlags()); flagStatus.reset(); flagStatus.set(KeyCode::SHIFT_L, Flags(ModifierFlag::SHIFT_L)); EXPECT_EQ(Flags(ModifierFlag::SHIFT_L), flagStatus.makeFlags()); flagStatus.reset(); flagStatus.set(KeyCode::SHIFT_R, Flags(ModifierFlag::SHIFT_R)); EXPECT_EQ(Flags(ModifierFlag::SHIFT_R), flagStatus.makeFlags()); flagStatus.reset(); flagStatus.set(KeyCode::CONTROL_L, Flags(ModifierFlag::CONTROL_L)); EXPECT_EQ(Flags(ModifierFlag::CONTROL_L), flagStatus.makeFlags()); flagStatus.reset(); flagStatus.set(KeyCode::CONTROL_R, Flags(ModifierFlag::CONTROL_R)); EXPECT_EQ(Flags(ModifierFlag::CONTROL_R), flagStatus.makeFlags()); flagStatus.reset(); flagStatus.set(KeyCode::OPTION_L, Flags(ModifierFlag::OPTION_L)); EXPECT_EQ(Flags(ModifierFlag::OPTION_L), flagStatus.makeFlags()); flagStatus.reset(); flagStatus.set(KeyCode::OPTION_R, Flags(ModifierFlag::OPTION_R)); EXPECT_EQ(Flags(ModifierFlag::OPTION_R), flagStatus.makeFlags()); flagStatus.reset(); flagStatus.set(KeyCode::COMMAND_L, Flags(ModifierFlag::COMMAND_L)); EXPECT_EQ(Flags(ModifierFlag::COMMAND_L), flagStatus.makeFlags()); flagStatus.reset(); flagStatus.set(KeyCode::COMMAND_R, Flags(ModifierFlag::COMMAND_R)); EXPECT_EQ(Flags(ModifierFlag::COMMAND_R), flagStatus.makeFlags()); flagStatus.reset(); flagStatus.set(KeyCode::FN, Flags(ModifierFlag::FN)); EXPECT_EQ(Flags(ModifierFlag::FN), flagStatus.makeFlags()); }