Esempio n. 1
0
void ScalarField::setMaterialGrid(FluidMaterialGrid &matGrid) {
    FLUIDSIM_ASSERT(matGrid.width == _isize-1 && 
           matGrid.height == _jsize-1 && 
           matGrid.depth == _ksize-1);

    GridIndex vertices[8];
    for (int k = 0; k < _ksize-1; k++) {
        for (int j = 0; j < _jsize-1; j++) {
            for (int i = 0; i < _isize-1; i++) {
                if (matGrid.isCellSolid(i, j, k)) {
                    Grid3d::getGridIndexVertices(i, j, k, vertices);
                    for (int idx = 0; idx < 8; idx++) {
                        _isVertexSolid.set(vertices[idx], true);
                    }
                }
            }
        }
    }
}
Esempio n. 2
0
GridIndexVector FluidSource::getFluidOrAirCells(FluidMaterialGrid &materialGrid,
                                                   double dx) {
    int w = materialGrid.width;
    int h = materialGrid.height;
    int d = materialGrid.depth;
    GridIndexVector cells(w, h, d);

    if (!isActive()) {
        return cells;
    }

    GridIndexVector overlappingIndices(w, h, d);
    _getOverlappingCells(overlappingIndices, dx);

    GridIndex g;
    for (unsigned int i = 0; i < overlappingIndices.size(); i++) {
        g = overlappingIndices[i];
        if (!materialGrid.isCellSolid(g)) {
            cells.push_back(g);
        }
    }

    return cells;
}