Esempio n. 1
0
void NavigationScheduler::scheduleLocationChange(const String& url, const String& referrer, bool lockHistory, bool lockBackForwardList)
{
    if (!m_frame->page())
        return;
    if (url.isEmpty())
        return;

    lockBackForwardList = lockBackForwardList || mustLockBackForwardList(m_frame);

    FrameLoader* loader = m_frame->loader();
    
    // If the URL we're going to navigate to is the same as the current one, except for the
    // fragment part, we don't need to schedule the location change.
    KURL parsedURL(ParsedURLString, url);
    if (parsedURL.hasFragmentIdentifier() && equalIgnoringFragmentIdentifier(loader->url(), parsedURL)) {
        loader->changeLocation(loader->completeURL(url), referrer, lockHistory, lockBackForwardList);
        return;
    }

    // Handle a location change of a page with no document as a special case.
    // This may happen when a frame changes the location of another frame.
    bool duringLoad = !loader->stateMachine()->committedFirstRealDocumentLoad();

    schedule(adoptPtr(new ScheduledLocationChange(url, referrer, lockHistory, lockBackForwardList, duringLoad)));
}
PassRefPtr<HistoryItem> HistoryController::createItemTree(Frame* targetFrame, bool clipAtTarget)
{
    RefPtr<HistoryItem> bfItem = createItem();
    saveScrollPositionAndViewStateToItem(m_previousItem.get());

    if (!clipAtTarget || m_frame != targetFrame) {
        // save frame state for items that aren't loading (khtml doesn't save those)
        saveDocumentState();

        // clipAtTarget is false for navigations within the same document, so
        // we should copy the documentSequenceNumber over to the newly create
        // item.  Non-target items are just clones, and they should therefore
        // preserve the same itemSequenceNumber.
        if (m_previousItem) {
            if (m_frame != targetFrame)
                bfItem->setItemSequenceNumber(m_previousItem->itemSequenceNumber());
            bfItem->setDocumentSequenceNumber(m_previousItem->documentSequenceNumber());
        }

        for (Frame* child = m_frame->tree()->firstChild(); child; child = child->tree()->nextSibling()) {
            // If the child is a frame corresponding to an <object> element that never loaded,
            // we don't want to create a history item, because that causes fallback content
            // to be ignored on reload.
            FrameLoader* childLoader = child->loader();
            if (childLoader->stateMachine()->startedFirstRealLoad() || !child->ownerElement()->isObjectElement())
                bfItem->addChildItem(childLoader->history()->createItemTree(targetFrame, clipAtTarget));
        }
    }
    // FIXME: Eliminate the isTargetItem flag in favor of itemSequenceNumber.
    if (m_frame == targetFrame)
        bfItem->setIsTargetItem(true);
    return bfItem;
}