int main() { Game* igra; igra= new Game(); if(igra->Init("../data/config.txt")) { igra->SetState(new MenuStanje(),false); igra->Loop(); igra->Deinit(); } delete igra; return 0; }
int main(int argc, char* argv[]) { //Check(TRUE); LOG("Starting..."); if (argc != 1) { cout << "Contact Hannes for help!" << endl; exit(0); } int err = 0; Game* pGame = new Game(); err += pGame->Init(); // Start game if (!err) err += pGame->Update(); // Run game err += pGame->Deinit(); // Exit game exit(err); }