Esempio n. 1
0
void GrVkPipelineState::BuildStateKey(const GrPipeline& pipeline, GrPrimitiveType primitiveType,
                                      SkTArray<uint8_t, true>* key) {
    // Save room for the key length and key header
    key->reset();
    key->push_back_n(kData_StateKeyOffset);

    GrProcessorKeyBuilder b(key);

    GrVkRenderTarget* vkRT = (GrVkRenderTarget*)pipeline.getRenderTarget();
    vkRT->simpleRenderPass()->genKey(&b);

    pipeline.getStencil().genKey(&b);

    SkASSERT(sizeof(GrPipelineBuilder::DrawFace) <= sizeof(uint32_t));
    b.add32(pipeline.getDrawFace());

    b.add32(get_blend_info_key(pipeline));

    b.add32(primitiveType);

    // Set key length
    int keyLength = key->count();
    SkASSERT(0 == (keyLength % 4));
    *reinterpret_cast<uint32_t*>(key->begin()) = SkToU32(keyLength);
}
Esempio n. 2
0
void setup_raster_state(const GrVkGpu* gpu,
    const GrPipeline& pipeline,
    VkPipelineRasterizationStateCreateInfo* rasterInfo) {
    memset(rasterInfo, 0, sizeof(VkPipelineRasterizationStateCreateInfo));
    rasterInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rasterInfo->pNext = nullptr;
    rasterInfo->flags = 0;
    rasterInfo->depthClampEnable = VK_FALSE;
    rasterInfo->rasterizerDiscardEnable = VK_FALSE;
    rasterInfo->polygonMode = VK_POLYGON_MODE_FILL;
    rasterInfo->cullMode = draw_face_to_vk_cull_mode(pipeline.getDrawFace());
    rasterInfo->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
    rasterInfo->depthBiasEnable = VK_FALSE;
    rasterInfo->depthBiasConstantFactor = 0.0f;
    rasterInfo->depthBiasClamp = 0.0f;
    rasterInfo->depthBiasSlopeFactor = 0.0f;
    rasterInfo->lineWidth = 1.0f;
}