Esempio n. 1
0
TEST(GridMap, Move)
{
    GridMap map;
    map.setGeometry(Length(8.1, 5.1), 1.0, Position(0.0, 0.0)); // bufferSize(8, 5)
    map.add("layer", 0.0);
    map.setBasicLayers(map.getLayers());
    std::vector<BufferRegion> regions;
    map.move(Position(-3.0, -2.0), regions);
    Index startIndex = map.getStartIndex();

    EXPECT_EQ(3, startIndex(0));
    EXPECT_EQ(2, startIndex(1));

    EXPECT_FALSE(map.isValid(Index(0, 0))); // TODO Check entire map.
    EXPECT_TRUE(map.isValid(Index(3, 2)));
    EXPECT_FALSE(map.isValid(Index(2, 2)));
    EXPECT_FALSE(map.isValid(Index(3, 1)));
    EXPECT_TRUE(map.isValid(Index(7, 4)));

    EXPECT_EQ(2, regions.size());
    EXPECT_EQ(0, regions[0].getStartIndex()[0]);
    EXPECT_EQ(0, regions[0].getStartIndex()[1]);
    EXPECT_EQ(3, regions[0].getSize()[0]);
    EXPECT_EQ(5, regions[0].getSize()[1]);
    EXPECT_EQ(0, regions[1].getStartIndex()[0]);
    EXPECT_EQ(0, regions[1].getStartIndex()[1]);
    EXPECT_EQ(8, regions[1].getSize()[0]);
    EXPECT_EQ(2, regions[1].getSize()[1]);
}
TEST(GridMapCvProcessing, changeResolutionForMovedMap)
{
  // Create grid map.
  GridMap mapIn;
  mapIn.setGeometry(grid_map::Length(2.0, 1.0), 0.01);
  Position position(0.3, 0.4);
  mapIn.move(position);
  mapIn.add("layer", 1.0);
  for (grid_map::CircleIterator iterator(mapIn, position, 0.2); !iterator.isPastEnd(); ++iterator) {
    mapIn.at("layer", *iterator) = 2.0;
  }

  // Change resolution.
  GridMap mapOut;
  EXPECT_TRUE(GridMapCvProcessing::changeResolution(mapIn, mapOut, 0.1));

  // Check data.
  EXPECT_TRUE((mapIn.getLength() == mapOut.getLength()).all());
  EXPECT_TRUE(mapIn.getPosition() == mapOut.getPosition());
  EXPECT_TRUE((mapIn.getSize() == mapOut.getSize() * 10).all());
  EXPECT_EQ(mapIn["layer"](0, 0), mapOut["layer"](0, 0)); // Corner.
  EXPECT_EQ(mapIn.atPosition("layer", mapIn.getPosition()), mapOut.atPosition("layer", mapOut.getPosition())); // Center.
}