//---------------------------------------------------------------------
	void TangentSpaceCalc::extendBuffers(VertexSplits& vertexSplits)
	{
		if (!vertexSplits.empty())
		{
			// ok, need to increase the vertex buffer size, and alter some indexes

			// vertex buffers first
			VertexBufferBinding* newBindings = HardwareBufferManager::getSingleton().createVertexBufferBinding();
			const VertexBufferBinding::VertexBufferBindingMap& bindmap = 
				mVData->vertexBufferBinding->getBindings();
			for (VertexBufferBinding::VertexBufferBindingMap::const_iterator i = 
				bindmap.begin(); i != bindmap.end(); ++i)
			{
				HardwareVertexBufferSharedPtr srcbuf = i->second;
				// Derive vertex count from buffer not vertex data, in case using
				// the vertexStart option in vertex data
				size_t newVertexCount = srcbuf->getNumVertices() + vertexSplits.size();
				// Create new buffer & bind
				HardwareVertexBufferSharedPtr newBuf = 
					HardwareBufferManager::getSingleton().createVertexBuffer(
					srcbuf->getVertexSize(), newVertexCount, srcbuf->getUsage(), 
					srcbuf->hasShadowBuffer());
				newBindings->setBinding(i->first, newBuf);

				// Copy existing contents (again, entire buffer, not just elements referenced)
				newBuf->copyData(*(srcbuf.get()), 0, 0, srcbuf->getNumVertices() * srcbuf->getVertexSize(), true);

				// Split vertices, read / write from new buffer
				char* pBase = static_cast<char*>(newBuf->lock(HardwareBuffer::HBL_NORMAL));
				for (VertexSplits::iterator spliti = vertexSplits.begin(); 
					spliti != vertexSplits.end(); ++spliti)
				{
					const char* pSrcBase = pBase + spliti->first * newBuf->getVertexSize();
					char* pDstBase = pBase + spliti->second * newBuf->getVertexSize();
					memcpy(pDstBase, pSrcBase, newBuf->getVertexSize());
				}
				newBuf->unlock();

			}

			// Update vertex data
			// Increase vertex count according to num splits
			mVData->vertexCount += vertexSplits.size();
			// Flip bindings over to new buffers (old buffers released)
			HardwareBufferManager::getSingleton().destroyVertexBufferBinding(mVData->vertexBufferBinding);
			mVData->vertexBufferBinding = newBindings;

			// If vertex size requires 32bit index buffer
			if (mVData->vertexCount > 65536)
			{
				for (size_t i = 0; i < mIDataList.size(); ++i)
				{
					// check index size
					IndexData* idata = mIDataList[i];
					HardwareIndexBufferSharedPtr srcbuf = idata->indexBuffer;
					if (srcbuf->getType() == HardwareIndexBuffer::IT_16BIT)
					{
						size_t indexCount = srcbuf->getNumIndexes();

						// convert index buffer to 32bit.
						HardwareIndexBufferSharedPtr newBuf =
							HardwareBufferManager::getSingleton().createIndexBuffer(
							HardwareIndexBuffer::IT_32BIT, indexCount,
							srcbuf->getUsage(), srcbuf->hasShadowBuffer());

						uint16* pSrcBase = static_cast<uint16*>(srcbuf->lock(HardwareBuffer::HBL_NORMAL));
						uint32* pBase = static_cast<uint32*>(newBuf->lock(HardwareBuffer::HBL_NORMAL));

						size_t j = 0;
						while (j < indexCount)
						{
							*pBase++ = *pSrcBase++;
							++j;
						}

						srcbuf->unlock();
						newBuf->unlock();

						// assign new index buffer.
						idata->indexBuffer = newBuf;
					}
				}
			}
		}

	}