void Game::play() { // Issue 2 cards to home and every guest player deck.issueCard(homePlayer); for(int i=0; i<guestPlayer.size(); i++) { deck.issueCard(guestPlayer[i]); } // Show the cards for home and guest player homePlayer.showCards(); cout<<endl; for(int i=0; i<guestPlayer.size(); i++) { guestPlayer[i].showCards(); cout<<endl; } // Each guest players begin to hit, then home player for(int i=0; i<guestPlayer.size(); i++) { deck.additionalCard(guestPlayer[i]); } deck.additionalCard(homePlayer); // Display the result of the game cout<<endl<<"The result of the game is:"<<endl; homePlayer.showCards(); if(homePlayer.isBusted()) // if home player busted { cout<<"Busted"<<endl; for(int i=0; i<guestPlayer.size(); i++) { guestPlayer[i].showCards(); if(!guestPlayer[i].isBusted()) cout<<" Wins"<<endl; else cout<<" Busted"<<endl; } } else // if home player not busted { cout<<endl; for(int i=0; i<guestPlayer.size(); i++) { guestPlayer[i].showCards(); if(!guestPlayer[i].isBusted()) { if(guestPlayer[i].getScore()>homePlayer.getScore()) cout<<" Wins"<<endl; else if(guestPlayer[i].getScore()==homePlayer.getScore()) cout<<" Pushes"<<endl; else cout<<" Loses"<<endl; } else cout<<" Busted"<<endl; } } //remove everyone's card for a new game homePlayer.clear(); for(int i=0; i<guestPlayer.size(); i++) { guestPlayer[i].clear(); } }