Esempio n. 1
0
void Processor::purgeInstructionWindow()
{
/*	while(!pipeQ.instQueue.empty());
	{
		IBucket* bucket = pipeQ.instQueue.top();
		while(!bucket->empty())
		{
			bucket->top()->killSilently();
			bucket->pop();
		}
//		pipeQ.pipeLine.doneItem(bucket);
		pipeQ.instQueue.pop();
	}*/
	while(pipeQ.pipeLine.hasOutstandingItems())
	{
		IBucket* bucket = pipeQ.pipeLine.nextItem();
		while(!bucket->empty())
		{
			bucket->top()->killSilently();
			bucket->pop();
		}
		pipeQ.pipeLine.doneItem(bucket);
	}
	pipeQ.pipeLine.clearItems();
}
Esempio n. 2
0
bool GPUSMProcessor::advance_clock(FlodID fid) {

  if (!active) {
    // time to remove from the running queue
    TaskHandler::removeFromRunning(cpu_id);
    return false;
  }

  fetch(fid);

  if (!busy)
    return false;

  clockTicks.inc();
  setWallClock();

  if (unlikely(throttlingRatio>1)) { 
    throttling_cntr++;

    uint32_t skip = ceil(throttlingRatio/getTurboRatioGPU()); 

    if (throttling_cntr < skip) {
      return true;
    }
    throttling_cntr = 1;
  }

  // ID Stage (insert to instQueue)
  if (spaceInInstQueue >= FetchWidth) {
    //MSG("\nFor CPU %d:",getId());
    IBucket *bucket = pipeQ.pipeLine.nextItem();
    if( bucket ) {
      I(!bucket->empty());
      spaceInInstQueue -= bucket->size();
      pipeQ.instQueue.push(bucket);
    }else{
      noFetch2.inc();
    }
  }else{
    noFetch.inc();
  }

  // RENAME Stage
  if ( !pipeQ.instQueue.empty() ) {
    // FIXME: Clear the per PE counter
    spaceInInstQueue += issue(pipeQ);
  }else if (ROB.empty() && rROB.empty()) {
    //I(0);
    // Still busy if we have some in-flight requests
    busy = pipeQ.pipeLine.hasOutstandingItems();
    return true;
  }

  retire();

  return true;
}
Esempio n. 3
0
void Processor::advanceClock()
{
  clockTicks++;
  //  GMSG(!ROB.empty(),"robTop %d Ul %d Us %d Ub %d",ROB.getIdFromTop(0)
  //       ,unresolvedLoad, unresolvedStore, unresolvedBranch);

  // Fetch Stage
	  if (IFID.hasWork() && !IsBusyWaiting()) {
		IBucket *bucket = pipeQ.pipeLine.newItem();
		if( bucket ) {
		  IFID.fetch(bucket);
		}
	  }
	  
	  // ID Stage (insert to instQueue)
	  if (spaceInInstQueue >= FetchWidth) {
		IBucket *bucket = pipeQ.pipeLine.nextItem();
		if( bucket ) {
		  I(!bucket->empty());
		  //      I(bucket->top()->getInst()->getAddr());
	      
		  spaceInInstQueue -= bucket->size();
		  pipeQ.instQueue.push(bucket);
		}else{
		  noFetch2.inc();
		}
	  }else{
		noFetch.inc();
	  }

	  // RENAME Stage
	  if ( !pipeQ.instQueue.empty() ) {
		spaceInInstQueue += issue(pipeQ);
		//    spaceInInstQueue += issue(pipeQ);
	  }
  //transactional region
  while(TMInterface::HasTransfers(getId()))
  {
	  bool isRead, isRequired;
	  VAddr address;
	  size_t accessSize;
	  TMInterface::GetTransferInfo(isRead, isRequired, address, accessSize);
	  CallbackBase* cb = NotifyCompletedTransCB::create(this,getId(),isRead,address);
	  if(getMemorySystem()->getMemoryOS()->insertTransAccess(isRead,isRequired,address,accessSize,cb))
	  {
		  TMInterface::AcceptTransfer();
	  }
	  else
	  {
		  cb->destroy();
		  TMInterface::DenyTransfer();
		  break;
	  }
  } 

  retire();
}
Esempio n. 4
0
IBucket *Pipeline::nextItem() {
  while(1) {
    if (buffer.empty()) {
#ifdef DEBUG
      // It should not be possible to propagate more buckets
      clearItems();
      I(buffer.empty());
#endif
      return 0;
    }

    if( ((buffer.top())->getClock() + PipeLength) > globalClock )
      return 0;

    IBucket *b = buffer.top();
    buffer.pop();
    I(!b->empty());
    if (!b->cleanItem) {
      I(!b->empty());
      I(b->top() != 0);


      return b;
    }

    I(b->cleanItem);
    I(!b->empty());
    I(b->top() == 0);
    b->pop();
    I(b->empty());
    cleanBucketPool.push_back(b);
  }

  I(0);
}
Esempio n. 5
0
void GPUSMProcessor::fetch(FlowID fid) {
  I(eint);

  I(active);

  // Do not block fetch for a branch miss
  if( IFID.isBlocked(0)) {
    busy = true;
  }else{
    IBucket *bucket = pipeQ.pipeLine.newItem();
    if( bucket ) {
      IFID.fetch(bucket, eint, fid);
      if (!bucket->empty()) {
        busy = true;
      }
    }
  }
}
Esempio n. 6
0
void Pipeline::clearItems() {
  while( !received.empty() ) {
      IBucket *b = received.top(); 

    if(b->getPipelineId() != minItemCntr){
      break;
    }
     
    received.pop();

    minItemCntr++;
    
    if( b->empty() )
      doneItem(b);
    else
      buffer.push(b);
  }
}
Esempio n. 7
0
void Processor::advanceClock()
{
#ifdef TS_STALL
  if (isStall()) return;
#endif  

  clockTicks++;

  //  GMSG(!ROB.empty(),"robTop %d Ul %d Us %d Ub %d",ROB.getIdFromTop(0)
  //       ,unresolvedLoad, unresolvedStore, unresolvedBranch);

  // Fetch Stage
  if (IFID.hasWork() ) {
    IBucket *bucket = pipeQ.pipeLine.newItem();
    if( bucket ) {
      IFID.fetch(bucket);
    }
  }
  
  // ID Stage (insert to instQueue)
  if (spaceInInstQueue >= FetchWidth) {
    IBucket *bucket = pipeQ.pipeLine.nextItem();
    if( bucket ) {
      I(!bucket->empty());
      //      I(bucket->top()->getInst()->getAddr());
      
      spaceInInstQueue -= bucket->size();
      pipeQ.instQueue.push(bucket);
    }else{
      noFetch2.inc();
    }
  }else{
    noFetch.inc();
  }

  // RENAME Stage
  if ( !pipeQ.instQueue.empty() ) {
    spaceInInstQueue += issue(pipeQ);
    //    spaceInInstQueue += issue(pipeQ);
  }
  
  retire();
}
Esempio n. 8
0
int GProcessor::issue(PipeQueue &pipeQ)
{
  int i=0; // Instructions executed counter
  int j=0; // Fake Instructions counter

  I(!pipeQ.instQueue.empty());

  if(!replayQ.empty()) {
    issueFromReplayQ();
    nStall[ReplayStall]->add(RealisticWidth);
    return 0;  // we issued 0 from the instQ;
    // FIXME:check if we can issue from replayQ and 
    // fetchQ during the same cycle
  }

  do{
    IBucket *bucket = pipeQ.instQueue.top();
    do{
      I(!bucket->empty());
      if( i >= IssueWidth ) {
        return i+j;
      }

      I(!bucket->empty());

      DInst *dinst = bucket->top();
#ifdef TASKSCALAR
      if (!dinst->isFake()) {
        if (dinst->getLVID()==0 || dinst->getLVID()->isKilled()) {
          // Task got killed. Just swallow the instruction
          dinst->killSilently();
          bucket->pop();
          j++;
          continue;
        }
      }
#endif

      StallCause c = addInst(dinst);
      if (c != NoStall) {
        if (i < RealisticWidth)
          nStall[c]->add(RealisticWidth - i);
        return i+j;
      }
      i++;
        
      bucket->pop();

    }while(!bucket->empty());
    
    pipeQ.pipeLine.doneItem(bucket);
    pipeQ.instQueue.pop();
  }while(!pipeQ.instQueue.empty());

  return i+j;
}
Esempio n. 9
0
int32_t GProcessor::issue(PipeQueue &pipeQ)
{
    int32_t i=0; // Instructions executed counter
    int32_t j=0; // Fake Instructions counter

    I(!pipeQ.instQueue.empty());

    if(!replayQ.empty()) {
        issueFromReplayQ();
        nStall[ReplayStall]->add(RealisticWidth);
        return 0;  // we issued 0 from the instQ;
        // FIXME:check if we can issue from replayQ and
        // fetchQ during the same cycle
    }

    do {
        IBucket *bucket = pipeQ.instQueue.top();
        do {
            I(!bucket->empty());
            if( i >= IssueWidth ) {
                return i+j;
            }

            I(!bucket->empty());

            DInst *dinst = bucket->top();

            StallCause c = addInst(dinst);
            if (c != NoStall) {
                if (i < RealisticWidth)
                    nStall[c]->add(RealisticWidth - i);
                return i+j;
            }
            i++;

            bucket->pop();

        } while(!bucket->empty());

        pipeQ.pipeLine.doneItem(bucket);
        pipeQ.instQueue.pop();
    } while(!pipeQ.instQueue.empty());

    return i+j;
}