// // ISDL12InputSubsystem::pauseMouse // void ISDL12InputSubsystem::pauseMouse() { IInputDevice* device = getMouseInputDevice(); if (device) device->pause(); }
// // ISDL12InputSubsystem::pauseJoystick // void ISDL12InputSubsystem::pauseJoystick() { IInputDevice* device = getJoystickInputDevice(); if (device) device->pause(); }
// // ISDL12InputSubsystem::pauseKeyboard // void ISDL12InputSubsystem::pauseKeyboard() { IInputDevice* device = getKeyboardInputDevice(); if (device) device->pause(); }