bool PropertyBag::GetNext( gubi::IProperty** ppProperty ) { bool bReturn = false; if (ppProperty != NULL && m_mapIterator != m_mapProperty.end()) { IProperty* pProperty = m_mapIterator->second; if (pProperty != NULL) { pProperty->AddReference(); } *ppProperty = pProperty; bReturn = true; m_mapIterator++; } return bReturn; }
bool PropertyBag::Find( const gubi::Identifier& ePropertyId, gubi::IProperty** ppProperty ) { bool bReturn = false; property_map::iterator it = m_mapProperty.find(ePropertyId); if (ppProperty != NULL && it != m_mapProperty.end()) { IProperty* pProperty = it->second; if (pProperty != NULL) { pProperty->AddReference(); } *ppProperty = pProperty; bReturn = true; } return bReturn; }