Esempio n. 1
0
	void bridgeboot (bool onoff)
	{
		if (onoff == true) 
		{
			BridgeBootMotor10->SetSpeed(-1.0);
		}
		
		else
		{
			BridgeBootMotor10->SetSpeed(0.5);
			}
	}
Esempio n. 2
0
	void ballgatherer (bool onoff, bool reverse)
	{
		if (kicker_in_motion == true){
			BallGathererMotor9->SetSpeed(0.0);
			return;
		} 
		if (onoff == true){
			if (reverse == true) {
				BallGathererMotor9->SetSpeed(0.8);
				}
			else {
				BallGathererMotor9->SetSpeed(-1.0);
				}
		}
		else{
			BallGathererMotor9->SetSpeed(0.0);
		}
		
		//printf ("%d %f ballgatherer onoff:\n");
	}
Esempio n. 3
0
	void ShooterControl (bool onoff,double power) //function for the shooter
	{
		if (onoff = true)
		{
			shooter1->SetSpeed(-power);
			shooter2->SetSpeed(-power);
			shooter3->SetSpeed(power);
			shooter4->SetSpeed(power);
		}
		else
		{
			shooter1->SetSpeed(0.0);
			shooter2->SetSpeed(0.0);
			shooter3->SetSpeed(0.0);
			shooter4->SetSpeed(0.0);
		}

	}